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full:performance
(Results
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/packages/experimental/RpcPerformance/
AndroidManifest.xml
13
<application android:label="RPC
Performance
">
16
android:label="RPC
Performance
"
/prebuilts/go/darwin-x86/src/strings/
compare.go
15
// because we do not want to provide any
performance
justification for
18
// If
performance
is important, the compiler should be changed to recognize
/prebuilts/go/linux-x86/src/strings/
compare.go
15
// because we do not want to provide any
performance
justification for
18
// If
performance
is important, the compiler should be changed to recognize
/external/chromium-trace/catapult/docs/
directory-structure.md
5
Catapult is intended to be a set of
performance
tools, mostly based on tracing,
7
performance
. It has a lot of supporting libraries and tooling to make this
9
find the
performance
tooling developers want, and hard to accidentally depend
14
* Is it a **
performance
product**? Meant be used by external developers for
15
performance
analysis? Some examples include telemetry, perf dashboard. If
/external/chromium-trace/catapult/telemetry/telemetry/internal/browser/
network_quiescence.js
19
// Some benchmarks patch window.
performance
to make it deterministic.
20
// Save the original
performance
object before it is patched.
21
var real_performance = window.
performance
;
85
// The times for
performance
.now() and in the PerformanceResourceTiming
86
// objects are all in milliseconds since
performance
.timing.navigationStart,
/external/chromium-trace/catapult/third_party/polymer/components/web-animations-js/src/
tick.js
53
// Android 4.3 browser has window.
performance
, but not window.
performance
.now
54
this.currentTime = window.
performance
&&
performance
.now ?
performance
.now() : 0;
/external/mesa3d/docs/
README.MITS
33
performance
of OpenGL applications on SMP machines.
54
5. Are there any parameters that I can tune to try to improve
performance
.
63
performance
with the MITS?
70
On some benchmarks
performance
gains of up to 30% have been
78
Threading of additional areas of Mesa to improve
performance
perf.html
5
<title>
Performance
Tips</title>
10
<h1>
Performance
Tips</h1>
13
Performance
tips for software rendering:
26
<li> Use the MESA_BACK_BUFFER variable to find best
performance
in double
57
X server in 32-bit per pixel mode for better
performance
. That is,
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/internal/performance/results/model/
ComponentResultsElement.java
11
package org.eclipse.test.internal.
performance
.results.model;
21
import org.eclipse.test.internal.
performance
.results.db.AbstractResults;
22
import org.eclipse.test.internal.
performance
.results.db.ComponentResults;
23
import org.eclipse.test.internal.
performance
.results.db.PerformanceResults;
24
import org.eclipse.test.internal.
performance
.results.db.ScenarioResults;
25
import org.eclipse.test.internal.
performance
.results.utils.IPerformancesConstants;
26
import org.eclipse.test.internal.
performance
.results.utils.Util;
81
* @see org.eclipse.test.internal.
performance
.results.model.ResultsElement#createChild(org.eclipse.test.internal.
performance
.results.db.AbstractResults)
194
* @see org.eclipse.test.internal.
performance
.results.model.ResultsElement#initStatus(
[
all
...]
/external/deqp/doc/testspecs/GLES3/
performance.buffer.data_upload.txt
19
Buffer upload
performance
tests
22
+ dEQP-GLES3.
performance
.buffer.data_upload.*
25
+ Memcpy
performance
tests for reference values
26
+
Performance
of glBufferData and glBufferSubData
40
+ Buffer mapping
performance
61
+ Buffer upload
performance
after a draw call using the target buffer
64
+ Uploaded buffer rendering
performance
tests
69
+ Sustained upload
performance
tests
73
Upload
performance
tests approximate upload speed by testing time usage of different
101
reference value. "small_buffers" test case tests memcpy
performance
with transfer siz
[
all
...]
/external/fio/tools/plot/
fio2gnuplot.1
25
raw : Plot the exact reported
performance
. This plotting could be difficult to read
52
the
performance
.
62
A bar graph to show the average
performance
of each file.
63
A green line is added to show the global average
performance
.
69
A green line is added to show the global average of minimal
performance
.
75
A bar graph to show the maximum
performance
of each file.
76
A green line is added to show the global average of maximal
performance
.
fio2gnuplot.manpage
14
- raw : Plot the exact reported
performance
. This plotting could be difficult to read
31
the
performance
.
37
A bar graph to show the average
performance
of each file.
38
A green line is added to show the global average
performance
.
43
A green line is added to show the global average of minimal
performance
.
48
A bar graph to show the maximum
performance
of each file.
49
A green line is added to show the global average of maximal
performance
.
/external/autotest/client/site_tests/graphics_GLBench/
control.hwqual
7
PURPOSE = 'Benchmark the graphics library
performance
.'
25
TEST_CATEGORY = '
Performance
'
33
On hwqual we do not upload
performance
numbers to the chrome dashboard. We run
/external/chromium-trace/catapult/tracing/tracing/base/
timing.html
45
window.
performance
.mark(markBeginName);
48
window.
performance
.mark(markEndName);
49
window.
performance
.measure(userTimingMarkName,
/external/deqp/modules/gles2/performance/
es2pBlendTests.hpp
23
* \brief Blend
performance
tests.
33
namespace
Performance
49
} //
Performance
es2pDrawCallBatchingTests.hpp
23
* \brief Draw call batching
performance
tests
33
namespace
Performance
49
} //
Performance
es2pPerformanceTests.hpp
23
* \brief
Performance
tests.
33
namespace
Performance
49
} //
Performance
es2pRedundantStateChangeTests.hpp
23
* \brief Redundant state change
performance
tests.
33
namespace
Performance
49
} //
Performance
es2pShaderCompilerTests.hpp
23
* \brief Shader compiler-related
performance
tests.
33
namespace
Performance
49
} //
Performance
es2pShaderControlStatementTests.hpp
23
* \brief Shader control statement
performance
tests.
33
namespace
Performance
49
} //
Performance
es2pShaderOperatorTests.hpp
23
* \brief Shader operator
performance
tests.
33
namespace
Performance
49
} //
Performance
es2pShaderOptimizationTests.hpp
23
* \brief Optimized vs unoptimized shader
performance
tests.
33
namespace
Performance
49
} //
Performance
es2pStateChangeCallTests.hpp
23
* \brief State change call
performance
tests.
33
namespace
Performance
49
} //
Performance
es2pStateChangeTests.hpp
23
* \brief State change
performance
tests.
33
namespace
Performance
49
} //
Performance
es2pTextureCases.hpp
23
* \brief Texture format
performance
tests.
36
namespace
Performance
69
} //
Performance
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