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  /ndk/sources/third_party/googletest/googletest/test/
gtest_unittest.cc     [all...]
  /development/samples/SearchableDictionary/res/raw/
definitions.txt 206 corruption - n. destroying someone's (or some group's) honesty or loyalty; undermining moral integrity
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  /external/bison/data/
glr.c     [all...]
  /external/bison/src/
scan-code.c     [all...]
  /external/clang/lib/CodeGen/
CGBlocks.cpp 660 assert(head && "destroying an empty chain");
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  /external/clang/lib/Frontend/
ASTUnit.cpp 122 // Use the mutex because there can be an alive thread destroying an ASTUnit.
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  /external/clang/lib/Parse/
ParseObjc.cpp     [all...]
  /external/curl/lib/vtls/
openssl.c 753 /* Free thread local error state, destroying hash upon zero refcount */
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  /external/freetype/include/
freetype.h     [all...]
  /external/libevent/
event.c     [all...]
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/resources/
soundmanager2-jsmin.js 33 "sm2-alt");d=d===g?0:parseInt(d,10);a.appendChild(m.createTextNode(b));d&&(2<=d&&(a.style.fontWeight="bold"),3===d&&(a.style.color="#ff3333"));e.insertBefore(a,e.firstChild);return!0};-1!==U.indexOf("sm2-debug\x3dalert")&&(this._writeDebug=function(c){h.alert(c)});this._wD=this._writeDebug;this._debug=function(){var b,d;p("currentObj",1);b=0;for(d=c.soundIDs.length;b<d;b++)c.sounds[c.soundIDs[b]]._debug()};this.reboot=function(b,d){c.soundIDs.length&&c._wD("Destroying "+c.soundIDs.length+" SMSound object"+
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  /external/libgdx/extensions/gdx-setup/src/com/badlogic/gdx/setup/resources/html/war/
soundmanager2-jsmin.js 33 "sm2-alt");d=d===g?0:parseInt(d,10);a.appendChild(m.createTextNode(b));d&&(2<=d&&(a.style.fontWeight="bold"),3===d&&(a.style.color="#ff3333"));e.insertBefore(a,e.firstChild);return!0};-1!==U.indexOf("sm2-debug\x3dalert")&&(this._writeDebug=function(c){h.alert(c)});this._wD=this._writeDebug;this._debug=function(){var b,d;p("currentObj",1);b=0;for(d=c.soundIDs.length;b<d;b++)c.sounds[c.soundIDs[b]]._debug()};this.reboot=function(b,d){c.soundIDs.length&&c._wD("Destroying "+c.soundIDs.length+" SMSound object"+
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  /external/libgdx/tests/gdx-tests-gwt/war/
soundmanager2-jsmin.js 33 "sm2-alt");d=d===g?0:parseInt(d,10);a.appendChild(m.createTextNode(b));d&&(2<=d&&(a.style.fontWeight="bold"),3===d&&(a.style.color="#ff3333"));e.insertBefore(a,e.firstChild);return!0};-1!==U.indexOf("sm2-debug\x3dalert")&&(this._writeDebug=function(c){h.alert(c)});this._wD=this._writeDebug;this._debug=function(){var b,d;p("currentObj",1);b=0;for(d=c.soundIDs.length;b<d;b++)c.sounds[c.soundIDs[b]]._debug()};this.reboot=function(b,d){c.soundIDs.length&&c._wD("Destroying "+c.soundIDs.length+" SMSound object"+
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  /external/libvncserver/libvncserver/
rfbserver.c 612 /* make sure outputMutex is unlocked before destroying */
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  /external/libxml2/
xmlsave.c 359 * Free a saving context, destroying the ouptut in any remaining buffer
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  /external/v8/src/arm64/
macro-assembler-arm64.h     [all...]
  /external/vulkan-validation-layers/demos/
cube.c 866 // Note: destroying the swapchain also cleans up all its associated
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  /external/vulkan-validation-layers/layers/
core_validation.cpp     [all...]
  /external/vulkan-validation-layers/tests/gtest-1.7.0/include/gtest/internal/
gtest-port.h     [all...]
  /external/vulkan-validation-layers/
vk-layer-generate.py     [all...]
  /external/webrtc/webrtc/p2p/base/
port_unittest.cc 622 // Speed up destroying ch2's connection such that the test is ready to
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  /frameworks/base/core/java/android/app/
Fragment.java 379 // meaning we need to wait a bit on completely destroying it. This is the
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  /frameworks/base/services/core/java/com/android/server/wm/
WindowState.java     [all...]
  /frameworks/support/fragment/java/android/support/v4/app/
Fragment.java 194 // meaning we need to wait a bit on completely destroying it. This is the
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FragmentManager.java     [all...]

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