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  /external/deqp/doc/testspecs/GLES2/
performance.txt 82 fragment shaders, optionally combined with fixed-function per-fragment
  /external/deqp/doc/testspecs/GLES3/
performance.txt 82 fragment shaders, optionally combined with fixed-function per-fragment
  /external/deqp/modules/gles2/
tes2CapabilityTests.cpp 91 { "combined_texture_image_units", "Number of vertex and fragment combined texture units supported", GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS },
  /external/dexmaker/src/dx/java/com/android/dx/dex/code/
InsnFormat.java 482 * @return combined value
523 * @return combined value
544 * @return combined value
571 * @return {@code 0..255;} combined value
  /external/elfutils/backends/
s390_corenote.c 151 FIXME: They are currently not combined with the r0-r15 lower halves. */
  /external/google-breakpad/src/common/
dwarf_line_to_module.cc 56 // treat it as relative to BASE and return the combined path.
  /external/guava/guava/src/com/google/common/cache/
LongAdder.java 27 * #longValue}) returns the current total combined across the
  /external/guava/guava/src/com/google/common/io/
GwtWorkarounds.java 208 * to get the combined output.
  /external/icu/icu4c/source/i18n/
cpdtrans.h 29 * combined to form a new transliterator from A to C.
  /external/kernel-headers/original/uapi/linux/
atmdev.h 154 * Note: ATM_LM_LOC_* and ATM_LM_RMT_* can be combined, provided that
  /external/libcap/pam_cap/
pam_cap.c 100 * permitted+executable sets combined with the configured inheritable
  /external/libchrome/sandbox/linux/seccomp-bpf/
sandbox_bpf.h 64 // combined policy. So, it should only be used if there are no alternatives.
  /external/libdrm/tests/
random.c 56 * [LE88] Pierre L'Ecuyer. "Efficient and Portable Combined Random Number
  /external/libdrm/
xf86drmRandom.c 56 * [LE88] Pierre L'Ecuyer. "Efficient and Portable Combined Random Number
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/Joints/
b2PulleyJoint.h 76 /// work better when combined with prismatic joints. You should also cover the
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Character/
btKinematicCharacterController.h 35 ///It uses a ghost object and convex sweep test to test for upcoming collisions. This is combined with discrete collision detection to recover from penetrations.
  /external/libgdx/extensions/gdx-bullet/src/com/badlogic/gdx/physics/bullet/
DebugDrawer.java 116 shapeRenderer.setProjectionMatrix(camera.combined);
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/decals/
CameraGroupStrategy.java 169 shader.setUniformMatrix("u_projectionViewMatrix", camera.combined);
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
EdgeDetectionTest.java 111 cam.combined.mul(matrix);
FloatTextureTest.java 133 shader.setUniformMatrix("u_worldView", screenCamera.combined);
MipMapTest.java 126 shader.setUniformMatrix("u_projTrans", camera.combined);
ShapeRendererTest.java 55 renderer.setProjectionMatrix(cam.combined);
Vector2dTest.java 67 renderer.setProjectionMatrix(camera.combined);
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/
ConvexHullDistanceTest.java 79 shapeRenderer.setProjectionMatrix(camera.combined);
TriangleRaycastTest.java 140 shapeRenderer.setProjectionMatrix(camera.combined);

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