/external/llvm/test/CodeGen/Hexagon/ |
doubleconvert-ieee-rnd-near.ll | 3 ; to 32-bit int value in IEEE rounding to the nearest mode in V5.
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/external/skia/src/core/ |
SkFDot6.h | 21 * (i.e. round to nearest even)
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/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp8/common/ |
findnearmv.c | 28 int_mv *nearest, 108 /* See if above-left MV can be merged with NEAREST */ 117 /* Swap near and nearest if necessary */ 135 nearest->as_int = near_mvs[CNT_NEAREST].as_int;
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/prebuilts/ndk/current/platforms/android-21/arch-x86_64/usr/include/machine/ |
fpu.h | 38 * The i387 defaults to Intel extended precision mode and round to nearest,
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/prebuilts/ndk/current/platforms/android-23/arch-x86_64/usr/include/machine/ |
fpu.h | 38 * The i387 defaults to Intel extended precision mode and round to nearest,
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/prebuilts/ndk/current/platforms/android-24/arch-x86_64/usr/include/machine/ |
fpu.h | 38 * The i387 defaults to Intel extended precision mode and round to nearest,
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/external/apache-commons-math/src/main/java/org/apache/commons/math/analysis/polynomials/ |
PolynomialFunctionLagrangeForm.java | 166 int nearest = 0; local 178 nearest = i; 184 double value = y[nearest]; 201 if (nearest < 0.5*(n-i+1)) { 202 value += c[nearest]; // fork down 204 nearest--; 205 value += d[nearest]; // fork up
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/external/deqp/framework/delibs/debase/ |
deMath.h | 192 * either the nearest lower or the nearest higher representable value, chosen in an implementation-defined manner. 194 * \note Choosing either nearest lower or nearest higher means that implementation could for example consistently 195 * choose the lower value, i.e. this function does not round towards nearest. 202 * return the nearest lower (round towards negative inf). */ 206 * return the nearest higher (round towards positive inf). */
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/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp9/common/ |
vp9_mvref_common.c | 212 // The nearest 2 blocks are treated differently 307 int_mv *mvlist, int_mv *nearest, int_mv *near) { 314 *nearest = mvlist[0]; 321 int_mv *nearest, int_mv *near) { 335 nearest->as_int = mv_list[0].as_int; 340 nearest->as_int = bmi[0].as_mv[ref].as_int; 342 if (nearest->as_int != mv_list[n].as_int) { 354 nearest->as_int = bmi[2].as_mv[ref].as_int; 356 if (nearest->as_int != candidates[n].as_int) {
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/external/apache-commons-math/src/main/java/org/apache/commons/math/stat/clustering/ |
KMeansPlusPlusClusterer.java | 174 // the nearest center that has already been chosen. 178 final Cluster<T> nearest = getNearestCluster(resultSet, p); local 179 final double d = p.distanceFrom(nearest.getCenter()); 312 * Returns the nearest {@link Cluster} to the given point 316 * @param point the point to find the nearest {@link Cluster} for 317 * @return the nearest {@link Cluster} to the given point
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/external/libpng/contrib/intel/ |
filter_sse2_intrinsics.c | 181 // The Paeth function predicts d to be whichever of a, b, or c is nearest to 216 __m128i nearest = if_then_else(_mm_cmpeq_epi16(smallest, pa), a, local 221 d = _mm_add_epi8(d, nearest); 237 // The Paeth function predicts d to be whichever of a, b, or c is nearest to 272 __m128i nearest = if_then_else(_mm_cmpeq_epi16(smallest, pa), a, local 277 d = _mm_add_epi8(d, nearest);
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/bits/ |
mathcalls.h | 175 /* Nearest integer, absolute value, and remainder functions. */ 278 /* Return the integer nearest X in the direction of the 308 /* Round X to nearest integral value, rounding halfway cases away from 312 /* Round X to the integral value in floating-point format nearest but 324 /* Round X to nearest integral value according to current rounding 329 /* Round X to nearest integral value, rounding halfway cases away from
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/i386-linux-gnu/bits/ |
mathcalls.h | 176 /* Nearest integer, absolute value, and remainder functions. */ 279 /* Return the integer nearest X in the direction of the 309 /* Round X to nearest integral value, rounding halfway cases away from 313 /* Round X to the integral value in floating-point format nearest but 325 /* Round X to nearest integral value according to current rounding 330 /* Round X to nearest integral value, rounding halfway cases away from
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/x86_64-linux-gnu/bits/ |
mathcalls.h | 176 /* Nearest integer, absolute value, and remainder functions. */ 279 /* Return the integer nearest X in the direction of the 309 /* Round X to nearest integral value, rounding halfway cases away from 313 /* Round X to the integral value in floating-point format nearest but 325 /* Round X to nearest integral value according to current rounding 330 /* Round X to nearest integral value, rounding halfway cases away from
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/external/deqp/modules/gles2/functional/ |
es2fTextureFormatTests.cpp | 24 * + nearest-neighbor filtering 154 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST); 177 // Setup nearest neighbor filtering and clamp-to-edge. 325 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST); 346 // Setup nearest neighbor filtering and clamp-to-edge. 465 // Setup nearest neighbor filtering and clamp-to-edge. 480 refParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST); [all...] |
/external/opencv3/modules/cudalegacy/include/opencv2/cudalegacy/ |
NPP_staging.hpp | 244 * For 1x1 PSF only single pixel with the largest intersection is affected (similar to nearest interpolation). 336 * Downsamples (decimates) an image using the nearest neighbor algorithm. 32-bit unsigned pixels, single channel. 356 * Downsamples (decimates) an image using the nearest neighbor algorithm. 32-bit signed pixels, single channel. 367 * Downsamples (decimates) an image using the nearest neighbor algorithm. 32-bit float pixels, single channel. 378 * Downsamples (decimates) an image using the nearest neighbor algorithm. 64-bit unsigned pixels, single channel. 389 * Downsamples (decimates) an image using the nearest neighbor algorithm. 64-bit signed pixels, single channel. 400 * Downsamples (decimates) an image using the nearest neighbor algorithm. 64-bit float pixels, single channel. 411 * Downsamples (decimates) an image using the nearest neighbor algorithm. 32-bit unsigned pixels, single channel. Host implementation. 429 * Downsamples (decimates) an image using the nearest neighbor algorithm. 32-bit signed pixels, single channel. Host implementation. 439 * Downsamples (decimates) an image using the nearest neighbor algorithm. 32-bit float pixels, single channel. Host implementation [all...] |
/external/deqp/doc/testspecs/GLES2/ |
performance.texture.format.txt | 28 + Nearest neighbor -filtering and clamp to edge -wrap mode 37 filtering (nearest neighbor mode). Shader body is populated with one or
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/external/deqp/modules/gles2/performance/ |
es2pTextureFilteringTests.cpp | 67 { "nearest", GL_NEAREST, true }, 68 { "nearest", GL_NEAREST, false },
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/external/deqp/modules/gles3/performance/ |
es3pTextureFilteringTests.cpp | 68 { "nearest", GL_NEAREST, true }, 69 { "nearest", GL_NEAREST, false },
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/emu/com/badlogic/gdx/assets/loaders/ |
CubemapLoader.java | 82 public TextureFilter minFilter = TextureFilter.Nearest; 83 public TextureFilter magFilter = TextureFilter.Nearest;
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TextureLoader.java | 93 public TextureFilter minFilter = TextureFilter.Nearest;
94 public TextureFilter magFilter = TextureFilter.Nearest;
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/ |
PixmapPackerIO.java | 39 public TextureFilter minFilter = TextureFilter.Nearest; 40 public TextureFilter magFilter = TextureFilter.Nearest;
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/external/libgdx/gdx/src/com/badlogic/gdx/math/ |
BSpline.java | 234 public int nearest (final T in) { method in class:BSpline 235 return nearest(in, 0, spanCount); 239 public int nearest (final T in, int start, final int count) { method in class:BSpline 257 return approximate(v, nearest(v)); 261 return approximate(in, nearest(in, start, count)); 266 final T nearest = knots.get(n); local 273 P1 = nearest; 278 P2 = nearest;
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/external/llvm/utils/testgen/ |
mc-bundling-x86-gen.py | 74 # Pad to end at nearest bundle boundary 79 # at the nearest bundle boundary
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_dump_defines.c | 316 "nearest", 332 "nearest",
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