/frameworks/base/libs/hwui/ |
DisplayListOp.h | 26 #include "RenderNode.h" 384 // Convex path, points at data in RenderNode, valid for the duration of the frame only [all...] |
PropertyValuesAnimatorSet.cpp | 18 #include "RenderNode.h" 54 float PropertyValuesAnimatorSet::getValue(RenderNode* target) const { 58 void PropertyValuesAnimatorSet::setValue(RenderNode* target, float value) { 118 return RenderNode::DISPLAY_LIST;
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Layer.h | 49 class RenderNode; 113 void updateDeferred(RenderNode* renderNode, int left, int top, int right, int bottom); 338 sp<RenderNode> renderNode;
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DisplayListCanvas.cpp | 23 #include "RenderNode.h" 213 void DisplayListCanvas::drawRenderNode(RenderNode* renderNode) { 214 LOG_ALWAYS_FATAL_IF(!renderNode, "missing rendernode"); 216 renderNode, 569 if (op->renderNode->stagingProperties().isProjectionReceiver()) {
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Caches.h | 60 class RenderNode;
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/frameworks/base/core/java/android/view/ |
RenderNodeAnimatorSetHelper.java | 31 public static RenderNode getTarget(DisplayListCanvas recordingCanvas) {
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GhostView.java | 51 RenderNode renderNode = mView.updateDisplayListIfDirty(); 52 if (renderNode.isValid()) { 53 dlCanvas.insertReorderBarrier(); // enable shadow for this rendernode 54 dlCanvas.drawRenderNode(renderNode);
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ViewPropertyAnimator.java | [all...] |
ThreadedRenderer.java | 342 private RenderNode mRootNode; 360 mRootNode = RenderNode.adopt(rootNodePtr); 678 * Adds a rendernode to the renderer which can be drawn and changed asynchronously to the 679 * rendernode of the UI thread. 684 public void addRenderNode(RenderNode node, boolean placeFront) { 692 public void removeRenderNode(RenderNode node) { 701 public void drawRenderNode(RenderNode node) { 810 void buildLayer(RenderNode node) { 856 * that the contents of the RenderNode tree are no longer safe to play back. 872 void registerAnimatingRenderNode(RenderNode animator) [all...] |
ViewPropertyAnimatorRT.java | 99 // If RenderNode.animatorProperties() can be toggled to point at staging
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/frameworks/base/libs/hwui/tests/common/scenes/ |
TestSceneBase.h | 21 #include "RenderNode.h"
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ShapeAnimation.cpp | 32 sp<RenderNode> card; 103 card->setPropertyFieldsDirty(RenderNode::Y);
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GlyphStressAnimation.cpp | 35 sp<RenderNode> container;
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/frameworks/base/libs/hwui/utils/ |
TestWindowContext.cpp | 22 #include "RenderNode.h" 74 mRootNode.reset(new android::uirenderer::RenderNode()); 79 mRootNode->setPropertyFieldsDirty(android::uirenderer::RenderNode::GENERIC); 172 std::unique_ptr<android::uirenderer::RenderNode> mRootNode;
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
MultiProducerActivity.java | 29 import android.view.RenderNode; 162 RenderNode nodeFrame = null; 163 RenderNode nodeBack = null; 173 nodeBack = RenderNode.create("FakeBackdrop", null); 179 nodeFrame = RenderNode.create("FakeFrame", null); 188 // This call should be done while the rendernode's displaylist is produced.
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/frameworks/base/libs/hwui/tests/macrobench/ |
TestSceneRunner.cpp | 18 #include "RenderNode.h" 78 sp<RenderNode> rootNode = TestUtils::createNode(0, 0, width, height,
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/frameworks/base/libs/hwui/tests/common/ |
TestScene.h | 24 class RenderNode;
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/frameworks/base/libs/hwui/tests/microbench/ |
FrameBuilderBench.cpp | 41 static sp<RenderNode> createTestNode() { 94 static sp<RenderNode> getSyncedSceneNode(const char* sceneName) { 101 sp<RenderNode> rootNode = TestUtils::createNode(0, 0, gDisplay.w, gDisplay.h,
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/frameworks/base/libs/hwui/renderthread/ |
CanvasContext.cpp | 65 RenderNode* rootRenderNode, IContextFactory* contextFactory) 244 int64_t syncQueued, RenderNode* target) { 264 for (const sp<RenderNode>& node : mRenderNodes) { 456 for (const sp<RenderNode>& node : mRenderNodes) { 623 void CanvasContext::prepareAndDraw(RenderNode* node) { 649 void CanvasContext::markLayerInUse(RenderNode* node) { 667 void CanvasContext::buildLayer(RenderNode* node, TreeObserver* observer) { 691 node->setPropertyFieldsDirty(RenderNode::GENERIC); 694 static const std::vector< sp<RenderNode> > emptyNodeList; 720 for (const sp<RenderNode>& node : mRenderNodes) [all...] |
RenderProxy.cpp | 61 RenderNode* rootRenderNode, IContextFactory* contextFactory) { 66 RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) 300 CREATE_BRIDGE3(buildLayer, CanvasContext* context, RenderNode* node, TreeObserver* observer) { 305 void RenderProxy::buildLayer(RenderNode* node, TreeObserver* observer) { 525 CREATE_BRIDGE3(addRenderNode, CanvasContext* context, RenderNode* node, bool placeFront) { 530 void RenderProxy::addRenderNode(RenderNode* node, bool placeFront) { 538 CREATE_BRIDGE2(removeRenderNode, CanvasContext* context, RenderNode* node) { 543 void RenderProxy::removeRenderNode(RenderNode* node) { 550 CREATE_BRIDGE2(drawRenderNode, CanvasContext* context, RenderNode* node) { 555 void RenderProxy::drawRenderNode(RenderNode* node) [all...] |
/frameworks/base/core/java/com/android/internal/policy/ |
BackdropFrameRenderer.java | 25 import android.view.RenderNode; 46 private RenderNode mFrameAndBackdropNode; 47 private RenderNode mSystemBarBackgroundNode; 90 mFrameAndBackdropNode = RenderNode.create("FrameAndBackdropNode", null); 142 mSystemBarBackgroundNode = RenderNode.create("SystemBarBackgroundNode", null);
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/frameworks/base/core/jni/ |
android_view_DisplayListCanvas.cpp | 32 #include <RenderNode.h> 186 RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr); 187 canvas->drawRenderNode(renderNode);
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android_view_HardwareLayer.cpp | 38 #include <RenderNode.h>
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/frameworks/base/libs/hwui/renderstate/ |
OffscreenBufferPool.h | 56 // Set by RenderNode for HW layers, TODO for clipped saveLayers
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/frameworks/base/packages/Keyguard/src/com/android/keyguard/ |
KeyguardPINView.java | 23 import android.view.RenderNode;
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