/frameworks/av/media/libstagefright/codecs/amrnb/enc/src/ |
pitch_fr.cpp | 181 PURPOSE: Find the normalized correlation between the target vector 185 The normalized correlation is given by the correlation between the 451 corr[] = pointer to normalized correlation of type Word16 474 The function interpolates the normalized correlation at the 498 Word16 corr[], // i : normalized correlation 508 // the interpolated normalized correlation. 570 Word16 corr[], /* i : normalized correlation */ 581 /* the interpolated normalized correlation. */ 1089 - find the normalized correlation between the target and filtered 1091 - select the delay with maximum normalized correlation [all...] |
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/ |
btSoftBodyHelpers.cpp | 181 color=color.normalized()*0.75; 302 const btVector3 x=btCross(c.m_cti.m_normal,axis[c.m_cti.m_normal.minAxis()]).normalized(); 303 const btVector3 y=btCross(x,c.m_cti.m_normal).normalized(); 655 const btVector3 Xaxis=(trs*btVector3(1,0,0)).normalized(); 656 const btVector3 Yaxis=(trs*btVector3(0,1,0)).normalized(); 657 const btVector3 Zaxis=(trs*btVector3(0,0,1)).normalized(); [all...] |
/external/opencv3/modules/viz/src/ |
shapes.cpp | 162 Vec3d xvec = normalized(end_point - start_point); 163 Vec3d zvec = normalized(xvec.cross(arbitrary)); 214 Vec3d zvec = normalized(normal); 215 Vec3d xvec = normalized(zvec.cross(arbitrary)); 256 Vec3d xvec = normalized(Vec3d(tip - center)); 257 Vec3d zvec = normalized(xvec.cross(arbitrary)); [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | [all...] |
/libcore/ojluni/src/main/java/sun/misc/ |
FpUtils.java | 64 * Most finite floating-point numbers are normalized; the exponent 68 * normalized, it has a subnormal representation. Subnormal 357 * normalized. That is for all finite, non-zero, positive numbers 392 * is normalized is done in integer arithmetic. 427 * normalized. That is for all finite, non-zero, positive numbers 462 * is normalized is done in integer arithmetic. [all...] |
/libcore/xml/src/main/java/org/xmlpull/v1/ |
XmlPullParser.java | 222 * be normalized, whereas getText() will 226 * normalized appropriately. [all...] |
/external/deqp/framework/opengl/ |
gluCallLogWrapper.inl | [all...] |
/external/ImageMagick/ImageMagick/api/ |
constitute.html | 59 <p>ConstituteImage() returns an image from the pixel data you supply. The pixel data must be in scanline order top-to-bottom. The data can be char, short int, int, float, or double. Float and double require the pixels to be normalized [0..1], otherwise [0..QuantumRange]. For example, to create a 640x480 image from unsigned red-green-blue character data, use:</p> 93 <dd>Define the data type of the pixels. Float and double types are expected to be normalized [0..1] otherwise [0..QuantumRange]. Choose from these types: CharPixel, DoublePixel, FloatPixel, IntegerPixel, LongPixel, QuantumPixel, or ShortPixel. </dd>
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/external/ImageMagick/MagickCore/ |
composite.c | 149 Sca = Sc*Sa normalized Source color divided by Source alpha 150 Dca = Dc*Da normalized Dest color divided by Dest alpha 435 Sa: normalized source alpha. 436 Da: normalized canvas alpha. [all...] |
/external/ImageMagick/www/api/ |
constitute.html | 63 <p>ConstituteImage() returns an image from the pixel data you supply. The pixel data must be in scanline order top-to-bottom. The data can be char, short int, int, float, or double. Float and double require the pixels to be normalized [0..1], otherwise [0..QuantumRange]. For example, to create a 640x480 image from unsigned red-green-blue character data, use:</p> 97 <dd>Define the data type of the pixels. Float and double types are expected to be normalized [0..1] otherwise [0..QuantumRange]. Choose from these types: CharPixel, DoublePixel, FloatPixel, IntegerPixel, LongPixel, QuantumPixel, or ShortPixel. </dd>
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constitute.php | 59 <p>ConstituteImage() returns an image from the pixel data you supply. The pixel data must be in scanline order top-to-bottom. The data can be char, short int, int, float, or double. Float and double require the pixels to be normalized [0..1], otherwise [0..QuantumRange]. For example, to create a 640x480 image from unsigned red-green-blue character data, use:</p> 93 <dd>Define the data type of the pixels. Float and double types are expected to be normalized [0..1] otherwise [0..QuantumRange]. Choose from these types: CharPixel, DoublePixel, FloatPixel, IntegerPixel, LongPixel, QuantumPixel, or ShortPixel. </dd>
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/external/apache-commons-math/src/main/java/org/apache/commons/math/ode/ |
MultistepIntegrator.java | 291 /** Compute step grow/shrink factor according to normalized error. 292 * @param error normalized error of the current step
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/external/chromium-trace/catapult/third_party/coverage/coverage/ |
files.py | 57 An absolute path with no redundant components and normalized case. 148 """Return the absolute normalized form of `filename`."""
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/external/clang/include/clang/Sema/ |
SemaInternal.h | 148 unsigned getBestEditDistance(bool Normalized) { 153 return Normalized ? TypoCorrection::NormalizeEditDistance(BestED) : BestED;
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/external/deqp/modules/gles2/functional/ |
es2fFlushFinishTests.cpp | 378 << TestLog::Float("NormalizedWaitCoefficient", "Normalized wait coefficient", "", QP_KEY_TAG_NONE, normWaitCoef) 379 << TestLog::Float("NormalizedReadCoefficient", "Normalized read coefficient", "", QP_KEY_TAG_NONE, normReadCoef);
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/external/icu/android_icu4j/src/main/tests/android/icu/dev/test/format/ |
DateTimeGeneratorTest.java | 191 String normalized = pp.setStart(0).normalize(); local 192 logln("input:\t<" + patternTest + ">" + "\tnormalized:\t<" + normalized + ">"); 193 String doubleNormalized = pp.setPattern(normalized).normalize(); 194 if (!normalized.equals(doubleNormalized)) { 195 errln("Normalization not idempotent:\t" + patternTest + "\tnormalized: " + normalized + "\tnormalized2: " + doubleNormalized); 199 normalized = pp.setStart(0).normalize(); 200 pp.setPattern(normalized); 201 showItems(buffer, pp, normalized); [all...] |
/external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/format/ |
DateTimeGeneratorTest.java | 187 String normalized = pp.setStart(0).normalize(); local 188 logln("input:\t<" + patternTest + ">" + "\tnormalized:\t<" + normalized + ">"); 189 String doubleNormalized = pp.setPattern(normalized).normalize(); 190 if (!normalized.equals(doubleNormalized)) { 191 errln("Normalization not idempotent:\t" + patternTest + "\tnormalized: " + normalized + "\tnormalized2: " + doubleNormalized); 195 normalized = pp.setStart(0).normalize(); 196 pp.setPattern(normalized); 197 showItems(buffer, pp, normalized); [all...] |
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Dynamics/ |
btRigidBody.cpp | 191 btVector3 dir = m_linearVelocity.normalized(); 205 btVector3 dir = m_angularVelocity.normalized();
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/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/src/win32/extras/WiiMote/ |
OISWiiMote.cpp | 135 //Normalize new vector (old vector is already normalized) 163 //Normalize new vector (old vector is already normalized)
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
VBOWithVAOPerformanceTest.java | 428 shader.setVertexAttribute(location, attribute.numComponents, attribute.type, attribute.normalized, attributes.vertexSize, 439 shader.setVertexAttribute(location, attribute.numComponents, attribute.type, attribute.normalized, attributes.vertexSize,
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/external/libopus/silk/ |
main.h | 299 opus_int16 pNLSF_Q15[ MAX_LPC_ORDER ], /* I/O Normalized LSFs (quant out) (0 - (2^15-1)) */ 300 const opus_int16 prev_NLSFq_Q15[ MAX_LPC_ORDER ] /* I Previous Normalized LSFs (0 - (2^15-1)) */
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/external/libvorbis/lib/ |
lsp.c | 175 /* pi,qi normalized collectively, both tracked using qexp */ 221 however, for the lookup, things must be normalized again. We
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/external/llvm/lib/Analysis/ |
IVUsers.cpp | 219 // If we normalized the expression, but denormalization doesn't give the 229 dbgs() << " NORMALIZED TO: " << *ISE << '\n');
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/external/mesa3d/src/gallium/auxiliary/util/ |
u_pstipple.c | 349 * We'd like to use non-normalized texcoords to index into a RECT 350 * texture, but we can only use REPEAT wrap mode with normalized
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/external/mesa3d/src/mesa/math/ |
m_translate.c | 727 * Translate vector of values to GLfloat[4], normalized to [-1, 1]. 741 * Translate vector of values to GLfloat[3], normalized to [-1, 1].
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