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  /frameworks/base/docs/html/guide/topics/graphics/
overview.jd 58 the drawing done by the Canvas APIs to further increase their performance.</dd>
64 you desire platform independence and don't demand high performance. There is a performance hit in
67 performance using the framework APIs. For example, the Google Body app is developed entirely
  /frameworks/base/docs/html-intl/intl/ja/guide/components/
index.jd 25 <a href="http://android-developers.blogspot.com/2010/07/multithreading-for-performance.html">
  /frameworks/base/docs/html-intl/intl/ko/guide/components/
index.jd 25 <a href="http://android-developers.blogspot.com/2010/07/multithreading-for-performance.html">
  /frameworks/base/docs/html-intl/intl/ru/guide/components/
index.jd 25 <a href="http://android-developers.blogspot.com/2010/07/multithreading-for-performance.html">
  /frameworks/base/docs/html-intl/intl/zh-cn/guide/components/
index.jd 25 <a href="http://android-developers.blogspot.com/2010/07/multithreading-for-performance.html">
  /frameworks/base/docs/html-intl/intl/zh-tw/guide/components/
index.jd 25 <a href="http://android-developers.blogspot.com/2010/07/multithreading-for-performance.html">
  /frameworks/base/media/mca/filterpacks/java/android/filterpacks/performance/
Throughput.java 18 package android.filterpacks.performance;
  /frameworks/base/packages/DefaultContainerService/
AndroidManifest.xml 8 <!-- Used to improve MeasureUtils performance on emulated storage, and to
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/
imgprocutil.h 29 // Note that for performance reasons, this function does *not* check if min < max!
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
Throughput.java 18 package androidx.media.filterpacks.performance;
  /frameworks/base/tests/VectorDrawableTest/
AndroidManifest.xml 27 android:label="Vector Performance" >
36 android:label="Bitmap Performance of clones" >
92 android:label="Vector Performance of clones" >
101 android:label="Animated Vector Performance of clones" >
  /frameworks/base/tests/WindowAnimationJank/src/android/windowanimationjank/
FullscreenRotationTest.java 25 * orientation from left to right and track ElementLayoutActivity rendering performance
  /frameworks/opt/vcard/java/com/android/vcard/
VCardEntryHandler.java 52 * Able to be use this method for showing performance log, etc.
  /frameworks/rs/cpp/
RenderScript.h 19 * RenderScript is a high-performance runtime that provides
  /hardware/broadcom/wlan/bcmdhd/dhdutil/
Android.mk 16 # CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
dhdu_cmd.h 16 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
dhdu_nl80211.h 17 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
  /hardware/broadcom/wlan/bcmdhd/dhdutil/include/
epivers.h 14 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
sdiovar.h 17 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
  /hardware/broadcom/wlan/bcmdhd/dhdutil/include/proto/
802.11_bta.h 16 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
802.3.h 14 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
  /hardware/libhardware/include/hardware/
vr.h 33 * of special display and performance requirements, including:
49 * - Consistent performance of the GPU and CPU - When given a mixed GPU/CPU
72 * performance (see previous bullet point).
75 * hint to enable VR-specific performance tuning needed for any of the above
  /libcore/benchmarks/src/benchmarks/
VirtualVersusInterfaceBenchmark.java 23 * Is there a performance reason to "Prefer virtual over interface", as the
  /ndk/docs/Additional_library_docs/renderscript/
index.html 26 <div class="textblock"><p>RenderScript is a high-performance runtime that provides compute operations at the native level. RenderScript code is compiled on devices at runtime to allow platform-independence as well. This reference documentation describes the RenderScript runtime APIs, which you can utilize to write RenderScript code in C99. The RenderScript compute header files are automatically included for you. </p>
  /packages/apps/Camera2/tests_camera/src/com/android/camera/
CameraLaunchPerformance.java 24 * Instrumentation class for Camera launch performance testing.

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