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full:rasterization
(Results
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217
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/frameworks/base/media/mca/filterfw/native/core/
shader_program.h
127
//
rasterization
. Note, that these functions will ONLY take effect if
/external/deqp/modules/glshared/
glsRasterizationTestUtil.cpp
21
* \brief
rasterization
test utils.
674
log << tcu::TestLog::Message << "Verifying
rasterization
result. Native format is RGB" << args.redBits << args.greenBits << args.blueBits << tcu::TestLog::EndMessage;
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/external/deqp/android/cts/master/src/
gles2-failures.txt
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineMultisampleTests.cpp
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/external/deqp/framework/referencerenderer/
rrRasterizer.cpp
459
* \brief Initialize triangle
rasterization
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/external/deqp/doc/testspecs/VK/
apitests.adoc
674
Draw command tests verify that all draw parameters are respected (including vertex input state) and various draw call sizes work correctly. The tests won't however validate that all side effects of shader invocations happen as intended (covered by feature-specific tests) nor that primitive
rasterization
is fully correct (will be covered by separate targeted tests).
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/external/mesa3d/docs/
MESA_texture_array.spec
159
Additions to Chapter 3 of the OpenGL 2.0 Specification (
Rasterization
)
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versions.html
164
<li>point, line, and bitmap
rasterization
suffered from roundoff errors
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/external/mesa3d/src/gallium/state_trackers/glx/xlib/
xm_api.c
88
* This speeds up even llvmpipe's threaded
rasterization
as the
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/external/mesa3d/src/mesa/drivers/dri/common/xmlpool/
options.h
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/external/mesa3d/src/mesa/drivers/dri/i965/
brw_defines.h
227
* in Intel documentation (page 212, "Point
Rasterization
Rule",
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/external/mesa3d/src/mesa/swrast/
s_triangle.c
27
* When the device driver doesn't implement triangle
rasterization
it
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s_span.c
29
* \brief Span processing functions used by all
rasterization
functions.
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/external/skia/src/gpu/
GrClipMaskManager.cpp
635
// we populate with a
rasterization
of the clip.
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/external/deqp/android/cts/mnc/
gles3-565-no-depth-no-stencil.txt
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/external/mesa3d/src/gallium/drivers/r300/
r300_reg.h
669
/* Specifies the graphics pipeline configuration for
rasterization
. */
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/external/mesa3d/src/mesa/program/
ir_to_mesa.cpp
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/external/skia/src/ports/
SkFontHost_mac.cpp
823
// FIXME: lcd smoothed un-hinted
rasterization
unsupported.
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/external/mesa3d/src/gallium/state_trackers/vega/
renderer.c
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/external/mesa3d/src/mesa/main/
ffvertex_prog.c
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context.c
48
* point/line/triangle setup,
rasterization
, vertex array caching,
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/external/skia/tests/
ClipStackTest.cpp
801
// AA is always disabled since the clip stack reducer can cause changes in aa
rasterization
of the
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/frameworks/base/libs/hwui/
BakedOpDispatcher.cpp
285
// When a partial matrix is used to transform glyphs during
rasterization
,
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OpenGLRenderer.cpp
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
StateTransformFactory.java
85
//
rasterization
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