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  /prebuilts/go/darwin-x86/test/fixedbugs/
bug418.go 8 // Multiple valued expressions in return lists.
bug477.go 7 // Test multiple identical unnamed structs with methods. This caused
  /prebuilts/go/linux-x86/test/fixedbugs/
bug409.go 7 // Multiple inlined calls to a function that causes
bug418.go 8 // Multiple valued expressions in return lists.
bug477.go 7 // Test multiple identical unnamed structs with methods. This caused
  /prebuilts/ndk/current/sources/cxx-stl/stlport/stlport/stl/
_relops_cont.h 2 // is intended to be included multiple times with different _STLP_ASSOCIATIVE_CONTAINER
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/email/mime/
nonmultipart.py 19 # The public API prohibits attaching multiple subparts to MIMEBase
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/email/mime/
nonmultipart.py 19 # The public API prohibits attaching multiple subparts to MIMEBase
  /toolchain/binutils/binutils-2.25/binutils/testsuite/binutils-all/arm/
objdump.exp 65 # Set up the test of multiple disassemblies
78 # Make sure multiple disassemblies come out the same
85 pass "multiple input files"
87 fail "multiple input files"
  /toolchain/binutils/binutils-2.25/gas/testsuite/gas/mips/
elf-rel6.s 19 # align section end to 16-byte boundary for easier testing on multiple targets
  /toolchain/binutils/binutils-2.25/ld/testsuite/ld-elfvers/
vers9.c 3 * are not treated as a multiple def.
  /external/llvm/lib/Target/WebAssembly/
Relooper.cpp 52 "relooper-multiple-switch-threshold",
54 "How many entries to allow in a multiple before we use a switch"),
227 // If a block has multiple entries but no exits, and it is small enough, it
332 if (MultipleShape *Multiple = dyn_cast<MultipleShape>(Ancestor))
333 Multiple->Breaks++; // We are breaking out of this Multiple, so need a
536 MultipleShape *Multiple = new MultipleShape();
537 Notice(Multiple);
556 Solipsize(CurrTarget, Branch::Break, Multiple, CurrBlocks);
561 Multiple->InnerMap[CurrEntry->Id]
    [all...]
  /system/bt/stack/include/
a2d_api.h 61 #define A2D_BAD_SAMP_FREQ 0xC3 /* Sampling Frequency is not valid or multiple values have been selected */
63 #define A2D_BAD_CH_MODE 0xC5 /* Channel Mode is not valid or multiple values have been selected */
65 #define A2D_BAD_SUBBANDS 0xC7 /* None or multiple values have been selected for Number of Subbands */
67 #define A2D_BAD_ALLOC_MTHD 0xC9 /* None or multiple values have been selected for Allocation Method */
73 #define A2D_BAD_LAYER 0xCF /* None or multiple values have been selected for Layer */
78 #define A2D_BAD_BIT_RATE 0xD4 /* None or multiple values have been selected for Bit Rate */
80 #define A2D_BAD_OBJ_TYPE 0xD6 /* Either 1) Object type is not valid (b3-b0) or 2) None or multiple values have been selected for Object Type */
82 #define A2D_BAD_CHANNEL 0xD8 /* None or multiple values have been selected for Channels */
84 #define A2D_BAD_BLOCK_LEN 0xDD /* None or multiple values have been selected for Block Length */
93 #define A2D_SET_MULTL_BIT 2 /* multiple bits are set *
    [all...]
  /frameworks/base/docs/html/google/play/publishing/
multiple-apks.jd 1 page.title=Multiple APK Support
12 <li>You should publish multiple APKs only when it's not possible to
24 <li><a href="#HowItWorks">How Multiple APKs Work</a>
27 <li><a href="#Rules">Rules for multiple APKs</a></li>
30 <li><a href="#CreatingApks">Creating Multiple APKs</a>
37 <li><a href="#TextureOptions">Supporting multiple GL textures</a></li>
38 <li><a href="#ScreenOptions">Supporting multiple screens</a></li>
39 <li><a href="#ApiLevelOptions">Supporting multiple API levels</a></li>
40 <li><a href="#CpuArchOptions">Supporting multiple CPU architectures</a></li>
49 <li><a href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple Screens</a></li
    [all...]
  /art/tools/dexfuzz/src/dexfuzz/fuzzers/
FuzzerMultipleNoExecute.java 23 * Fuzz programs multiple times, writing each one to a new DEX file.
32 // In MultipleNoExecute, produce multiple files, each prefixed
  /developers/build/prebuilts/gradle/ActionBarCompat-Basic/Application/
build.gradle 25 // The sample build uses multiple directories to
30 'common', // components that are reused by multiple samples
  /developers/build/prebuilts/gradle/ActionBarCompat-ListPopupMenu/Application/
build.gradle 25 // The sample build uses multiple directories to
30 'common', // components that are reused by multiple samples
  /developers/build/prebuilts/gradle/ActionBarCompat-ShareActionProvider/Application/
build.gradle 25 // The sample build uses multiple directories to
30 'common', // components that are reused by multiple samples
  /developers/build/prebuilts/gradle/ActionBarCompat-Styled/Application/
build.gradle 25 // The sample build uses multiple directories to
30 'common', // components that are reused by multiple samples
  /developers/build/prebuilts/gradle/ActiveNotifications/Application/
build.gradle 25 // The sample build uses multiple directories to
30 'common', // components that are reused by multiple samples
  /developers/build/prebuilts/gradle/ActivityInstrumentation/Application/
build.gradle 25 // The sample build uses multiple directories to
30 'common', // components that are reused by multiple samples
  /developers/build/prebuilts/gradle/ActivitySceneTransitionBasic/Application/
build.gradle 26 // The sample build uses multiple directories to
31 'common', // components that are reused by multiple samples
  /developers/build/prebuilts/gradle/AdvancedImmersiveMode/Application/
build.gradle 25 // The sample build uses multiple directories to
30 'common', // components that are reused by multiple samples
  /developers/build/prebuilts/gradle/AgendaData/Application/
build.gradle 29 // The sample build uses multiple directories to
34 'common', // components that are reused by multiple samples
  /developers/build/prebuilts/gradle/AgendaData/Wearable/
build.gradle 27 // The sample build uses multiple directories to
32 'common', // components that are reused by multiple samples

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