/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/ |
World.java | 351 public void rayCast (final RayCastCallback callback, Vector2 point1, Vector2 point2) { 352 rayCast(callback, point1.x, point1.y, point2.x, point2.y); 355 public void rayCast (final RayCastCallback callback, float point1X, float point1Y, float point2X, float point2Y) { 357 world.raycast(new org.jbox2d.callbacks.RayCastCallback() {
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/ |
btCollisionWorld.h | 203 ///RayResultCallback is used to report new raycast results 339 ///RayResultCallback is used to report new raycast results 443 /// rayTest performs a raycast on all objects in the btCollisionWorld, and calls the resultCallback 460 /// rayTestSingle performs a raycast call and calls the resultCallback. It is used internally by rayTest.
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btConvexConcaveCollisionAlgorithm.cpp | 229 //quick approximation using raycast, todo: hook up to the continuous collision detection (one of the btConvexCast)
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btCollisionWorld.cpp | 894 //only perform raycast if filterMask matches [all...] |
/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/ |
VrPipline1.java | 92 public void raycast(VrState state) { method in class:VrPipline1
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/ |
b2DynamicTree.h | 102 void RayCast(T* callback, const b2RayCastInput& input) const; 204 inline void b2DynamicTree::RayCast(T* callback, const b2RayCastInput& input) const
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b2Collision.cpp | 133 bool b2AABB::RayCast(b2RayCastOutput* output, const b2RayCastInput& input) const
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b2Collision.h | 212 bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input) const;
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/broadphase/ |
DefaultBroadPhaseBuffer.java | 198 public final void raycast(final TreeRayCastCallback callback, final RayCastInput input) { method in class:DefaultBroadPhaseBuffer 199 m_tree.raycast(callback, input);
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/shapes/ |
ChainShape.java | 115 public boolean raycast(RayCastOutput output, RayCastInput input, Transform xf, int childIndex) { method in class:ChainShape 132 return edgeShape.raycast(output, input, xf, 0);
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Shape.java | 99 public abstract boolean raycast(RayCastOutput output, RayCastInput input, Transform transform, method in class:Shape
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CircleShape.java | 134 public final boolean raycast(RayCastOutput output, RayCastInput input, Transform transform, method in class:CircleShape
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EdgeShape.java | 130 public boolean raycast(RayCastOutput output, RayCastInput input, Transform xf, int childIndex) { method in class:EdgeShape
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/ |
Fixture.java | 242 public boolean raycast(RayCastOutput output, RayCastInput input, int childIndex) { method in class:Fixture 243 return m_shape.raycast(output, input, m_body.m_xf, childIndex);
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World.java | 824 public void raycast(RayCastCallback callback, Vec2 point1, Vec2 point2) { method in class:World 830 m_contactManager.m_broadPhase.raycast(wrcwrapper, input); 843 public void raycast(RayCastCallback callback, ParticleRaycastCallback particleCallback, method in class:World 850 m_contactManager.m_broadPhase.raycast(wrcwrapper, input); 851 m_particleSystem.raycast(particleCallback, point1, point2); 862 public void raycast(ParticleRaycastCallback particleCallback, Vec2 point1, Vec2 point2) { method in class:World 863 m_particleSystem.raycast(particleCallback, point1, point2); [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/ |
b2WorldCallbacks.h | 134 /// See b2World::RayCast
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b2World.cpp | 1003 bool hit = fixture->RayCast(&output, input, index); 1019 void b2World::RayCast(b2RayCastCallback* callback, const b2Vec2& point1, const b2Vec2& point2) const 1028 m_contactManager.m_broadPhase.RayCast(&wrapper, input);
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b2World.h | 122 void RayCast(b2RayCastCallback* callback, const b2Vec2& point1, const b2Vec2& point2) const;
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/ |
ChainShape.java | 176 // bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input,
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Fixture.java | 226 // bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input) const;
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World.java | [all...] |
/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/ |
btRaycastCallback.cpp | 71 // Add an epsilon as a tolerance for the raycast,
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Vehicle/ |
btRaycastVehicle.cpp | 167 btScalar btRaycastVehicle::rayCast(btWheelInfo& wheel) 301 rayCast( m_wheelInfo[i]);
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/ |
btSoftRigidDynamicsWorld.cpp | 234 //only perform raycast if filterMask matches
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/external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/ |
btRaycastVehicle.java | 167 public float rayCast(btWheelInfo wheel) {
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