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Searched
full:densities
(Results
26 - 50
of
301
) sorted by null
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/ndk/sources/cxx-stl/llvm-libc++/libcxx/test/numerics/rand/rand.dis/rand.dist.samp/rand.dist.samp.plinear/
ctor_iterator.pass.cpp
34
std::vector<double> dn = d.
densities
();
48
std::vector<double> dn = d.
densities
();
62
std::vector<double> dn = d.
densities
();
77
std::vector<double> dn = d.
densities
();
94
std::vector<double> dn = d.
densities
();
param_ctor_iterator.pass.cpp
34
std::vector<double> dn = pa.
densities
();
49
std::vector<double> dn = pa.
densities
();
64
std::vector<double> dn = pa.
densities
();
80
std::vector<double> dn = pa.
densities
();
98
std::vector<double> dn = pa.
densities
();
param_ctor_func.pass.cpp
37
std::vector<double> dn = pa.
densities
();
50
std::vector<double> dn = pa.
densities
();
64
std::vector<double> dn = pa.
densities
();
/external/libcxx/test/std/numerics/rand/rand.dis/rand.dist.samp/rand.dist.samp.plinear/
param_ctor_func.pass.cpp
37
std::vector<double> dn = pa.
densities
();
50
std::vector<double> dn = pa.
densities
();
64
std::vector<double> dn = pa.
densities
();
ctor_default.pass.cpp
30
std::vector<double> dn = d.
densities
();
ctor_param.pass.cpp
35
std::vector<double> dn = d.
densities
();
param_ctor_default.pass.cpp
30
std::vector<double> dn = pa.
densities
();
/frameworks/base/docs/html/design/style/
devices-displays.jd
33
<p>Provide resources for different screen
densities
(<acronym title="Dots per inch">DPI</acronym>) to
61
<p>For information about how to build flexible layouts for multiple screen sizes and
densities
,
/build/target/product/
languages_full.mk
19
# mostly because screen
densities
interfere with the list of locales and
languages_small.mk
19
# mostly because screen
densities
interfere with the list of locales and
/cts/tests/tests/content/
Android.mk
28
# Resource unit tests use a private locale and some
densities
/device/google/atv/products/
atv_generic.mk
31
# Include drawables for various
densities
.
/frameworks/base/docs/html/guide/webapps/
targeting.jd
26
DPI Images for Variable Pixel
Densities
</a></li>
33
<p>Because Android is available on devices with a variety of screen sizes and pixel
densities
, you
53
your web design, you should pay close attention to the scaling that occurs on different
densities
,
126
screen
densities
—the <code>-webkit-device-pixel-ratio</code> CSS media feature. The
162
<p>For more information about handling different screen
densities
, especially images, see
164
DPI Images for Variable Pixel
Densities
</a>.</li>
181
target to affect how your web page is scaled for different screen
densities
.</p>
/frameworks/base/docs/html/guide/practices/ui_guidelines/
icon_design.jd
161
<p>For tips on how to create and manage icon sets for multiple
densities
, see
221
<h3>Set up a working space that organizes files for multiple
densities
</h3>
223
<p>Supporting multiple screen
densities
means you must create multiple versions
251
variances in filenames across
densities
, which is important because
252
corresponding assets for different
densities
must share the same filename.</p>
283
<p>Because you will need to create assets for different screen
densities
,
299
densities
. For example if a 60x60 circle was painted as a bitmap for
316
<h3>Make sure that corresponding assets for different
densities
use the same
/frameworks/base/docs/html/training/multiscreen/
index.jd
77
Densities
</a></b></dt>
79
pixel
densities
(using density-independent pixels and providing
/cts/hostsidetests/theme/app/
Android.mk
33
#Flags to tell the Android Asset Packaging Tool not to strip for some
densities
/external/libcxx/test/std/numerics/rand/rand.dis/rand.dist.samp/rand.dist.samp.pconst/
ctor_default.pass.cpp
30
std::vector<double> dn = d.
densities
();
ctor_param.pass.cpp
35
std::vector<double> dn = d.
densities
();
param_ctor_default.pass.cpp
30
std::vector<double> dn = pa.
densities
();
/frameworks/base/docs/html/guide/practices/
screens_support.jd
12
<li>Android runs on devices that have different screen sizes and
densities
.</li>
68
<p>Android runs on a variety of devices that offer different screen sizes and
densities
. For
72
application's UI for specific screen sizes and
densities
, in order to optimize your UI
78
sizes and
densities
. In doing so, you maximize the user experience for all devices and your users
121
<p>For simplicity, Android groups all actual screen
densities
into six generalized
densities
:
146
densities
. </p></dd>
153
densities
, reflecting the many different screen configurations that a device may have. You can use
159
the range of actual screen sizes and
densities
into:</p>
171
<li>A set of six generalized <strong>
densities
</strong>
[
all
...]
/frameworks/base/docs/html/training/basics/supporting-devices/
index.jd
43
<dd>Learn how to optimize the user experience for different screen sizes and
densities
.</dd>
/frameworks/base/tools/aapt2/split/
TableSplitter.cpp
73
// Now examine the
densities
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* Marking non-preferred
densities
as claimed will make sure the base doesn't include them,
186
// One density technically matches all density, it's just that some
densities
187
// match better. So we need to be aware of the full set of
densities
to make this
/frameworks/support/percent/tests/java/android/support/percent/
BaseInstrumentationTestCase.java
42
// On devices with certain screen
densities
we may run into situations where multiplying
/ndk/sources/cxx-stl/llvm-libc++/libcxx/test/numerics/rand/rand.dis/rand.dist.samp/rand.dist.samp.pconst/
ctor_default.pass.cpp
30
std::vector<double> dn = d.
densities
();
ctor_param.pass.cpp
35
std::vector<double> dn = d.
densities
();
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