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  /frameworks/native/opengl/libagl/
fixed_asm.S 31 * and doesn't performs round-to-nearest.
46 * this version rounds-to-nearest and saturates numbers
59 addcs r0, r0, #1 /* round-to-nearest */
  /cts/tests/tests/renderscript/src/android/renderscript/cts/
SamplerTest.java 33 mMinValues[0] = Sampler.Value.NEAREST;
39 mMagValues[0] = Sampler.Value.NEAREST;
124 assertEquals(Value.NEAREST, Value.valueOf("NEAREST"));
  /external/nanopb-c/examples/using_double_on_avr/
double_conversion.h 19 * Values are rounded to nearest, 0.5 away from zero.
  /external/opencv3/modules/ml/src/
kdtree.hpp 12 Fast Nearest Neighbor Search Class.
15 approximate (or accurate) nearest neighbor search in multi-dimensional spaces.
21 find the K nearest neighbors among the vectors from the initial set.
67 //! finds the K nearest neighbors of "vec" while looking at Emax (at most) leaves
  /external/opencv3/modules/features2d/src/kaze/
utils.h 69 * @brief This funtion rounds float to nearest integer
71 * @return dst Nearest integer
  /hardware/intel/img/psb_video/src/
tng_yuv_processor.h 35 uint32_t coded_width; /* width of the image rounding up to nearest multiple of 16 */
36 uint32_t coded_height; /* height of the image rounding up to nearest multiple of 16 */
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
PixmapPackerTest.java 67 atlas = packer.generateTextureAtlas(TextureFilter.Nearest, TextureFilter.Nearest, false);
82 packer.updateTextureAtlas(atlas, TextureFilter.Nearest, TextureFilter.Nearest, false);
84 packer.updateTextureRegions(textureRegions, TextureFilter.Nearest, TextureFilter.Nearest, false);
  /external/opencv3/modules/flann/include/opencv2/flann/
flann_base.hpp 207 * \brief Perform k-nearest neighbor search
208 * \param[in] queries The query points for which to find the nearest neighbors
209 * \param[out] indices The indices of the nearest neighbors found
210 * \param[out] dists Distances to the nearest neighbors found
211 * \param[in] knn Number of nearest neighbors to return
223 * \param[out] dists The distances to the nearest neighbors found
234 * \brief Method that searches for nearest-neighbours
lsh_index.h 75 * for nearest-neighbor matching.
183 * \brief Perform k-nearest neighbor search
184 * \param[in] queries The query points for which to find the nearest neighbors
185 * \param[out] indices The indices of the nearest neighbors found
186 * \param[out] dists Distances to the nearest neighbors found
187 * \param[in] knn Number of nearest neighbors to return
212 * Find set of nearest neighbors to vec. Their indices are stored inside
216 * result = the result object in which the indices of the nearest-neighbors are stored
217 * vec = the vector for which to search the nearest neighbors
255 /** Performs the approximate nearest-neighbor search
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  /external/ImageMagick/MagickCore/
pixel.h 111 AverageInterpolatePixel, /* Average 4 nearest neighbours */
112 Average9InterpolatePixel, /* Average 9 nearest neighbours */
113 Average16InterpolatePixel, /* Average 16 nearest neighbours */
116 BlendInterpolatePixel, /* blend of nearest 1, 2 or 4 pixels */
120 NearestInterpolatePixel, /* Nearest Neighbour Only */
  /external/gemmlowp/public/
bit_depth.h 41 Nearest, // rounding_offset = 127
57 // Round-to-nearest tends to give the best results for small enough
63 static const RoundingMode kRoundingModeForSmallSizes = RoundingMode::Nearest;
68 // probabilistic rounding instead of rounding-to-nearest when
72 // depth, while rounding-to-nearest does for smaller depth. This threshold
  /libcore/luni/src/main/java/java/math/
RoundingMode.java 60 * Rounding mode where values are rounded towards the nearest neighbor. Ties
66 * Rounding mode where values are rounded towards the nearest neighbor. Ties
72 * Rounding mode where values are rounded towards the nearest neighbor. Ties
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/glutils/
FloatFrameBuffer.java 47 result.setFilter(TextureFilter.Nearest, TextureFilter.Nearest);
  /external/libgdx/gdx/src/com/badlogic/gdx/math/
CatmullRomSpline.java 149 public int nearest (final T in) { method in class:CatmullRomSpline
150 return nearest(in, 0, spanCount);
154 public int nearest (final T in, int start, final int count) { method in class:CatmullRomSpline
172 return approximate(v, nearest(v));
176 return approximate(in, nearest(in, start, count));
181 final T nearest = controlPoints[n]; local
188 P1 = nearest;
193 P2 = nearest;
  /external/llvm/test/CodeGen/AMDGPU/
llvm.rint.ll 52 %0 = call float @llvm.AMDIL.round.nearest.f32(float %in) #0
57 declare float @llvm.AMDIL.round.nearest.f32(float) #0
  /frameworks/native/opengl/libagl/arch-mips/
fixed_asm.S 23 * this version rounds-to-nearest and saturates numbers
48 addu $v0,$v0,$t4 /* round-to-nearest */
  /bionic/libm/include/amd64/machine/
fpu.h 38 * The i387 defaults to Intel extended precision mode and round to nearest,
  /development/ndk/platforms/android-21/arch-x86_64/include/machine/
fpu.h 38 * The i387 defaults to Intel extended precision mode and round to nearest,
  /device/google/contexthub/lib/include/nanohub/
crc.h 36 * The CRC implementation will pad the buffer with zeroes to the nearest
  /external/compiler-rt/lib/builtins/
muldf3.c 11 // with the IEEE-754 default rounding (to nearest, ties to even).
mulsf3.c 11 // with the IEEE-754 default rounding (to nearest, ties to even).
  /external/jemalloc/src/
extent.c 11 * Round down to the nearest chunk size that can actually be requested
  /external/libgdx/gdx/src/com/badlogic/gdx/assets/loaders/
BitmapFontLoader.java 112 /** The {@link TextureFilter} to use when scaling down the {@link BitmapFont}. Defaults to {@link TextureFilter#Nearest}. */
113 public TextureFilter minFilter = TextureFilter.Nearest;
115 /** The {@link TextureFilter} to use when scaling up the {@link BitmapFont}. Defaults to {@link TextureFilter#Nearest}. */
116 public TextureFilter magFilter = TextureFilter.Nearest;
  /external/libvpx/libvpx/vp8/common/
findnearmv.c 28 int_mv *nearest,
108 /* See if above-left MV can be merged with NEAREST */
117 /* Swap near and nearest if necessary */
135 nearest->as_int = near_mvs[CNT_NEAREST].as_int;
  /external/libweave/third_party/chromium/base/third_party/dmg_fp/
dmg_fp.h 10 // Return a nearest machine number to the input decimal

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