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  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_context.h 113 struct nvc0_blend_stateobj *blend; member in struct:nvc0_context
  /external/mesa3d/src/gallium/drivers/r600/
r600_pipe.h 91 unsigned cb_color_control; /* this comes from blend state */
401 /* current external blend state (from state tracker) */
402 struct r600_pipe_blend *blend; member in struct:r600_context
406 /* 1 - override current blend state with no_blend, 0 - use external state */
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen6_wm_state.c 165 ctx->Color.Blend[0]._UsesDualSrc) {
  /external/mesa3d/src/mesa/state_tracker/
st_context.h 98 struct pipe_blend_state blend; member in struct:st_context::__anon21258
  /external/opencv3/samples/cpp/
stitching_detailed.cpp 116 " --blend (no|feather|multiband)\n"
300 else if (string(argv[i]) == "--blend")
823 // Blend the current image
839 blender->blend(result, result_mask);
  /external/opencv3/samples/winrt/ImageManipulations/
MainPage.xaml 17 xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
  /external/pdfium/third_party/freetype/include/freetype/internal/
autohint.h 139 /* Masters fonts where blend coordinates change). */
  /external/skia/src/gpu/
GrClipMaskManager.h 145 // desired blend operation. Optionally if the caller already selected a path renderer it can
SkGrPriv.h 68 primitive color is the dst or src color to the blend in order to work around differences between
  /external/skia/src/gpu/glsl/
GrGLSLCaps.h 21 * Indicates how GLSL must interact with advanced blend equations. The KHR extension requires
  /external/skia/src/utils/mac/
SkCreateCGImageRef.cpp 272 // use this blend mode, to avoid having to erase the pixels first, and to avoid CG performing
  /external/skia/tests/
BlendTest.cpp 86 // This is not true for non-separable blend modes, but this test still can't hurt.
  /external/webrtc/webrtc/modules/desktop_capture/
desktop_and_cursor_composer_unittest.cc 198 TEST_F(DesktopAndCursorComposerTest, Blend) {
  /frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design_list.jd 155 <tr><td><em>1.</em></td><td>Inner shadow:</td><td>black | 57 % opacity | angle 120&deg; | blend mode normal | distance 1px | size 1px <td></tr>
  /frameworks/base/docs/html/wear/preview/features/
ime.jd 102 view of the text field being edited and can be styled to blend with the rest of
  /frameworks/base/libs/hwui/
Readback.cpp 162 renderState.blend().syncEnabled();
TextDropShadowCache.cpp 169 texture->blend = true;
Texture.cpp 234 blend = !bitmap.isOpaque();
Texture.h 119 bool blend = false; member in class:android::uirenderer::Texture
  /frameworks/base/libs/hwui/renderstate/
OffscreenBufferPool.cpp 48 texture.blend = true;
  /frameworks/native/cmds/flatland/
Composers.cpp 199 Composer* blend() { function in namespace:android
  /frameworks/native/include/media/openmax/
OMX_IVCommon.h 286 * List of color blend types for pre/post processing
313 * Color blend configuration
320 * eColorBlend : Color blend type enumeration
687 * Plane blend configuration
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  /frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
Blend.java 38 public class Blend extends TestBase {
  /frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
Blend.java 38 public class Blend extends TestBase {
  /frameworks/support/design/src/android/support/design/widget/
CollapsingTextHelper.java 359 // If the collapsed and expanded text colors are different, blend them based on the
694 * Blend {@code color1} and {@code color2} using the given ratio.
696 * @param ratio of which to blend. 0.0 will return {@code color1}, 0.5 will give an even blend,

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