/external/mesa3d/src/mesa/drivers/dri/common/ |
utils.c | 170 * without a multisample buffer.
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/external/mesa3d/src/mesa/ |
sources.mak | 62 $(SRCDIR)main/multisample.c \
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/external/mesa3d/src/mesa/swrast/ |
s_points.c | 261 if (ctx->Multisample._Enabled) {
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s_renderbuffer.c | 548 if (multisample) {
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/external/deqp/doc/testspecs/VK/ |
apitests.adoc | [all...] |
/external/mesa3d/src/mesa/drivers/common/ |
meta.c | 464 /* We need to enable/disable multisample when using GLES but this enum 467 if (ctx->Multisample.Enabled == state) 470 ctx->Multisample.Enabled = state; 812 save->MultisampleEnabled = ctx->Multisample.Enabled; 813 if (ctx->Multisample.Enabled) [all...] |
/external/mesa3d/src/mesa/main/ |
get.c | 492 CONTEXT_BOOL(Multisample.SampleAlphaToCoverage), NO_EXTRA }, 493 { GL_SAMPLE_COVERAGE_ARB, CONTEXT_BOOL(Multisample.SampleCoverage), NO_EXTRA }, 495 CONTEXT_FLOAT(Multisample.SampleCoverageValue), NO_EXTRA }, 497 CONTEXT_BOOL(Multisample.SampleCoverageInvert), NO_EXTRA }, 663 { GL_MULTISAMPLE_ARB, CONTEXT_BOOL(Multisample.Enabled), NO_EXTRA }, 664 { GL_SAMPLE_ALPHA_TO_ONE_ARB, CONTEXT_BOOL(Multisample.SampleAlphaToOne), NO_EXTRA }, [all...] |
api_exec.c | 73 #include "multisample.h" [all...] |
es1_conversion.c | 18 #include "multisample.h"
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mtypes.h | 987 * Multisample attribute group (GL_MULTISAMPLE_BIT). 992 GLboolean _Enabled; /**< true if Enabled and multisample buffer */ [all...] |
readpix.c | 754 _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(multisample FBO)");
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/external/deqp/modules/gles3/functional/ |
es3fMultisampleTests.cpp | 175 * \brief Abstract base class handling common stuff for multisample cases. 443 throw tcu::NotSupportedError("No multisample buffers"); [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_blorp_blit.cpp | [all...] |
brw_draw.c | 328 * If the color buffer is a multisample window system buffer, then
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brw_wm.c | 608 key->sample_alpha_to_coverage = ctx->Multisample.SampleAlphaToCoverage;
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/external/skia/src/gpu/gl/ |
GrGLCaps.cpp | 317 // We need dual source blending and the ability to disable multisample in order to support mixed 445 // We only have a use for raster multisample if there is coverage modulation from mixed samples. [all...] |
GrGLDefines.h | 383 /* multisample */ [all...] |
GrGLInterface.cpp | 358 // GL 3.0 and the ARB extension have multisample + blit [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureMipmapTests.cpp | 158 throw tcu::NotSupportedError("Projected lookup validation not supported in multisample config"); 508 throw tcu::NotSupportedError("Projected lookup validation not supported in multisample config"); [all...] |
/external/deqp/android/cts/master/ |
gles3-multisample.txt | [all...] |
/external/mesa3d/src/gallium/auxiliary/util/ |
u_blit.c | 510 /* XXX Reading multisample textures is unimplemented. */
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/external/mesa3d/src/gallium/drivers/nvc0/ |
nvc0_state.c | 233 SB_IMMED_3D(so, MULTISAMPLE_ENABLE, cso->multisample);
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_context.c | 250 * a multisample buffer.
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/external/mesa3d/src/mesa/state_tracker/ |
st_cb_fbo.c | 136 /* Handle multisample renderbuffers first.
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/frameworks/rs/driver/ |
rsdGL.cpp | 256 // Try minding a multisample config that matches the user request
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