/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.hpp | 695 virtual void colorMask (deBool r, deBool g, deBool b, deBool a); [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwInitGL41.inl | 50 gl->colorMask = (glColorMaskFunc) loader->get("glColorMask"); [all...] |
glwInitGL42.inl | 51 gl->colorMask = (glColorMaskFunc) loader->get("glColorMask"); [all...] |
glwInitGL43.inl | 54 gl->colorMask = (glColorMaskFunc) loader->get("glColorMask"); [all...] |
glwInitGL44.inl | 63 gl->colorMask = (glColorMaskFunc) loader->get("glColorMask"); [all...] |
glwInitGL45.inl | 73 gl->colorMask = (glColorMaskFunc) loader->get("glColorMask"); [all...] |
/external/deqp/modules/gles2/performance/ |
es2pRedundantStateChangeTests.cpp | 768 gl.colorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_FALSE); [all...] |
/external/deqp/modules/gles31/functional/ |
es31fStencilTexturingTests.cpp | 722 lookupPrec.colorMask = tcu::BVec4(true, true, true, true); [all...] |
es31fTextureGatherTests.cpp | 605 if (tcu::boolAny(tcu::logicalAnd(lookupPrec.colorMask, [all...] |
/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
GwtGL20.java | 246 gl.colorMask(red, green, blue, alpha);
[all...] |
/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_compositor.c | 430 blend.rt[0].colormask = PIPE_MASK_RGBA; [all...] |
/external/mesa3d/src/mapi/glapi/tests/ |
check_table.cpp | 776 { "glColorMask", _O(ColorMask) }, [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
i830_state.c | [all...] |
i915_state.c | [all...] |
/external/mesa3d/src/mesa/main/ |
dd.h | 456 void (*ColorMask)(struct gl_context *ctx, GLboolean rmask, GLboolean gmask, [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/lib32/mesa/ |
libGL.so | |
libGL.so.1 | |
libGL.so.1.2 | |
/system/core/libpixelflinger/ |
pixelflinger.cpp | 767 GGL_INIT_PROC(procs, colorMask);
|
/external/skia/src/gpu/gl/ |
GrGLGpu.cpp | [all...] |
/external/deqp/modules/gles3/performance/ |
es3pRedundantStateChangeTests.cpp | 842 gl.colorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_FALSE); [all...] |
/external/mesa3d/src/gallium/auxiliary/util/ |
u_blitter.c | 176 blend.rt[0].colormask = PIPE_MASK_RGBA; [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/dxgi/src/ |
dxgi_native.cpp | 763 blendd.rt[0].colormask = PIPE_MASK_RGBA; [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
d3d11_screen.h | 418 to.colormask = RenderTargetWriteMask & 0xf; [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_cb_drawpixels.c | 730 /* blend (colormask) */ [all...] |