/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletSoftBody/ |
btSoftBodyConcaveCollisionAlgorithm.cpp | 252 //quick approximation using raycast, todo: hook up to the continuous collision detection (one of the btConvexCast)
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/Box2D/Collision/Shapes/ |
b2PolygonShape.cpp | 267 bool b2PolygonShape::RayCast(b2RayCastOutput* output, const b2RayCastInput& input,
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/external/libgdx/extensions/gdx-box2d/gdx-box2d/jni/ |
com.badlogic.gdx.physics.box2d.World.cpp | 726 world->RayCast( &callback, b2Vec2(aX,aY), b2Vec2(bX,bY) );
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/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/ |
VrView.java | 414 mPipline.raycast(state);
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/broadphase/ |
DynamicTreeFlatNodes.java | 204 public void raycast(TreeRayCastCallback callback, RayCastInput input) { method in class:DynamicTreeFlatNodes
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DynamicTree.java | 197 public void raycast(TreeRayCastCallback callback, RayCastInput input) { method in class:DynamicTree
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/collision/shapes/ |
PolygonShape.java | 432 public final boolean raycast(RayCastOutput output, RayCastInput input, Transform xf, method in class:PolygonShape
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletCollision/BroadphaseCollision/ |
btAxisSweep3.h | 65 btBroadphaseProxy* m_dbvtProxy;//for faster raycast
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/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/org/jbox2d/particle/ |
ParticleSystem.java | [all...] |