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  /external/aac/libFDK/include/x86/
abs_x86.h 32 payment of copyright license fees provided that you satisfy the following conditions:
  /external/aac/libFDK/src/arm/
autocorr2nd.cpp 32 payment of copyright license fees provided that you satisfy the following conditions:
  /external/aac/libSBRdec/src/
env_dec.h 32 payment of copyright license fees provided that you satisfy the following conditions:
huff_dec.h 32 payment of copyright license fees provided that you satisfy the following conditions:
psbitdec.h 32 payment of copyright license fees provided that you satisfy the following conditions:
sbr_deb.cpp 32 payment of copyright license fees provided that you satisfy the following conditions:
sbr_deb.h 32 payment of copyright license fees provided that you satisfy the following conditions:
sbrdec_freq_sca.h 32 payment of copyright license fees provided that you satisfy the following conditions:
  /external/aac/libSYS/include/
audio.h 32 payment of copyright license fees provided that you satisfy the following conditions:
  /external/aac/libSYS/src/linux/
FDK_stackload_linux.cpp 32 payment of copyright license fees provided that you satisfy the following conditions:
audio_linux.cpp 32 payment of copyright license fees provided that you satisfy the following conditions:
coresup_linux.cpp 32 payment of copyright license fees provided that you satisfy the following conditions:
uart_linux.cpp 32 payment of copyright license fees provided that you satisfy the following conditions:
  /external/chromium-trace/catapult/third_party/WebOb/webob/
util.py 86 402: 'Payment Required',
  /frameworks/base/docs/html/distribute/analyze/
improve-roi.jd 19 download your app using different ad networks, formats, and payment methods.
  /frameworks/base/docs/html/distribute/monetize/
ads.jd 30 <li>Fast, reliable payment in local currencies
  /frameworks/base/docs/html/
support.jd 87 <h5>Payment and Merchant Issues</h5>
  /frameworks/base/docs/html/training/in-app-billing/
test-iab-app.jd 31 Test your In-app Billing application with static responses by using Google Play?s reserved product IDs.By using reserved product IDs instead of actual product IDs, you can test the purchase flow without specifying an actual payment method or transferring money. To learn more about the reserved product IDs, see <a href="{@docRoot}google/play/billing/billing_testing.html">Testing In-app Billing</a>.
  /frameworks/support/samples/SupportLeanbackShowcase/app/src/main/java/android/support/v17/leanback/supportleanbackshowcase/app/wizard/
WizardNewPaymentStepFragment.java 30 * A fragment for allowing users to enter a new payment information.
  /system/bt/stack/smp/
aes.h 8 is allowed without the payment of fees or royalties provided that:
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/security/
FingerprintBoundKeysTest.java 128 // Generate a key to decrypt payment credentials, tokens, etc.
  /external/aac/libAACdec/src/
aac_ram.cpp 32 payment of copyright license fees provided that you satisfy the following conditions:
aac_ram.h 32 payment of copyright license fees provided that you satisfy the following conditions:
aac_rom.h 32 payment of copyright license fees provided that you satisfy the following conditions:
aacdec_drc.h 32 payment of copyright license fees provided that you satisfy the following conditions:

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