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/external/guice/core/src/com/google/inject/internal/ |
CycleDetectingLock.java | 204 /** Check consistency of an internal state. */
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InternalInjectorCreator.java | 48 * dependencies. During this phase, we hold a lock to ensure consistency with parent injectors.
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/external/jsoncpp/ |
README.md | 23 ensures consistency of compilation flags and ABI compatibility. See the section
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/external/libvpx/libvpx/vpx/src/ |
vpx_encoder.c | 185 * consistency with the SSE unit's 64 bit precision.
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/external/llvm/docs/HistoricalNotes/ |
2000-11-18-EarlyDesignIdeasResp.txt | 39 than having to validate consistency (especially if bounds checks have
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2001-02-09-AdveCommentsResponse.txt | 20 consistency argument. There are VERY few instructions that can have all
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/external/llvm/examples/OCaml-Kaleidoscope/Chapter6/ |
codegen.ml | 242 (* Validate the generated code, checking for consistency. *)
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/external/mesa3d/docs/ |
intro.html | 208 for the sake of consistency.
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/external/mesa3d/include/EGL/ |
egl.h | 232 /* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
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/external/neven/Embedded/common/src/b_BasicEm/ |
MemSeg.h | 163 /** checks consistency of memory */
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/external/parameter-framework/upstream/parameter/ |
Subsystem.cpp | 382 // First check context consistency
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/external/replicaisland/res/values/ |
kyle.xml | 39 Which is why you?re never going to get anywhere on this island. This place is the very antithesis of determinism. It?s random, crazy. The Source doesn?t just copy things it?s touched, it combines them, mutates them, twists them. There?s no consistency, no pattern, no algorithm. It just <i>is</i>.
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/external/srtp/ |
Changes | 110 for consistency.
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/external/valgrind/docs/ |
README | 49 website (consistency is king). It might be worth doing a pre-build diff
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/external/webrtc/webrtc/base/ |
macasyncsocket.cc | 72 // Use native_socket for consistency with GetLocalAddress.
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/external/webrtc/webrtc/modules/audio_coding/neteq/ |
dsp_helper.cc | 301 // consistency.
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/frameworks/base/core/java/android/widget/ |
ShareActionProvider.java | 93 * @return The return result is ignored. Always return false for consistency.
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/frameworks/base/docs/html/design/patterns/ |
new.jd | 36 Consistency has its place in Android, but you also have the flexibility to
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/frameworks/base/telephony/java/android/telephony/ |
CellSignalStrengthCdma.java | 340 // to ensure consistency when reading values written here
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/frameworks/native/opengl/include/EGL/ |
egl.h | 232 /* EGL 1.2 tokens renamed for consistency in EGL 1.3 */
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/frameworks/support/documents-archive/src/android/support/provider/ |
DocumentArchiveHelper.java | 311 // DocumentsProvider doesn't use IOException. For consistency convert it to
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/frameworks/support/samples/Support4Demos/src/com/example/android/supportv4/widget/ |
ExploreByTouchHelperActivity.java | 236 // reuse that logic here. This will ensure consistency whether
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/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vpx/src/ |
vpx_encoder.c | 189 * consistency with the SSE unit's 64 bit precision.
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/libcore/luni/src/main/java/java/util/concurrent/ |
CountDownLatch.java | 118 * <p>Memory consistency effects: Until the count reaches
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/ndk/build/core/ |
build-local.mk | 109 # If both NDK_PROJECT_PATH and APP_PROJECT_PATH are present, check consistency
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