/external/deqp/framework/opengl/wrapper/ |
glwInitES20Direct.inl | 134 gl->uniformMatrix3fv = &glUniformMatrix3fv;
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glwInitES20.inl | 134 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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glwInitES30Direct.inl | 226 gl->uniformMatrix3fv = &glUniformMatrix3fv;
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glwInitES30.inl | 226 gl->uniformMatrix3fv = (glUniformMatrix3fvFunc) loader->get("glUniformMatrix3fv");
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glwInitES31Direct.inl | 288 gl->uniformMatrix3fv = &glUniformMatrix3fv;
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
JglfwGL20.java | 672 public void glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer value) {
673 GL.glUniformMatrix3fv(location, count, transpose, value, getPosition(value));
676 public void glUniformMatrix3fv (int location, int count, boolean transpose, float[] value, int offset) {
677 glUniformMatrix3fv(location, count, transpose, toFloatBuffer(value, offset, count * 9));
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
Lwjgl3GL20.java | 746 public void glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer value) {
747 GL20.glUniformMatrix3fv(location, transpose, value);
750 public void glUniformMatrix3fv (int location, int count, boolean transpose, float[] value, int offset) {
751 GL20.glUniformMatrix3fv(location, transpose, toFloatBuffer(value, offset, count * 9));
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
GL20Profiler.java | 1099 public void glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer value) { 1101 gl20.glUniformMatrix3fv(location, count, transpose, value); 1106 public void glUniformMatrix3fv (int location, int count, boolean transpose, float[] value, int offset) { 1108 gl20.glUniformMatrix3fv(location, count, transpose, value, offset);
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GL30Profiler.java | 1100 public void glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer value) { 1102 gl30.glUniformMatrix3fv(location, count, transpose, value); 1107 public void glUniformMatrix3fv (int location, int count, boolean transpose, float[] value, int offset) { 1109 gl30.glUniformMatrix3fv(location, count, transpose, value, offset); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fNegativeShaderApiTests.cpp | [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES20.spec | 130 void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
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/external/deqp/modules/gles3/functional/ |
es3fNegativeShaderApiTests.cpp | [all...] |
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_entry.cpp | 137 void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); [all...] |
/external/eigen/unsupported/Eigen/ |
OpenGLSupport | 259 inline void glUniformMatrix3fv_ei (GLint loc, const float* v) { glUniformMatrix3fv(loc,1,false,v); }
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/external/libgdx/gdx/jni/android/ |
AndroidGL20.cpp | [all...] |
AndroidGL20.h | [all...] |
/external/libgdx/gdx/jni/iosgl/ |
iosgl20.cpp | [all...] |
iosgl20.h | [all...] |
/frameworks/base/libs/hwui/debug/ |
nullgles.cpp | 254 void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) {}
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/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | [all...] |
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
LwjglGL20.java | 752 public void glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer value) {
756 public void glUniformMatrix3fv (int location, int count, boolean transpose, float[] value, int offset) {
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
GwtGL20Debug.java | 958 public void glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer value) {
960 super.glUniformMatrix3fv(location, count, transpose, value);
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
GL20.java | 639 public void glUniformMatrix3fv (int location, int count, boolean transpose, FloatBuffer value);
641 public void glUniformMatrix3fv (int location, int count, boolean transpose, float value[], int offset);
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/external/deqp/doc/ |
GLES2 Negative API Functions.txt | 155 o glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
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/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.hpp | 180 void glUniformMatrix3fv (int location, int count, deBool transpose, const float* value);
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