/development/samples/browseable/AccelerometerPlay/src/com.example.android.accelerometerplay/ |
AccelerometerPlayActivity.java | 141 * acceleration. for added realism each particle has its own friction
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/external/kernel-headers/original/uapi/linux/ |
input.h | 337 * struct ff_condition_effect - defines a spring or friction force-feedback effect
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/joints/ |
WheelJoint.java | 53 * joint motor to drive the rotation or to model rotational friction. This joint is designed for
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PrismaticJoint.java | 107 * and a joint motor to drive the motion or to model joint friction.
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/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/linux/ |
EventHelpers.cpp | 288 typeMap[FF_FRICTION] = Effect::Friction;
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LinuxForceFeedback.cpp | 402 case OIS::Effect::Friction:
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/external/skia/ |
LICENSE | 245 Each artist at Openclipart releases all rights to the images they share at Openclipart. The reason is so that there is no friction in using and sharing images authors make available at this website so that each artist might also receive the same benefit in using other artists clipart totally for any possible reason.
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/frameworks/base/docs/html/training/articles/ |
wear-location-detection.jd | 34 factor and glanceable nature of a wearable device, you can build low-friction apps that record and
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/frameworks/base/docs/html/training/custom-views/ |
making-interactive.jd | 48 For example, when users fling a UI object, they should sense friction at the beginning that delays
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/frameworks/base/docs/html/training/gestures/ |
scroll.jd | 77 scrolling physics (friction, velocity, etc.). The scroller itself doesn't
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/ |
Body.java | 177 * parameters, like friction. Otherwise you can create the fixture directly from a shape. If the 221 * FixtureDef if you need to set parameters like friction, restitution, user data, or filtering. [all...] |
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/ |
SDL_haptic.h | 249 * \brief Friction effect supported - uses axes movement. 251 * Condition haptic effect that simulates friction. Effect is based on the [all...] |
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/ |
SDL_haptic.h | 249 * \brief Friction effect supported - uses axes movement. 251 * Condition haptic effect that simulates friction. Effect is based on the [all...] |
/prebuilts/misc/windows/sdl2/include/ |
SDL_haptic.h | 249 * \brief Friction effect supported - uses axes movement. 251 * Condition haptic effect that simulates friction. Effect is based on the [all...] |
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/ |
SDL_haptic.h | 249 * \brief Friction effect supported - uses axes movement. 251 * Condition haptic effect that simulates friction. Effect is based on the [all...] |
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/MLCPSolvers/ |
btMLCPSolver.cpp | 60 ///The btSequentialImpulseConstraintSolver moves all friction constraints at the very end, we can also interleave them instead
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btDantzigLCP.cpp | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/linux/ |
input.h | 883 * struct ff_condition_effect - defines a spring or friction force-feedback effect
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/external/autotest/client/bin/input/ |
linux_input.py | 957 * struct ff_condition_effect - spring or friction force-feedback effect [all...] |
/external/pdfium/fpdfsdk/src/pdfwindow/ |
PWL_ScrollBar.cpp | 491 // draw friction [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/linux/ |
input.h | 977 * struct ff_condition_effect - defines a spring or friction force-feedback effect
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/frameworks/base/core/java/android/widget/ |
CalendarViewLegacyDelegate.java | 159 * The friction of the week list while flinging. [all...] |
AbsListView.java | [all...] |
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/ |
btMultiBody.cpp | [all...] |
/prebuilts/go/darwin-x86/doc/ |
go1.html | 69 slice, reducing the friction between strings and byte slices. [all...] |