/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
LwjglGL30.java | 248 public void glDeleteRenderbuffers (int n, IntBuffer renderbuffers) { 249 GL30.glDeleteRenderbuffers(renderbuffers); 273 public void glGenRenderbuffers (int n, IntBuffer renderbuffers) { 274 GL30.glGenRenderbuffers(renderbuffers);
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
Lwjgl3GL30.java | 250 public void glDeleteRenderbuffers (int n, IntBuffer renderbuffers) { 251 GL30.glDeleteRenderbuffers(renderbuffers); 275 public void glGenRenderbuffers (int n, IntBuffer renderbuffers) { 276 GL30.glGenRenderbuffers(renderbuffers);
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_blit.c | 221 * Use blitting to clear the renderbuffers named by 'flags'. 223 * since that might include software renderbuffers or renderbuffers 262 /* Loop over all renderbuffers */
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/external/mesa3d/src/mesa/swrast/ |
s_texrender.c | 144 * normal mechanism for deleting renderbuffers.
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/external/deqp/doc/testspecs/GLES2/ |
functional.fbo.completeness.txt | 45 some renderbuffers and/or textures and attach them to the FBO, and then call 96 renderbuffers with suitable formats to none, some or all of the framebuffer's
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/external/mesa3d/src/mapi/glapi/gen/ |
EXT_framebuffer_object.xml | 90 <param name="renderbuffers" type="const GLuint *" count="n"/> 96 <param name="renderbuffers" type="GLuint *" count="n" output="true"/>
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ARB_framebuffer_object.xml | 155 <param name="renderbuffers" type="const GLuint *" count="n"/> 160 <param name="renderbuffers" type="GLuint *" count="n" output="true"/>
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/frameworks/base/opengl/java/android/opengl/ |
GLErrorWrapper.java | [all...] |
GLES20.java | 595 // C function void glDeleteRenderbuffers ( GLsizei n, const GLuint *renderbuffers ) 599 int[] renderbuffers, 603 // C function void glDeleteRenderbuffers ( GLsizei n, const GLuint *renderbuffers ) 607 java.nio.IntBuffer renderbuffers [all...] |
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES20.spec | 32 void glDeleteRenderbuffers ( GLsizei n, const GLuint *renderbuffers ) 54 void glGenRenderbuffers ( GLsizei n, GLuint *renderbuffers )
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
gles.cpp | 1051 void glDeleteRenderbuffersOES(GLsizei n, const GLuint *renderbuffers) 1053 getDispatch()->glDeleteRenderbuffersOES(n, renderbuffers); 1056 void glGenRenderbuffersOES(GLsizei n, GLuint *renderbuffers) 1058 getDispatch()->glGenRenderbuffersOES(n, renderbuffers); [all...] |
/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
JglfwGL20.java | 380 public void glDeleteRenderbuffers (int n, IntBuffer renderbuffers) {
381 GL.glDeleteRenderbuffersEXT(n, renderbuffers, getPosition(renderbuffers));
428 public void glGenRenderbuffers (int n, IntBuffer renderbuffers) {
429 GL.glGenRenderbuffersEXT(n, renderbuffers, getPosition(renderbuffers));
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/external/skia/src/gpu/gl/debug/ |
GrGLCreateDebugInterface.cpp | 319 const GrGLuint *renderBuffers) { 325 if (renderBuffers[i] == 345 renderBuffers[i] == frameBuffer->getColor()->getID()) { 349 renderBuffers[i] == frameBuffer->getDepth()->getID()) { 353 renderBuffers[i] == frameBuffer->getStencil()->getID()) { 361 GrRenderBufferObj *buffer = GR_FIND(renderBuffers[i], [all...] |
/frameworks/base/core/jni/ |
android_opengl_GLES11Ext.cpp | 2279 GLuint *renderbuffers = (GLuint *) 0; local 2329 GLuint *renderbuffers = (GLuint *) 0; local 2365 GLuint *renderbuffers = (GLuint *) 0; local 2415 GLuint *renderbuffers = (GLuint *) 0; local [all...] |
android_opengl_GLES20.cpp | 1042 /* void glDeleteRenderbuffers ( GLsizei n, const GLuint *renderbuffers ) */ 1051 GLuint *renderbuffers = (GLuint *) 0; local 1101 GLuint *renderbuffers = (GLuint *) 0; local 1603 GLuint *renderbuffers = (GLuint *) 0; local 1653 GLuint *renderbuffers = (GLuint *) 0; local [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrGLContext.cpp | 246 void GLContext::genRenderbuffers (int numRenderbuffers, deUint32* renderbuffers) 248 m_wrapper->glGenRenderbuffers(numRenderbuffers, renderbuffers); 250 m_allocatedRbos.insert(renderbuffers, renderbuffers+numRenderbuffers); 253 void GLContext::deleteRenderbuffers (int numRenderbuffers, const deUint32* renderbuffers) 256 m_allocatedRbos.erase(renderbuffers[i]); 257 m_wrapper->glDeleteRenderbuffers(numRenderbuffers, renderbuffers);
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sglrGLContext.hpp | 73 virtual void genRenderbuffers (int numRenderbuffers, deUint32* renderbuffers); 74 virtual void deleteRenderbuffers (int numRenderbuffers, const deUint32* renderbuffers);
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/device/generic/goldfish/opengl/system/GLESv1_enc/ |
gl_entry.cpp | 227 void glDeleteRenderbuffersOES(GLsizei n, const GLuint* renderbuffers); 228 void glGenRenderbuffersOES(GLsizei n, GLuint* renderbuffers); 288 void glExtGetRenderbuffersQCOM(GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers); [all...] |
/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
AndroidGL20.java | 101 public native void glDeleteRenderbuffers (int n, IntBuffer renderbuffers);
153 public native void glGenRenderbuffers (int n, IntBuffer renderbuffers);
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
IOSGLES20.java | 102 public native void glDeleteRenderbuffers ( int n, IntBuffer renderbuffers ); 154 public native void glGenRenderbuffers ( int n, IntBuffer renderbuffers );
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
IOSGLES20.java | 102 public native void glDeleteRenderbuffers ( int n, IntBuffer renderbuffers );
154 public native void glGenRenderbuffers ( int n, IntBuffer renderbuffers );
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/external/skia/src/gpu/gl/ |
GrGLCaps.h | 61 * GL_IMG_multisampled_render_to_texture. This variation does not have MSAA renderbuffers. 215 * Does the preferred MSAA FBO extension have MSAA renderbuffers?
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/frameworks/base/opengl/java/com/google/android/gles_jni/ |
GLImpl.java | [all...] |
/cts/tests/openglperf2/jni/primitive/contextswitch/ |
ContextSwitchRenderer.cpp | 119 // FBOs are not shared across contexts, textures and renderbuffers are though.
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/external/deqp/doc/testspecs/GLES31/ |
functional.shaders.multisample_interpolation.txt | 31 textures and renderbuffers
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