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  /external/llvm/test/CodeGen/Hexagon/
doubleconvert-ieee-rnd-near.ll 3 ; to 32-bit int value in IEEE rounding to the nearest mode in V5.
  /external/skia/src/core/
SkFDot6.h 21 * (i.e. round to nearest even)
  /hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp8/common/
findnearmv.c 28 int_mv *nearest,
108 /* See if above-left MV can be merged with NEAREST */
117 /* Swap near and nearest if necessary */
135 nearest->as_int = near_mvs[CNT_NEAREST].as_int;
  /prebuilts/ndk/current/platforms/android-21/arch-x86_64/usr/include/machine/
fpu.h 38 * The i387 defaults to Intel extended precision mode and round to nearest,
  /prebuilts/ndk/current/platforms/android-23/arch-x86_64/usr/include/machine/
fpu.h 38 * The i387 defaults to Intel extended precision mode and round to nearest,
  /prebuilts/ndk/current/platforms/android-24/arch-x86_64/usr/include/machine/
fpu.h 38 * The i387 defaults to Intel extended precision mode and round to nearest,
  /external/apache-commons-math/src/main/java/org/apache/commons/math/analysis/polynomials/
PolynomialFunctionLagrangeForm.java 166 int nearest = 0; local
178 nearest = i;
184 double value = y[nearest];
201 if (nearest < 0.5*(n-i+1)) {
202 value += c[nearest]; // fork down
204 nearest--;
205 value += d[nearest]; // fork up
  /external/deqp/framework/delibs/debase/
deMath.h 192 * either the nearest lower or the nearest higher representable value, chosen in an implementation-defined manner.
194 * \note Choosing either nearest lower or nearest higher means that implementation could for example consistently
195 * choose the lower value, i.e. this function does not round towards nearest.
202 * return the nearest lower (round towards negative inf). */
206 * return the nearest higher (round towards positive inf). */
  /hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp9/common/
vp9_mvref_common.c 212 // The nearest 2 blocks are treated differently
307 int_mv *mvlist, int_mv *nearest, int_mv *near) {
314 *nearest = mvlist[0];
321 int_mv *nearest, int_mv *near) {
335 nearest->as_int = mv_list[0].as_int;
340 nearest->as_int = bmi[0].as_mv[ref].as_int;
342 if (nearest->as_int != mv_list[n].as_int) {
354 nearest->as_int = bmi[2].as_mv[ref].as_int;
356 if (nearest->as_int != candidates[n].as_int) {
  /external/apache-commons-math/src/main/java/org/apache/commons/math/stat/clustering/
KMeansPlusPlusClusterer.java 174 // the nearest center that has already been chosen.
178 final Cluster<T> nearest = getNearestCluster(resultSet, p); local
179 final double d = p.distanceFrom(nearest.getCenter());
312 * Returns the nearest {@link Cluster} to the given point
316 * @param point the point to find the nearest {@link Cluster} for
317 * @return the nearest {@link Cluster} to the given point
  /external/libpng/contrib/intel/
filter_sse2_intrinsics.c 181 // The Paeth function predicts d to be whichever of a, b, or c is nearest to
216 __m128i nearest = if_then_else(_mm_cmpeq_epi16(smallest, pa), a, local
221 d = _mm_add_epi8(d, nearest);
237 // The Paeth function predicts d to be whichever of a, b, or c is nearest to
272 __m128i nearest = if_then_else(_mm_cmpeq_epi16(smallest, pa), a, local
277 d = _mm_add_epi8(d, nearest);
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/bits/
mathcalls.h 175 /* Nearest integer, absolute value, and remainder functions. */
278 /* Return the integer nearest X in the direction of the
308 /* Round X to nearest integral value, rounding halfway cases away from
312 /* Round X to the integral value in floating-point format nearest but
324 /* Round X to nearest integral value according to current rounding
329 /* Round X to nearest integral value, rounding halfway cases away from
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/i386-linux-gnu/bits/
mathcalls.h 176 /* Nearest integer, absolute value, and remainder functions. */
279 /* Return the integer nearest X in the direction of the
309 /* Round X to nearest integral value, rounding halfway cases away from
313 /* Round X to the integral value in floating-point format nearest but
325 /* Round X to nearest integral value according to current rounding
330 /* Round X to nearest integral value, rounding halfway cases away from
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/x86_64-linux-gnu/bits/
mathcalls.h 176 /* Nearest integer, absolute value, and remainder functions. */
279 /* Return the integer nearest X in the direction of the
309 /* Round X to nearest integral value, rounding halfway cases away from
313 /* Round X to the integral value in floating-point format nearest but
325 /* Round X to nearest integral value according to current rounding
330 /* Round X to nearest integral value, rounding halfway cases away from
  /external/deqp/modules/gles2/functional/
es2fTextureFormatTests.cpp 24 * + nearest-neighbor filtering
154 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST);
177 // Setup nearest neighbor filtering and clamp-to-edge.
325 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST);
346 // Setup nearest neighbor filtering and clamp-to-edge.
465 // Setup nearest neighbor filtering and clamp-to-edge.
480 refParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST);
    [all...]
  /external/opencv3/modules/cudalegacy/include/opencv2/cudalegacy/
NPP_staging.hpp 244 * For 1x1 PSF only single pixel with the largest intersection is affected (similar to nearest interpolation).
336 * Downsamples (decimates) an image using the nearest neighbor algorithm. 32-bit unsigned pixels, single channel.
356 * Downsamples (decimates) an image using the nearest neighbor algorithm. 32-bit signed pixels, single channel.
367 * Downsamples (decimates) an image using the nearest neighbor algorithm. 32-bit float pixels, single channel.
378 * Downsamples (decimates) an image using the nearest neighbor algorithm. 64-bit unsigned pixels, single channel.
389 * Downsamples (decimates) an image using the nearest neighbor algorithm. 64-bit signed pixels, single channel.
400 * Downsamples (decimates) an image using the nearest neighbor algorithm. 64-bit float pixels, single channel.
411 * Downsamples (decimates) an image using the nearest neighbor algorithm. 32-bit unsigned pixels, single channel. Host implementation.
429 * Downsamples (decimates) an image using the nearest neighbor algorithm. 32-bit signed pixels, single channel. Host implementation.
439 * Downsamples (decimates) an image using the nearest neighbor algorithm. 32-bit float pixels, single channel. Host implementation
    [all...]
  /external/deqp/doc/testspecs/GLES2/
performance.texture.format.txt 28 + Nearest neighbor -filtering and clamp to edge -wrap mode
37 filtering (nearest neighbor mode). Shader body is populated with one or
  /external/deqp/modules/gles2/performance/
es2pTextureFilteringTests.cpp 67 { "nearest", GL_NEAREST, true },
68 { "nearest", GL_NEAREST, false },
  /external/deqp/modules/gles3/performance/
es3pTextureFilteringTests.cpp 68 { "nearest", GL_NEAREST, true },
69 { "nearest", GL_NEAREST, false },
  /external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/assets/loaders/
CubemapLoader.java 82 public TextureFilter minFilter = TextureFilter.Nearest;
83 public TextureFilter magFilter = TextureFilter.Nearest;
TextureLoader.java 93 public TextureFilter minFilter = TextureFilter.Nearest;
94 public TextureFilter magFilter = TextureFilter.Nearest;
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/
PixmapPackerIO.java 39 public TextureFilter minFilter = TextureFilter.Nearest;
40 public TextureFilter magFilter = TextureFilter.Nearest;
  /external/libgdx/gdx/src/com/badlogic/gdx/math/
BSpline.java 234 public int nearest (final T in) { method in class:BSpline
235 return nearest(in, 0, spanCount);
239 public int nearest (final T in, int start, final int count) { method in class:BSpline
257 return approximate(v, nearest(v));
261 return approximate(in, nearest(in, start, count));
266 final T nearest = knots.get(n); local
273 P1 = nearest;
278 P2 = nearest;
  /external/llvm/utils/testgen/
mc-bundling-x86-gen.py 74 # Pad to end at nearest bundle boundary
79 # at the nearest bundle boundary
  /external/mesa3d/src/gallium/auxiliary/util/
u_dump_defines.c 316 "nearest",
332 "nearest",

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