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  /device/google/dragon/audio/hal/dsp/tests/
eq_test.c 27 /* Generates impulse response */
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/
btManifoldPoint.h 146 ///this returns the most recent applied impulse, to satisfy contact constraints by the constraint solver
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Featherstone/
btMultiBodyConstraintSolver.h 69 void applyDeltaVee(btScalar* deltaV, btScalar impulse, int velocityIndex, int ndof);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Vehicle/
btRaycastVehicle.cpp 318 btVector3 impulse = wheel.m_raycastInfo.m_contactNormalWS * suspensionForce * step;
321 getRigidBody()->applyImpulse(impulse, relpos);
530 //calculate the impulse, so that the wheels don't move sidewards
709 //apply friction impulse on the ground
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
btRigidBody.java 490 public void applyCentralImpulse(Vector3 impulse) {
491 DynamicsJNI.btRigidBody_applyCentralImpulse(swigCPtr, this, impulse);
498 public void applyImpulse(Vector3 impulse, Vector3 rel_pos) {
499 DynamicsJNI.btRigidBody_applyImpulse(swigCPtr, this, impulse, rel_pos);
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/box2d/
ConveyorBelt.java 97 public void postSolve (Contact contact, ContactImpulse impulse) {
  /external/libvorbis/include/vorbis/
vorbisenc.h 343 * Returns the current encoder impulse block setting in the double pointed
351 * Sets the impulse block bias to the the value pointed to by arg.
355 * Valid range is -15.0 to 0.0 [default]. A negative impulse block bias will
357 * strong impulses, thus improving the accuracy of impulse encoding.
  /frameworks/av/media/libstagefright/codecs/amrwbenc/src/
convolve.c 32 Word16 h[], /* (i) : impulse response */
cor_h_x.c 36 Word16 h[], /* (i) Q12 : impulse response of weighted synthesis filter */
c4t64fx.c 73 Word16 h[], /* (i) scaled impulse response */
83 Word16 h[], /* (i) scaled impulse response */
93 Word16 h[], /* (i) scaled impulse response */
121 Word16 H[], /* (i) Q12: impulse response of weighted synthesis filter */
329 * Energy worst case (on resonant impulse response), *
336 /* impulse response buffer for fast computation */
373 * This algorithm compute impulse response energy of all *
835 Word16 h[], /* (i) scaled impulse response */
907 Word16 h[], /* (i) scaled impulse response */
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  /frameworks/av/services/audioflinger/
AudioResamplerSinc.h 64 inline void read(int16_t*& impulse, uint32_t& phaseFraction,
  /external/webrtc/webrtc/modules/audio_device/ios/
audio_device_unittest_ios.cc 243 // transmission and time of receiving the same impulse.
269 const int16_t impulse = std::numeric_limits<int16_t>::max(); variable
272 ptr16[i] = impulse;
283 // Avoid detection of new impulse response until a new impulse has
302 // received impulse. It is transmitted at sample 0 but can be received
    [all...]
  /frameworks/av/media/libstagefright/codecs/amrnb/enc/src/
cor_h_x.cpp 117 h = vector containing the impulse response of the weighted synthesis
123 impulse response; vector contents are of type Word16; vector
146 impulse response (h).
168 Word16 h[], // (i): impulse response of weighted synthesis filter
179 Word16 h[], // (i): impulse response of weighted synthesis filter
245 Word16 h[], /* (i): impulse response of weighted synthesis filter */
cor_h_x2.cpp 106 h = vector containing the impulse response of the weighted synthesis
112 impulse response; vector contents are of type Word16; vector
138 impulse response (h).
163 Word16 h[], // (i): impulse response of weighted synthesis filter
229 Word16 h[], /* (i): impulse response of weighted synthesis filter */
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2Island.cpp 529 b2ContactImpulse impulse;
530 impulse.count = vc->pointCount;
533 impulse.normalImpulses[j] = vc->points[j].normalImpulse;
534 impulse.tangentImpulses[j] = vc->points[j].tangentImpulse;
537 m_listener->PostSolve(c, &impulse);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
Island.java 582 private final ContactImpulse impulse = new ContactImpulse();
593 impulse.count = vc.pointCount;
595 impulse.normalImpulses[j] = vc.points[j].normalImpulse;
596 impulse.tangentImpulses[j] = vc.points[j].tangentImpulse;
599 m_listener.postSolve(c, impulse);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
World.java 112 public void postSolve (org.jbox2d.dynamics.contacts.Contact contact, org.jbox2d.callbacks.ContactImpulse impulse) {
114 tmpImpulse.impulse = impulse;
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
Box2DTest.java 192 public void postSolve (Contact contact, ContactImpulse impulse) {
193 // float[] ni = impulse.getNormalImpulses();
194 // float[] ti = impulse.getTangentImpulses();
  /frameworks/wilhelm/tests/examples/
slesTestFeedback.cpp 186 // Experimentally, a single frame impulse was insufficient to trigger feedback.
319 // -i# inject an impulse after # milliseconds
334 fprintf(stderr, " -i# inject impulse after # milliseconds\n");
  /external/webrtc/webrtc/modules/audio_device/android/
audio_device_unittest.cc 249 // transmission and time of receiving the same impulse.
276 const int16_t impulse = std::numeric_limits<int16_t>::max(); variable
279 ptr16[i] = impulse;
290 // Avoid detection of new impulse response until a new impulse has
310 // received impulse. It is transmitted at sample 0 but can be received
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2Collision.h 72 float32 normalImpulse; ///< the non-penetration impulse
73 float32 tangentImpulse; ///< the friction impulse
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/
com.badlogic.gdx.physics.box2d.Body.cpp 217 JNIEXPORT void JNICALL Java_com_badlogic_gdx_physics_box2d_Body_jniApplyAngularImpulse(JNIEnv* env, jobject object, jlong addr, jfloat impulse, jboolean wake) {
223 body->ApplyAngularImpulse(impulse, wake);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btTypedConstraint.h 300 ///enableFeedback will allow to read the applied linear and angular impulse
307 ///getAppliedImpulse is an estimated total applied impulse.
btJacobianEntry.h 29 /// Can be used to relate the effect of an impulse to the constraint error
  /external/libvorbis/lib/
lpc.c 127 /* we need the error value to know how big an impulse to hit the

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