HomeSort by relevance Sort by last modified time
    Searched full:nearest (Results 276 - 300 of 1437) sorted by null

<<11121314151617181920>>

  /external/libopus/celt/
fixed_generic.h 42 /** 16x32 multiplication, followed by a 16-bit shift right (round-to-nearest). Results fits in 32 bits */
76 /** 32-bit arithmetic shift right with rounding-to-nearest instead of rounding down */
  /external/llvm/test/CodeGen/WebAssembly/
f32.ll 109 ; CHECK: f32.nearest $push0=, $0{{$}}
117 ; CHECK: f32.nearest $push0=, $0{{$}}
f64.ll 109 ; CHECK: f64.nearest $push0=, $0{{$}}
117 ; CHECK: f64.nearest $push0=, $0{{$}}
  /external/opencv3/doc/py_tutorials/py_imgproc/py_histograms/py_2d_histogram/
py_2d_histogram.markdown 84 @note While using this function, remember, interpolation flag should be nearest for better results.
96 plt.imshow(hist,interpolation = 'nearest')
  /external/v8/src/compiler/
machine-operator.h 242 // Floating point operators always operate with IEEE 754 round-to-nearest
250 // Floating point operators always operate with IEEE 754 round-to-nearest
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/
dlfcn.h 93 __const char *dli_sname; /* Name of nearest symbol. */
94 void *dli_saddr; /* Exact value of nearest symbol. */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/
dlfcn.h 93 __const char *dli_sname; /* Name of nearest symbol. */
94 void *dli_saddr; /* Exact value of nearest symbol. */
  /device/google/contexthub/firmware/external/arm/
arm_sin_cos_f32.c 176 * -# Calculation of the nearest integer table index
214 float32_t a, b; /* Two nearest output values */
241 /* Read two nearest values of input value from the sin table */
265 * -# Calculation of the nearest integer table index
303 float32_t a, b; /* Two nearest output values */
330 /* Read two nearest values of input value from the cos table */
  /external/deqp/modules/glshared/
glsStateQueryUtil.hpp 55 * \brief Rounds given float to the nearest integer (half up).
57 * Returns the nearest integer for a float argument. In the case that there
58 * are two nearest integers at the equal distance (aka. the argument is of
68 * \brief Rounds given float to the nearest integer (half down).
70 * Returns the nearest integer for a float argument. In the case that there
71 * are two nearest integers at the equal distance (aka. the argument is of
  /external/opencv3/modules/flann/include/opencv2/flann/
kdtree_index.h 67 * for nearest-neighbor matching.
191 * Find set of nearest neighbors to vec. Their indices are stored inside
195 * result = the result object in which the indices of the nearest-neighbors are stored
196 * vec = the vector for which to search the nearest neighbors
416 * Performs an exact nearest neighbor search. The exact search performs a full
433 * Performs the approximate nearest-neighbor search. The search is approximate
kmeans_index.h 77 * and other information for indexing a set of points for nearest-neighbour matching.
488 * Find set of nearest neighbors to vec. Their indices are stored inside
492 * result = the result object in which the indices of the nearest-neighbors are stored
493 * vec = the vector for which to search the nearest neighbors
885 * result = container for the k-nearest neighbors found
930 * Helper function that computes the nearest childs of a node to a given query point.
967 * Function the performs exact nearest neighbor search by traversing the entire tree.
    [all...]
hierarchical_clustering_index.h 77 * and other information for indexing a set of points for nearest-neighbour matching.
539 * Find set of nearest neighbors to vec. Their indices are stored inside
543 * result = the result object in which the indices of the nearest-neighbors are stored
544 * vec = the vector for which to search the nearest neighbors
739 * result = container for the k-nearest neighbors found
  /external/vulkan-validation-layers/libs/glm/gtx/
simd_vec4.hpp 194 //! Returns a value equal to the nearest integer that is less then or equal to x.
198 //! Returns a value equal to the nearest integer to x
203 //! Returns a value equal to the nearest integer to x.
212 //! Returns a value equal to the nearest integer to x.
213 //! A fractional part of 0.5 will round toward the nearest even
219 //! Returns a value equal to the nearest integer
  /packages/apps/Launcher2/src/com/android/launcher2/
CellLayout.java 133 // When a drag operation is in progress, holds the nearest cell to the touch point
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineSamplerTests.cpp 289 // Adjust texture coordinate to avoid doing NEAREST filtering exactly on texel boundaries.
578 samplerMagFilterTests->addChild(new SamplerMagFilterTest(testCtx, "nearest", "Magnifies image using VK_TEX_FILTER_NEAREST", imageViewType, imageFormat, VK_FILTER_NEAREST));
589 samplerMinFilterTests->addChild(new SamplerMinFilterTest(testCtx, "nearest", "Minifies image using VK_TEX_FILTER_NEAREST", imageViewType, imageFormat, VK_FILTER_NEAREST));
633 // Mipmap mode: nearest
634 MovePtr<tcu::TestCaseGroup> mipmapNearestTests (new tcu::TestCaseGroup(testCtx, "nearest", "Uses VK_TEX_MIPMAP_MODE_NEAREST"));
    [all...]
  /external/mesa3d/src/mesa/main/
imports.h 281 * Convert float to int by rounding to nearest integer, away from zero.
290 * Convert float to int64 by rounding to nearest integer.
299 * Convert positive float to int by rounding to nearest integer.
348 * IEEE floor for computers that round to nearest or even.
395 * IEEE ceil for computers that round to nearest or even.
  /frameworks/base/core/java/android/view/
FocusFinder.java 432 * of source to the edge nearest in the given direction of dest. If the
480 * Find the distance on the minor axis w.r.t the direction to the nearest
507 * Find the nearest touchable view to the specified view.
513 * @param deltas Offset from the <x, y> to the edge of the nearest view. Note that this array
515 * @return The nearest touchable view, or null if none exists.
  /external/deqp/framework/common/
tcuTexLookupVerifier.cpp     [all...]
  /external/libjpeg-turbo/
jquant2.c 550 * colors to the nearest color in the selected colormap.
553 * cache for the results of nearest-color searches. All colors within a
557 * indicates we haven't found the nearest color for that cell yet; the array
559 * nearest color for a cell, its colormap index plus one is recorded in the
563 * Our method of efficiently finding nearest colors is based on the "locally
578 * nearest colors for only the cells within a small subbox of the histogram.
628 * for the nearest entry to some cell(s) in the update box. The update box
772 /* This array holds the distance to the nearest-so-far color for each cell */
    [all...]
  /external/llvm/include/llvm/Transforms/Utils/
SSAUpdaterImpl.h 280 /// until nothing changes. Along the way, keep track of the nearest
363 // Skip to the nearest preceding definition.
412 // Skip to the nearest preceding definition.
  /external/mesa3d/src/gallium/drivers/nv30/
nv30_miptree.c 143 nv30_transfer_rect(nv30, NEAREST, &src, &dst);
211 nv30_transfer_rect(nv30, NEAREST, &tx->img, &tx->tmp);
223 nv30_transfer_rect(nv30, NEAREST, &tx->tmp, &tx->img);
  /external/opencv3/3rdparty/libjpeg/
jquant2.c 572 * colors to the nearest color in the selected colormap.
575 * cache for the results of nearest-color searches. All colors within a
579 * indicates we haven't found the nearest color for that cell yet; the array
581 * nearest color for a cell, its colormap index plus one is recorded in the
585 * Our method of efficiently finding nearest colors is based on the "locally
600 * nearest colors for only the cells within a small subbox of the histogram.
650 * for the nearest entry to some cell(s) in the update box. The update box
794 /* This array holds the distance to the nearest-so-far color for each cell */
    [all...]
  /external/opencv3/modules/video/include/opencv2/video/
background_segm.hpp 213 /** @brief K-nearest neigbours - based Background/Foreground Segmentation Algorithm.
215 The class implements the K-nearest neigbours background subtraction described in @cite Zivkovic2006 .
253 /** @brief Sets the k in the kNN. How many nearest neigbours need to match.
  /prebuilts/misc/windows/sdl2/include/
SDL_hints.h 112 * "0" or "nearest" - Nearest pixel sampling
116 * By default nearest pixel sampling is used
  /toolchain/binutils/binutils-2.25/bfd/
libhppa.h 331 /* LS: Round to nearest multiple of 2048 then select top 21 bits. */
359 /* LR: L with rounding of the addend to nearest 8k. */
365 /* RR: R with rounding of the addend to nearest 8k.

Completed in 735 milliseconds

<<11121314151617181920>>