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  /external/llvm/examples/Kaleidoscope/MCJIT/cached/
toy-jit.cpp 1007 // Validate the generated code, checking for consistency.
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  /external/llvm/examples/Kaleidoscope/MCJIT/initial/
toy.cpp     [all...]
  /external/llvm/examples/Kaleidoscope/MCJIT/lazy/
toy-jit.cpp 989 // Validate the generated code, checking for consistency.
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toy.cpp     [all...]
  /external/llvm/examples/Kaleidoscope/Orc/initial/
toy.cpp     [all...]
  /external/llvm/examples/Kaleidoscope/Orc/lazy_codegen/
toy.cpp     [all...]
  /external/llvm/examples/Kaleidoscope/Orc/lazy_irgen/
toy.cpp     [all...]
  /external/llvm/lib/CodeGen/
TargetLoweringObjectFileImpl.cpp     [all...]
  /external/llvm/utils/TableGen/
DAGISelMatcherGen.cpp 67 /// consistency.
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  /external/mesa3d/src/gallium/auxiliary/util/
u_snprintf.c 53 * was cleaned up for consistency.
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  /external/mesa3d/src/gallium/drivers/radeon/
radeon_setup_tgsi_llvm.c 722 * but llvmpipe uses unordered comparisons, so for consistency we use
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  /external/mesa3d/src/gallium/drivers/svga/include/
svga3d_reg.h     [all...]
  /external/mesa3d/src/mesa/main/
texobj.c 571 * Do mipmap consistency checking.
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  /external/parameter-framework/upstream/doc/requirements/
requirements.md     [all...]
  /external/proguard/docs/
downloads.html 181 <li>Fixed stack consistency in optimization step.
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  /external/skia/tests/
ClipStackTest.cpp     [all...]
ResourceCacheTest.cpp 631 // Check for negative case consistency. (leaks upon test failure.)
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  /external/tinyxml2/
tinyxml2.cpp     [all...]
  /external/tpm2/
Object_spt.c 536 // Check authPolicy digest consistency
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  /frameworks/base/core/java/android/widget/
HorizontalScrollView.java 132 * ID of the active pointer. This is used to retain consistency during
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ImageView.java 563 * ensure consistency with earlier versions of the platform.
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  /frameworks/base/core/java/com/android/internal/widget/
LockPatternView.java     [all...]
  /frameworks/base/docs/html/sdk/
OLD_RELEASENOTES.jd 41 <li>ContentProvider Cursors have had significant changes to make them easier to create and remove certain data consistency bugs.
  /frameworks/base/libs/hwui/
PathTessellator.cpp 586 // there is no outer/inner here, using them for consistency with below approach
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SpotShadow.cpp 581 // The penumbra and umbra needs to be in convex shape to keep consistency
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