Searched
full:platforms (Results
326 -
350 of
4043) sorted by null
<<11121314151617181920>>
/external/opencv3/modules/ts/src/ |
ocl_test.cpp | 108 std::vector<PlatformInfo> platforms; local 109 cv::ocl::getPlatfomsInfo(platforms); 110 if (platforms.size() > 0) 112 DUMP_MESSAGE_STDOUT("OpenCL Platforms: "); 113 for (size_t i = 0; i < platforms.size(); i++) 115 const PlatformInfo* platform = &platforms[i];
|
/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/build/make/ |
gen_msvs_sln.sh | 133 # Solution Configuration Platforms 141 Release|Mixed Platforms 142 Debug|Mixed Platforms" 152 # Project Configuration Platforms 163 echo "${indent}${proj_guid}.${c}|Mixed Platforms.ActiveCfg = ${config}" 164 echo "${indent}${proj_guid}.${c}|Mixed Platforms.Build.0 = ${config}"
|
/docs/source.android.com/src/devices/graphics/ |
test-groups.jd | 36 <p>On certain platforms, such as Android and most Linux variants, the following 39 platforms, tests that are designed to cause out-of-memory errors are disabled
|
/external/bison/lib/ |
fpucw.h | 26 On some platforms, such as Linux or Solaris, the default precision setting 31 On some platforms, such as NetBSD, the default precision is set to
|
pipe2.c | 87 On native Windows platforms, O_NONBLOCK is defined by gnulib. Use the 115 On Unix platforms, O_NONBLOCK is defined by the system. Use fcntl(). */
|
/external/bison/m4/ |
inttypes.m4 | 94 # The condition should work on all C99 platforms; the approximations should be 95 # good enough to work on all practical pre-C99 platforms.
|
/external/bzip2/ |
README.COMPILATION.PROBLEMS | 16 platforms. Using the supplied Makefile, I've built and tested it 27 of platforms without difficulty, and I hope this version will continue
|
/external/caliper/caliper/src/main/java/com/google/caliper/platform/ |
Platform.java | 117 // Currently both supported platforms use java.home property to refer to the 'home' directory 135 * The type of platforms supported.
|
/external/compiler-rt/make/ |
lib_platforms.mk | 11 # Load Platforms 78 $(info MAKE: Loading platforms: $(PlatformFiles))
|
/external/curl/docs/examples/ |
multi-double.c | 111 /* Portable sleep for platforms other than Windows. */ 117 /* Note that on some platforms 'timeout' may be modified by select().
|
/external/curl/src/ |
tool_convert.c | 47 * from the host encoding to ASCII on non-ASCII platforms. 77 * for performing ASCII conversions on non-ASCII platforms.
|
/external/deqp/framework/delibs/cmake/ |
toolchain-android-r6.cmake | 34 set(ANDROID_SYSROOT "${ANDROID_NDK_PATH}/platforms/${ANDROID_NDK_TARGET}/arch-x86") 46 set(ANDROID_SYSROOT "${ANDROID_NDK_PATH}/platforms/${ANDROID_NDK_TARGET}/arch-arm")
|
/external/google-breakpad/src/testing/gtest/msvc/ |
gtest_prod_test-md.vcproj | 8 <Platforms>
11 </Platforms>
|
gtest_prod_test.vcproj | 8 <Platforms>
11 </Platforms>
|
gtest_unittest-md.vcproj | 8 <Platforms>
11 </Platforms>
|
gtest_unittest.vcproj | 8 <Platforms>
11 </Platforms>
|
/external/google-breakpad/src/testing/msvc/2005/ |
gmock_test.vcproj | 10 <Platforms>
14 </Platforms>
|
/external/icu/icu4j/perf-tests/data/conversion/ |
english.txt | 10 These encoding systems also conflict with one another. That is, two encodings can use the same number for two different characters, or use different numbers for the same character. Any given computer (especially servers) needs to support many different encodings; yet whenever data is passed between different encodings or platforms, that data always runs the risk of corruption. 15 Incorporating Unicode into client-server or multi-tiered applications and websites offers significant cost savings over the use of legacy character sets. Unicode enables a single software product or a single website to be targeted across multiple platforms, languages and countries without re-engineering. It allows data to be transported through many different systems without corruption.
|
/external/libchrome/base/files/ |
file_path_watcher.h | 35 // Used internally to encapsulate different members on different platforms. 99 // Recursive watch is not supported on all platforms and file systems.
|
/external/libchrome/sandbox/win/tests/integration_tests/ |
sbox_integration_tests.vcproj | 10 <Platforms> 14 </Platforms>
|
/external/libchrome/sandbox/win/tests/unit_tests/ |
sbox_unittests.vcproj | 10 <Platforms> 14 </Platforms>
|
/external/libchrome/sandbox/win/wow_helper/ |
wow_helper.vcproj | 10 <Platforms> 14 </Platforms>
|
/external/libgdx/extensions/gdx-controllers/gdx-controllers-desktop/jni/ois-v1-4svn/Win32/SDL/SdlDemo/ |
SdlDemo.vcproj | 10 <Platforms> 14 </Platforms>
|
/external/mdnsresponder/mDNSShared/ |
mDNSResponder.8 | 96 DNS Service Discovery APIs on Mac OS X and other platforms, see 115 daemons for other platforms, including Mac OS 9, Microsoft Windows,
|
/external/mesa3d/src/gallium/ |
README.portability | 7 platforms. However, the pipe drivers are meant to run in a wide number of 8 platforms. Hence the pipe drivers, the auxiliary modules, and all public
|
Completed in 569 milliseconds
<<11121314151617181920>>