/external/libopus/celt/ |
fixed_generic.h | 42 /** 16x32 multiplication, followed by a 16-bit shift right (round-to-nearest). Results fits in 32 bits */ 76 /** 32-bit arithmetic shift right with rounding-to-nearest instead of rounding down */
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/external/llvm/test/CodeGen/WebAssembly/ |
f32.ll | 109 ; CHECK: f32.nearest $push0=, $0{{$}} 117 ; CHECK: f32.nearest $push0=, $0{{$}}
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f64.ll | 109 ; CHECK: f64.nearest $push0=, $0{{$}} 117 ; CHECK: f64.nearest $push0=, $0{{$}}
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/external/opencv3/doc/py_tutorials/py_imgproc/py_histograms/py_2d_histogram/ |
py_2d_histogram.markdown | 84 @note While using this function, remember, interpolation flag should be nearest for better results. 96 plt.imshow(hist,interpolation = 'nearest')
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/external/v8/src/compiler/ |
machine-operator.h | 242 // Floating point operators always operate with IEEE 754 round-to-nearest 250 // Floating point operators always operate with IEEE 754 round-to-nearest
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/ |
dlfcn.h | 93 __const char *dli_sname; /* Name of nearest symbol. */ 94 void *dli_saddr; /* Exact value of nearest symbol. */
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/ |
dlfcn.h | 93 __const char *dli_sname; /* Name of nearest symbol. */ 94 void *dli_saddr; /* Exact value of nearest symbol. */
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/device/google/contexthub/firmware/external/arm/ |
arm_sin_cos_f32.c | 176 * -# Calculation of the nearest integer table index 214 float32_t a, b; /* Two nearest output values */ 241 /* Read two nearest values of input value from the sin table */ 265 * -# Calculation of the nearest integer table index 303 float32_t a, b; /* Two nearest output values */ 330 /* Read two nearest values of input value from the cos table */
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/external/deqp/modules/glshared/ |
glsStateQueryUtil.hpp | 55 * \brief Rounds given float to the nearest integer (half up). 57 * Returns the nearest integer for a float argument. In the case that there 58 * are two nearest integers at the equal distance (aka. the argument is of 68 * \brief Rounds given float to the nearest integer (half down). 70 * Returns the nearest integer for a float argument. In the case that there 71 * are two nearest integers at the equal distance (aka. the argument is of
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/external/opencv3/modules/flann/include/opencv2/flann/ |
kdtree_index.h | 67 * for nearest-neighbor matching. 191 * Find set of nearest neighbors to vec. Their indices are stored inside 195 * result = the result object in which the indices of the nearest-neighbors are stored 196 * vec = the vector for which to search the nearest neighbors 416 * Performs an exact nearest neighbor search. The exact search performs a full 433 * Performs the approximate nearest-neighbor search. The search is approximate
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kmeans_index.h | 77 * and other information for indexing a set of points for nearest-neighbour matching. 488 * Find set of nearest neighbors to vec. Their indices are stored inside 492 * result = the result object in which the indices of the nearest-neighbors are stored 493 * vec = the vector for which to search the nearest neighbors 885 * result = container for the k-nearest neighbors found 930 * Helper function that computes the nearest childs of a node to a given query point. 967 * Function the performs exact nearest neighbor search by traversing the entire tree. [all...] |
hierarchical_clustering_index.h | 77 * and other information for indexing a set of points for nearest-neighbour matching. 539 * Find set of nearest neighbors to vec. Their indices are stored inside 543 * result = the result object in which the indices of the nearest-neighbors are stored 544 * vec = the vector for which to search the nearest neighbors 739 * result = container for the k-nearest neighbors found
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/external/vulkan-validation-layers/libs/glm/gtx/ |
simd_vec4.hpp | 194 //! Returns a value equal to the nearest integer that is less then or equal to x. 198 //! Returns a value equal to the nearest integer to x 203 //! Returns a value equal to the nearest integer to x. 212 //! Returns a value equal to the nearest integer to x. 213 //! A fractional part of 0.5 will round toward the nearest even 219 //! Returns a value equal to the nearest integer
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/packages/apps/Launcher2/src/com/android/launcher2/ |
CellLayout.java | 133 // When a drag operation is in progress, holds the nearest cell to the touch point [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineSamplerTests.cpp | 289 // Adjust texture coordinate to avoid doing NEAREST filtering exactly on texel boundaries. 578 samplerMagFilterTests->addChild(new SamplerMagFilterTest(testCtx, "nearest", "Magnifies image using VK_TEX_FILTER_NEAREST", imageViewType, imageFormat, VK_FILTER_NEAREST)); 589 samplerMinFilterTests->addChild(new SamplerMinFilterTest(testCtx, "nearest", "Minifies image using VK_TEX_FILTER_NEAREST", imageViewType, imageFormat, VK_FILTER_NEAREST)); 633 // Mipmap mode: nearest 634 MovePtr<tcu::TestCaseGroup> mipmapNearestTests (new tcu::TestCaseGroup(testCtx, "nearest", "Uses VK_TEX_MIPMAP_MODE_NEAREST")); [all...] |
/external/mesa3d/src/mesa/main/ |
imports.h | 281 * Convert float to int by rounding to nearest integer, away from zero. 290 * Convert float to int64 by rounding to nearest integer. 299 * Convert positive float to int by rounding to nearest integer. 348 * IEEE floor for computers that round to nearest or even. 395 * IEEE ceil for computers that round to nearest or even.
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/frameworks/base/core/java/android/view/ |
FocusFinder.java | 432 * of source to the edge nearest in the given direction of dest. If the 480 * Find the distance on the minor axis w.r.t the direction to the nearest 507 * Find the nearest touchable view to the specified view. 513 * @param deltas Offset from the <x, y> to the edge of the nearest view. Note that this array 515 * @return The nearest touchable view, or null if none exists.
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/external/deqp/framework/common/ |
tcuTexLookupVerifier.cpp | [all...] |
/external/libjpeg-turbo/ |
jquant2.c | 550 * colors to the nearest color in the selected colormap. 553 * cache for the results of nearest-color searches. All colors within a 557 * indicates we haven't found the nearest color for that cell yet; the array 559 * nearest color for a cell, its colormap index plus one is recorded in the 563 * Our method of efficiently finding nearest colors is based on the "locally 578 * nearest colors for only the cells within a small subbox of the histogram. 628 * for the nearest entry to some cell(s) in the update box. The update box 772 /* This array holds the distance to the nearest-so-far color for each cell */ [all...] |
/external/llvm/include/llvm/Transforms/Utils/ |
SSAUpdaterImpl.h | 280 /// until nothing changes. Along the way, keep track of the nearest 363 // Skip to the nearest preceding definition. 412 // Skip to the nearest preceding definition.
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/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_miptree.c | 143 nv30_transfer_rect(nv30, NEAREST, &src, &dst); 211 nv30_transfer_rect(nv30, NEAREST, &tx->img, &tx->tmp); 223 nv30_transfer_rect(nv30, NEAREST, &tx->tmp, &tx->img);
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/external/opencv3/3rdparty/libjpeg/ |
jquant2.c | 572 * colors to the nearest color in the selected colormap. 575 * cache for the results of nearest-color searches. All colors within a 579 * indicates we haven't found the nearest color for that cell yet; the array 581 * nearest color for a cell, its colormap index plus one is recorded in the 585 * Our method of efficiently finding nearest colors is based on the "locally 600 * nearest colors for only the cells within a small subbox of the histogram. 650 * for the nearest entry to some cell(s) in the update box. The update box 794 /* This array holds the distance to the nearest-so-far color for each cell */ [all...] |
/external/opencv3/modules/video/include/opencv2/video/ |
background_segm.hpp | 213 /** @brief K-nearest neigbours - based Background/Foreground Segmentation Algorithm. 215 The class implements the K-nearest neigbours background subtraction described in @cite Zivkovic2006 . 253 /** @brief Sets the k in the kNN. How many nearest neigbours need to match.
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/prebuilts/misc/windows/sdl2/include/ |
SDL_hints.h | 112 * "0" or "nearest" - Nearest pixel sampling 116 * By default nearest pixel sampling is used
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/toolchain/binutils/binutils-2.25/bfd/ |
libhppa.h | 331 /* LS: Round to nearest multiple of 2048 then select top 21 bits. */ 359 /* LR: L with rounding of the addend to nearest 8k. */ 365 /* RR: R with rounding of the addend to nearest 8k.
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