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  /external/eigen/test/
stdvector_overload.cpp 19 EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Matrix4f)
144 CALL_SUBTEST_1(check_stdvector_matrix(Matrix4f()));
dynalloc.cpp 102 CALL_SUBTEST(check_dynaligned<Matrix4f>() );
inverse.cpp 94 CALL_SUBTEST_4( inverse(Matrix4f()) );
schur_real.cpp 105 CALL_SUBTEST_1(( schur<Matrix4f>() ));
stddeque.cpp 115 CALL_SUBTEST_1(check_stddeque_matrix(Matrix4f()));
stdlist.cpp 115 CALL_SUBTEST_1(check_stdlist_matrix(Matrix4f()));
basicstuff.cpp 172 Matrix4f m = Matrix4f::Random(), m2;
array_reverse.cpp 114 CALL_SUBTEST_3( reverse(Matrix4f()) );
qtvector.cpp 140 CALL_SUBTEST(check_qtvector_matrix(Matrix4f()));
  /frameworks/rs/java/tests/Balls/src/com/example/android/rs/balls/
BallsRS.java 49 Matrix4f mvp = new Matrix4f();
  /frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
FieldPacker.java 564 public void addMatrix(Matrix4f v) {
570 public Matrix4f subMatrix4f() {
571 Matrix4f v = new Matrix4f();
767 if (obj instanceof Matrix4f) {
768 fp.addMatrix((Matrix4f)obj);
887 if (obj instanceof Matrix4f) {
  /frameworks/base/rs/java/android/renderscript/
ScriptIntrinsicColorMatrix.java 41 private final Matrix4f mMatrix = new Matrix4f();
93 public void setColorMatrix(Matrix4f m) {
FieldPacker.java 563 public void addMatrix(Matrix4f v) {
569 public Matrix4f subMatrix4f() {
570 Matrix4f v = new Matrix4f();
766 if (obj instanceof Matrix4f) {
767 addMatrix((Matrix4f)obj);
  /external/eigen/doc/
A05_PortingFrom2To3.dox 286 In Eigen2, <tt>#include<Eigen/StdVector></tt> tweaked std::vector to automatically align elements. The problem was that that was quite invasive. In Eigen3, we only override standard behavior if you use Eigen::aligned_allocator<T> as your allocator type. So for example, if you use std::vector<Matrix4f>, you need to do the following change (note that aligned_allocator is under namespace Eigen):
291 <td> \code std::vector<Matrix4f> \endcode </td>
292 <td> \code std::vector<Matrix4f, aligned_allocator<Matrix4f> > \endcode </td>
TutorialMatrixClass.dox 30 We offer a lot of convenience typedefs to cover the usual cases. For example, \c Matrix4f is
33 typedef Matrix<float, 4, 4> Matrix4f;
195 When should one use fixed sizes (e.g. \c Matrix4f), and when should one prefer dynamic sizes (e.g. \c MatrixXf)?
201 \code Matrix4f mymatrix; \endcode
  /external/eigen/test/eigen2/
eigen2_adjoint.cpp 91 CALL_SUBTEST_3( adjoint(Matrix4f()) );
eigen2_dynalloc.cpp 101 CALL_SUBTEST( check_dynaligned<Matrix4f>() );
eigen2_eigensolver.cpp 142 CALL_SUBTEST_6( eigensolver(Matrix4f()) );
eigen2_newstdvector.cpp 131 CALL_SUBTEST_2(check_stdvector_matrix(Matrix4f()));
eigen2_qtvector.cpp 140 CALL_SUBTEST_2(check_qtvector_matrix(Matrix4f()));
eigen2_stdvector.cpp 130 CALL_SUBTEST_2(check_stdvector_matrix(Matrix4f()));
  /pdk/apps/TestingCamera/src/com/android/testingcamera/
CallbackProcessor.java 10 import android.renderscript.Matrix4f;
  /cts/tests/tests/rscpp/src/android/cts/rscpp/
RSColorMatrixTest.java 127 Matrix4f mat = new Matrix4f(coeffs);
  /cts/tests/tests/renderscript/src/android/renderscript/cts/
ImageProcessingTest.java 49 import android.renderscript.Matrix4f;
658 Matrix4f m = new Matrix4f();
798 Matrix4f m = new Matrix4f();
  /external/eigen/unsupported/test/
openglsupport.cpp 140 Matrix4f mf44; mf44.setRandom();
246 VERIFY_UNIFORM(fv,m4f, Matrix4f);

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