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  /frameworks/support/buildSrc/src/main/groovy/android/support/doclava/
DoclavaJavadocOptionFileOption.java 26 * This class is used to hold complex argument(s) to doclava
  /hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp8/decoder/
ec_types.h 37 /* Structure used to hold all the overlaps of a macroblock. The overlaps of a
  /hardware/libhardware/tests/camera2/
main.cpp 35 // Gets hold of the event listener list.
  /packages/apps/Camera2/src/com/android/camera/one/v2/sharedimagereader/ticketpool/
Ticket.java 22 * Tickets store the logical-ability to hold on to an instance of a managed,
  /packages/apps/Camera2/src/com/android/camera/processing/
ProcessingServiceManager.java 91 * queue or we have a processing hold. If null is returned the
100 Log.d(TAG, "Popping null. On hold? " + mHoldProcessing);
116 * items until the hold is released.
134 * Releases an existing hold.
  /packages/apps/CellBroadcastReceiver/src/com/android/cellbroadcastreceiver/
CellBroadcastAlertWakeLock.java 24 * Hold a wakelock that can be acquired in the CellBroadcastAlertService and
  /packages/apps/DeskClock/src/com/android/deskclock/
AlarmAlertWakeLock.java 23 * Utility class to hold wake lock in app.
  /packages/apps/Dialer/InCallUI/res/drawable/
btn_compound_hold.xml 17 <!-- Layers used to render the in-call "Hold" compound button. -->
  /packages/apps/Gallery2/src/com/android/gallery3d/util/
Profile.java 155 public synchronized void hold(Thread t) { method in class:Profile.Watchdog
212 // Hold the future samples coming from current thread until commit() or
215 public static void hold() { method in class:Profile
216 sWatchdog.hold(Thread.currentThread());
  /packages/apps/Settings/src/com/android/settings/datausage/
TemplatePreferenceCategory.java 43 "TemplatePreferenceCategories can only hold TemplatePreferences");
  /packages/services/Telecomm/src/com/android/server/telecom/
CallState.java 74 * Indicates that the call is currently on hold. In this state, the call is not terminated
75 * but no communication is allowed until the call is no longer on hold. The typical transition
76 * to this state is by the user putting an {@link #ACTIVE} call on hold by explicitly performing
77 * an action, such as clicking the hold button.
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/netinet/
in_systm.h 31 * don't hold in general. As a consequence, the network order versions
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/netinet/
in_systm.h 31 * don't hold in general. As a consequence, the network order versions
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLBooleanProperty.java 20 /** Properties that hold boolean values. */
GLEnumProperty.java 21 /** Properties that hold a {@link GLEnum}. */
GLFloatProperty.java 19 /** Properties that hold float values. */
  /system/connectivity/shill/vpn/
mock_openvpn_management_server.h 39 MOCK_METHOD0(Hold, void());
  /system/update_engine/
libcros_proxy.h 30 // is a thin class to just hold the generated proxies (real or mocked ones).
  /toolchain/binutils/binutils-2.25/ld/emulparams/
elf32m32c.sh 18 # to hold the sentinel value(s).
elf32mt.sh 18 # to hold the sentinel value(s).
elf32rl78.sh 18 # to hold the sentinel value(s).
elf32rx.sh 19 # to hold the sentinel value(s).
shelf.sh 26 # to hold the sentinel value(s).
  /docs/source.android.com/src/devices/tech/config/
renderer.jd 51 recommend using a cache large enough to hold several screens worth of 32-bit textures (for instance, on a 1280x800 display, a full screen buffer uses about 4 MB so the cache should be at least 20 MB.)</td>
59 using a cache large enough to hold 4 times the screen in 32 bits. For instance,
68 cache large enough to hold at least twelve gradients.</td>
85 cache large enough to hold at least one screen worth of 32-bit textures. For instance,
95 large enough to hold at least one 8-bit screen. For instance, on a 1280x800 display,
103 using a cache large enough to hold two screens worth of 8-bit textures. For instance, on a 1280x800 display, a full screen buffer uses about 1 MB, so the cache should be at least 2 MB.</td>
109 <td>Defines the size, in megabytes, of the render buffers cache per process. It is recommended to use a cache large enough to hold twice the screen in 8 bits. For instance, on a 1280x800 display, a full screen buffer uses about 1 MB so the cache should be at least 2 MB. The cache can be smaller if the device supports 4 bits or 1 bit stencil buffers.</td>
  /frameworks/base/core/java/android/app/backup/
BackupManager.java 175 * This method requires that the application hold the "android.permission.BACKUP"
265 * <p>Callers must hold the android.permission.BACKUP permission to use this method.
284 * <p>Callers must hold the android.permission.BACKUP permission to use this method.
307 * <p>Callers must hold the android.permission.BACKUP permission to use this method.
324 * Identify the currently selected transport. Callers must hold the
346 * hold the android.permission.BACKUP permission to use this method.
364 * Specify the current backup transport. Callers must hold the
396 * <p>Callers must hold the android.permission.BACKUP permission to use this method.
416 * <p>Callers must hold the android.permission.BACKUP permission to use this method.
441 * <p>Callers must hold the android.permission.BACKUP permission to use this method
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