/external/ImageMagick/www/ |
animate.html | 379 <td>lighten/darken image edges to create a 3-D effect</td>
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display.html | 406 <td>lighten/darken image edges to create a 3-D effect</td>
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perl-magick.html | 480 <td>geometry=><i>geometry</i>, width=><i>integer</i>, height=><i>integer</i>, bordercolor=><i><a href="color.html">color name</a></i>, compose=>{Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor },</td> 570 <td>image=><i>image-handle</i>, compose=>{Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor }, mask=><i>image-handle</i>, geometry=><i>geometry</i>, x=><i>integer</i>, y=><i>integer</i>, gravity=>{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}, opacity=><i>integer</i>, tile=>{True, False}, rotate=><i>double</i>, color=><i><a href="color.html">color name</a></i>, blend=><i>geometry</i>, interpolate=>{undefined, average, bicubic, bilinear, filter, integer, mesh, nearest-neighbor, spline}</td> [all...] |
advanced-windows-installation.html | 240 <p>One cool thing about the modules build of ImageMagick is that you can now leave out file formats and lighten you load. If all you ever need is GIF and JPEG, then simply drop all the other DLL's into the local trash can and get on with your life.</p>
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compose.html | 276 <td>lighten</td>
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magick-vector-graphics.html | 591 <td>lighten</td>
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/external/deqp/modules/gles31/functional/ |
es31fAdvancedBlendTests.cpp | 97 case GL_LIGHTEN: return "lighten";
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/external/skia/src/animator/ |
SkAnimatorScript.cpp | 42 "srcATop|dstATop|xor|darken|lighten" },
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SkAnimatorScript2.cpp | 42 "srcATop|dstATop|xor|darken|lighten" },
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/frameworks/base/libs/hwui/ |
ProgramCache.cpp | 378 // Lighten
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/hardware/qcom/display/msm8084/libcopybit/ |
c2d2.h | 270 C2D_ALPHA_BLEND_LIGHTEN = (13 << 20), /* OpenVG "LIGHTEN" */ [all...] |
/hardware/qcom/display/msm8226/libcopybit/ |
c2d2.h | 270 C2D_ALPHA_BLEND_LIGHTEN = (13 << 20), /* OpenVG "LIGHTEN" */ [all...] |
/hardware/qcom/display/msm8909/libcopybit/ |
c2d2.h | 270 C2D_ALPHA_BLEND_LIGHTEN = (13 << 20), /* OpenVG "LIGHTEN" */ [all...] |
/hardware/qcom/display/msm8960/libcopybit/ |
c2d2.h | 270 C2D_ALPHA_BLEND_LIGHTEN = (13 << 20), /* OpenVG "LIGHTEN" */ [all...] |
/hardware/qcom/display/msm8994/libcopybit/ |
c2d2.h | 270 C2D_ALPHA_BLEND_LIGHTEN = (13 << 20), /* OpenVG "LIGHTEN" */ [all...] |
/hardware/qcom/display/msm8996/libcopybit/ |
c2d2.h | 271 C2D_ALPHA_BLEND_LIGHTEN = (13 << 20), /* OpenVG "LIGHTEN" */ [all...] |
/external/ImageMagick/ImageMagick/script/ |
perl-magick.html | 476 <td>geometry=><i>geometry</i>, width=><i>integer</i>, height=><i>integer</i>, bordercolor=><i><a href="color.php">color name</a></i>, compose=>{Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor },</td> 566 <td>image=><i>image-handle</i>, compose=>{Undefined, Add, Atop, Blend, Bumpmap, Clear, ColorBurn, ColorDodge, Colorize, CopyBlack, CopyBlue, CopyCMYK, Cyan, CopyGreen, Copy, CopyMagenta, CopyOpacity, CopyRed, RGB, CopyYellow, Darken, Dst, Difference, Displace, Dissolve, DstAtop, DstIn, DstOut, DstOver, Dst, Exclusion, HardLight, Hue, In, Lighten, Luminize, Minus, Modulate, Multiply, None, Out, Overlay, Over, Plus, ReplaceCompositeOp, Saturate, Screen, SoftLight, Src, SrcAtop, SrcIn, SrcOut, SrcOver, Src, Subtract, Threshold, Xor }, mask=><i>image-handle</i>, geometry=><i>geometry</i>, x=><i>integer</i>, y=><i>integer</i>, gravity=>{NorthWest, North, NorthEast, West, Center, East, SouthWest, South, SouthEast}, opacity=><i>integer</i>, tile=>{True, False}, rotate=><i>double</i>, color=><i><a href="color.php">color name</a></i>, blend=><i>geometry</i>, interpolate=>{undefined, average, bicubic, bilinear, filter, integer, mesh, nearest-neighbor, spline}</td> [all...] |
advanced-windows-installation.html | 236 <p>One cool thing about the modules build of ImageMagick is that you can now leave out file formats and lighten you load. If all you ever need is GIF and JPEG, then simply drop all the other DLL's into the local trash can and get on with your life.</p>
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compose.html | 272 <td>lighten</td>
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magick-vector-graphics.html | 587 <td>lighten</td>
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/external/ImageMagick/Magick++/lib/Magick++/ |
STL.h | 840 // Raise image (lighten or darken the edges of an image to give a [all...] |
/external/skia/site/dev/design/ |
pdftheory.md | 504 Darken, Lighten, !ColorDOdge, ColorBurn, HardLight, SoftLight,
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/frameworks/base/docs/html/guide/topics/graphics/ |
hardware-accel.jd | 384 <td class="label_neg">PorterDuff.Mode.LIGHTEN (framebuffer)</td>
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/external/ImageMagick/Magick++/lib/ |
STL.cpp | 772 // Raise image (lighten or darken the edges of an image to give a 3-D [all...] |
/external/skia/src/core/ |
SkXfermode.cpp | [all...] |