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  /frameworks/av/media/libstagefright/codecs/amrwbenc/inc/
log2.h 54 Word32 L_x, /* (i) : input value (normalized) */
  /frameworks/compile/slang/
slang_rs_export_element.h 45 bool normalized; member in struct:slang::RSExportElement::__anon29799
  /packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/
db_utilities_poly.cpp 96 /*Normalized coefficients*/
120 /*Compute normalized coefficients*/
168 /*Normalized coefficients*/
192 /*Compute normalized coefficients*/
  /prebuilts/go/darwin-x86/src/math/
frexp.go 7 // Frexp breaks f into a normalized fraction
  /prebuilts/go/linux-x86/src/math/
frexp.go 7 // Frexp breaks f into a normalized fraction
  /external/eigen/bench/
eig33.cpp 123 // evecs.col(k) = (base + Vector(-beta*scaledMat(2,0), -alpha*scaledMat(2,1), alpha*beta)).normalized();
125 // evecs.col(2) = evecs.col(0).cross(evecs.col(1)).normalized();
131 // evecs.col(0) = tmp.row(0).cross(tmp.row(1)).normalized();
135 // evecs.col(1) = tmp.row(0).cross(tmp.row(1)).normalized();
139 // evecs.col(2) = tmp.row(0).cross(tmp.row(1)).normalized();
151 evecs.col (2) = tmp.row (0).cross (tmp.row (1)).normalized ();
163 evecs.col(1) = evecs.col(2).cross(evecs.col(1).cross(evecs.col(2))).normalized();
  /external/vulkan-validation-layers/libs/glm/gtx/
simd_quat.hpp 203 /// Returns the normalized quaternion.
298 /// Build a quaternion from an angle and a normalized axis.
301 /// @param axis Axis of the quaternion, must be normalized.
308 /// Build a quaternion from an angle and a normalized axis.
311 /// @param x x component of the x-axis, x, y, z must be a normalized axis
312 /// @param y y component of the y-axis, x, y, z must be a normalized axis
313 /// @param z z component of the z-axis, x, y, z must be a normalized axis
  /external/jsoncpp/src/lib_json/
json_writer.cpp 450 std::string normalized; local
451 normalized.reserve(text.length());
461 normalized += '\n';
463 normalized += c;
465 return normalized;
666 std::string normalized; local
667 normalized.reserve(text.length());
677 normalized += '\n';
679 normalized += c;
681 return normalized;
    [all...]
  /external/eigen/Eigen/src/Geometry/
AngleAxis.h 23 * \warning When setting up an AngleAxis object, the axis vector \b must \b be \b normalized.
74 * and an \a axis which \b must \b be \b normalized.
76 * \warning If the \a axis vector is not normalized, then the angle-axis object
152 * The axis is normalized.
155 * is not normalized then the result is undefined.
  /frameworks/base/graphics/java/android/graphics/drawable/
TransitionDrawable.java 179 float normalized = (float) local
181 done = normalized >= 1.0f;
182 normalized = Math.min(normalized, 1.0f);
183 mAlpha = (int) (mFrom + (mTo - mFrom) * normalized);
  /libcore/ojluni/src/main/java/java/text/
Normalizer.java 106 * character encodings the Unicode text needs to be normalized to NFC.
156 * The sequence will be normalized according to the specified normalization
165 * @return The normalized String
174 * Determines if the given sequence of char values is normalized.
182 * @return true if the sequence of char values is normalized;
  /prebuilts/go/darwin-x86/pkg/bootstrap/src/bootstrap/compile/internal/big/
bits_test.go 25 // used to form fractions. A Bits value is normalized if each b[i] occurs at
26 // most once. For instance Bits{0, 0, 1} is not normalized but represents the
27 // same floating-point number as Bits{2}, which is normalized. The zero (nil)
66 // norm returns the normalized bits for x: It removes multiple equal entries
192 z := new(Float).SetInt(x) // normalized
  /prebuilts/go/darwin-x86/src/cmd/compile/internal/big/
bits_test.go 22 // used to form fractions. A Bits value is normalized if each b[i] occurs at
23 // most once. For instance Bits{0, 0, 1} is not normalized but represents the
24 // same floating-point number as Bits{2}, which is normalized. The zero (nil)
63 // norm returns the normalized bits for x: It removes multiple equal entries
189 z := new(Float).SetInt(x) // normalized
  /prebuilts/go/darwin-x86/src/math/big/
bits_test.go 22 // used to form fractions. A Bits value is normalized if each b[i] occurs at
23 // most once. For instance Bits{0, 0, 1} is not normalized but represents the
24 // same floating-point number as Bits{2}, which is normalized. The zero (nil)
63 // norm returns the normalized bits for x: It removes multiple equal entries
189 z := new(Float).SetInt(x) // normalized
  /prebuilts/go/linux-x86/pkg/bootstrap/src/bootstrap/compile/internal/big/
bits_test.go 25 // used to form fractions. A Bits value is normalized if each b[i] occurs at
26 // most once. For instance Bits{0, 0, 1} is not normalized but represents the
27 // same floating-point number as Bits{2}, which is normalized. The zero (nil)
66 // norm returns the normalized bits for x: It removes multiple equal entries
192 z := new(Float).SetInt(x) // normalized
  /prebuilts/go/linux-x86/src/cmd/compile/internal/big/
bits_test.go 22 // used to form fractions. A Bits value is normalized if each b[i] occurs at
23 // most once. For instance Bits{0, 0, 1} is not normalized but represents the
24 // same floating-point number as Bits{2}, which is normalized. The zero (nil)
63 // norm returns the normalized bits for x: It removes multiple equal entries
189 z := new(Float).SetInt(x) // normalized
  /prebuilts/go/linux-x86/src/math/big/
bits_test.go 22 // used to form fractions. A Bits value is normalized if each b[i] occurs at
23 // most once. For instance Bits{0, 0, 1} is not normalized but represents the
24 // same floating-point number as Bits{2}, which is normalized. The zero (nil)
63 // norm returns the normalized bits for x: It removes multiple equal entries
189 z := new(Float).SetInt(x) // normalized
  /external/webrtc/webrtc/base/
virtualsocketserver.cc 634 SocketAddress normalized(addr.ipaddr().Normalized(), addr.port());
636 AddressMap::value_type entry(normalized, socket);
644 addr->SetIP(addr->ipaddr().Normalized());
662 SocketAddress normalized(addr.ipaddr().Normalized(),
664 AddressMap::iterator it = bindings_->find(normalized);
685 SocketAddress normalized(addr.ipaddr().Normalized(),
687 ASSERT((*bindings_)[normalized] == socket)
    [all...]
  /external/icu/icu4c/source/i18n/
utf16collationiterator.cpp 157 normalized(other.normalized),
164 start = normalized.getBuffer();
166 limit = start + normalized.length();
358 // The input text segment needed to be normalized.
426 // The input text segment needed to be normalized.
479 nfcImpl.decompose(from, to, normalized, (int32_t)(to - from), errorCode);
485 start = normalized.getBuffer();
486 limit = start + normalized.length();
  /external/mesa3d/src/mesa/state_tracker/
st_atom_array.c 212 GLboolean normalized, GLboolean integer)
229 if (normalized)
234 if (normalized)
241 if (normalized)
246 if (normalized)
257 assert(normalized);
272 else if (normalized) {
416 array->Normalized,
523 array->Normalized,
  /external/mesa3d/src/mesa/x86/
3dnow_normal.S 156 PFMUL ( MM3, MM0 ) /* x1 (normalized) | x0 (normalize*/
201 PFMUL ( MM5, MM0 ) /* x1 (normalized) | x0 (normalize*/
286 PFMUL ( MM3, MM7 ) /* | x2 (normalized) */
290 PFMUL ( MM3, MM6 ) /* x1 (normalized) | x0 (normalized) */
337 PFMUL ( MM5, MM6 ) /* x1 (normalized) | x0 (normalized) */
340 PFMUL ( MM5, MM7 ) /* | x2 (normalized) */
719 PFMUL ( MM3, MM1 ) /* | x2 (normalized) */
726 PFMUL ( MM3, MM0 ) /* x1 (normalized) | x0 (normalized) *
    [all...]
  /external/opencv3/3rdparty/openexr/Imath/
ImathVec.cpp 167 Vec2<short>::normalized () const function in class:Imath::Vec2
236 Vec2<int>::normalized () const function in class:Imath::Vec2
305 Vec3<short>::normalized () const function in class:Imath::Vec3
374 Vec3<int>::normalized () const function in class:Imath::Vec3
443 Vec4<short>::normalized () const function in class:Imath::Vec4
512 Vec4<int>::normalized () const function in class:Imath::Vec4
  /external/chromium-trace/catapult/dashboard/dashboard/
find_step.py 49 normalized = _Normalize(values)
50 return 1.0 - _DistanceFromStep(normalized, step_index)
  /external/dng_sdk/source/
dng_color_spec.h 107 /// that is normalized such that one component is equal to 1.0 .
126 /// Components range from 0.0 to 1.0 and should be normalized such that
  /external/eigen/test/
geo_eulerangles.cpp 69 q1 = AngleAxisx(a, Vector3::Random().normalized());
79 q1.coeffs() = Quaternionx::Coefficients::Random().normalized();

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