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  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/
World.java 351 public void rayCast (final RayCastCallback callback, Vector2 point1, Vector2 point2) {
352 rayCast(callback, point1.x, point1.y, point2.x, point2.y);
355 public void rayCast (final RayCastCallback callback, float point1X, float point1Y, float point2X, float point2Y) {
357 world.raycast(new org.jbox2d.callbacks.RayCastCallback() {
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/CollisionDispatch/
btCollisionWorld.h 203 ///RayResultCallback is used to report new raycast results
339 ///RayResultCallback is used to report new raycast results
443 /// rayTest performs a raycast on all objects in the btCollisionWorld, and calls the resultCallback
460 /// rayTestSingle performs a raycast call and calls the resultCallback. It is used internally by rayTest.
btConvexConcaveCollisionAlgorithm.cpp 229 //quick approximation using raycast, todo: hook up to the continuous collision detection (one of the btConvexCast)
btCollisionWorld.cpp 894 //only perform raycast if filterMask matches
    [all...]
  /frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/
VrPipline1.java 92 public void raycast(VrState state) { method in class:VrPipline1
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/
b2DynamicTree.h 102 void RayCast(T* callback, const b2RayCastInput& input) const;
204 inline void b2DynamicTree::RayCast(T* callback, const b2RayCastInput& input) const
b2Collision.cpp 133 bool b2AABB::RayCast(b2RayCastOutput* output, const b2RayCastInput& input) const
b2Collision.h 212 bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input) const;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/broadphase/
DefaultBroadPhaseBuffer.java 198 public final void raycast(final TreeRayCastCallback callback, final RayCastInput input) { method in class:DefaultBroadPhaseBuffer
199 m_tree.raycast(callback, input);
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/shapes/
ChainShape.java 115 public boolean raycast(RayCastOutput output, RayCastInput input, Transform xf, int childIndex) { method in class:ChainShape
132 return edgeShape.raycast(output, input, xf, 0);
Shape.java 99 public abstract boolean raycast(RayCastOutput output, RayCastInput input, Transform transform, method in class:Shape
CircleShape.java 134 public final boolean raycast(RayCastOutput output, RayCastInput input, Transform transform, method in class:CircleShape
EdgeShape.java 130 public boolean raycast(RayCastOutput output, RayCastInput input, Transform xf, int childIndex) { method in class:EdgeShape
  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/dynamics/
Fixture.java 242 public boolean raycast(RayCastOutput output, RayCastInput input, int childIndex) { method in class:Fixture
243 return m_shape.raycast(output, input, m_body.m_xf, childIndex);
World.java 824 public void raycast(RayCastCallback callback, Vec2 point1, Vec2 point2) { method in class:World
830 m_contactManager.m_broadPhase.raycast(wrcwrapper, input);
843 public void raycast(RayCastCallback callback, ParticleRaycastCallback particleCallback, method in class:World
850 m_contactManager.m_broadPhase.raycast(wrcwrapper, input);
851 m_particleSystem.raycast(particleCallback, point1, point2);
862 public void raycast(ParticleRaycastCallback particleCallback, Vec2 point1, Vec2 point2) { method in class:World
863 m_particleSystem.raycast(particleCallback, point1, point2);
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Dynamics/
b2WorldCallbacks.h 134 /// See b2World::RayCast
b2World.cpp 1003 bool hit = fixture->RayCast(&output, input, index);
1019 void b2World::RayCast(b2RayCastCallback* callback, const b2Vec2& point1, const b2Vec2& point2) const
1028 m_contactManager.m_broadPhase.RayCast(&wrapper, input);
b2World.h 122 void RayCast(b2RayCastCallback* callback, const b2Vec2& point1, const b2Vec2& point2) const;
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/
ChainShape.java 176 // bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input,
Fixture.java 226 // bool RayCast(b2RayCastOutput* output, const b2RayCastInput& input) const;
World.java     [all...]
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/NarrowPhaseCollision/
btRaycastCallback.cpp 71 // Add an epsilon as a tolerance for the raycast,
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/Vehicle/
btRaycastVehicle.cpp 167 btScalar btRaycastVehicle::rayCast(btWheelInfo& wheel)
301 rayCast( m_wheelInfo[i]);
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/
btSoftRigidDynamicsWorld.cpp 234 //only perform raycast if filterMask matches
  /external/libgdx/extensions/gdx-bullet/jni/swig-src/dynamics/com/badlogic/gdx/physics/bullet/dynamics/
btRaycastVehicle.java 167 public float rayCast(btWheelInfo wheel) {

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