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/external/libvorbis/doc/
oggstream.html
117
specifies
requirements
for constructing finished, physical Ogg
146
identify the exact CODEC type and media
requirements
of the logical
/external/llvm/lib/Target/SystemZ/MCTargetDesc/
SystemZMCTargetDesc.cpp
187
//
requirements
of Small, so Small seems like the best default there.
194
// Any executable smaller than 4GB meets the
requirements
of Small,
/external/lzma/Java/Tukaani/src/org/tukaani/xz/
LZMA2InputStream.java
65
* Gets approximate decompressor memory
requirements
as kibibytes for
72
* @return approximate memory
requirements
as kibibytes (KiB)
/external/mdnsresponder/
README.txt
12
The Zeroconf Working Group has identified three
requirements
for Zero
30
The mDNSResponder project allows us to meet
requirements
2 and 3.
/external/owasp/sanitizer/tools/findbugs/doc/manual/
index.html
10
</p></div></div><div><p class="pubdate">17:16:15 EST, 22 November, 2013</p></div></div><hr></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="introduction.html">1. Introduction</a></span></dt><dd><dl><dt><span class="sect1"><a href="introduction.html#d0e67">1.
Requirements
</a></span></dt></dl></dd><dt><span class="chapter"><a href="installing.html">2. Installing <span class="application">FindBugs</span>™</a></span></dt><dd><dl><dt><span class="sect1"><a href="installing.html#d0e98">1. Extracting the Distribution</a></span></dt></dl></dd><dt><span class="chapter"><a href="building.html">3. Building <span class="application">FindBugs</span>™ from Source</a></span></dt><dd><dl><dt><span class="sect1"><a href="building.html#d0e173">1. Prerequisites</a></span></dt><dt><span class="sect1"><a href="building.html#d0e262">2. Extracting the Source Distribution</a></span></dt><dt><span class="sect1"><a href="building.html#d0e275">3. Modifying <code class="filename">local.properties</code></a></span></dt><dt><span class="sect1"><a href="building.html#d0e333">4. Running <span class="application">Ant</span></a></span></dt><dt><span class="sect1"><a href="building.html#d0e427">5. Running <span class="application">FindBugs</span>™ from a source directory</a></span></dt></dl></dd><dt><span class="chapter"><a href="running.html">4. Running <span class="application">FindBugs</span>™</a></span></dt><dd><dl><dt><span class="sect1"><a href="running.html#d0e465">1. Quick Start</a></span></dt><dt><span class="sect1"><a href="running.html#d0e503">2. Executing <span class="application">FindBugs</span></a></span></dt><dt><span class="sect1"><a href="running.html#commandLineOptions">3. Command-line Options</a></span></dt></dl></dd><dt><span class="chapter"><a href="gui.html">5. Using the <span class="application">FindBugs</span> GUI</a></span></dt><dd><dl><dt><span class="sect1"><a href="gui.html#d0e1092">1. Creating a Project</a></span></dt><dt><span class="sect1"><a href="gui.html#d0e1134">2. Running the Analysis</a></span></dt><dt><span class="sect1"><a href="gui.html#d0e1139">3. Browsing Results</a></span></dt><dt><span class="sect1"><a href="gui.html#d0e1154">4. Saving and Opening</a></span></dt></dl></dd><dt><span class="chapter"><a href="anttask.html">6. Using the <span class="application">FindBugs</span>™ <span class="application">Ant</span> task</a></span></dt><dd><dl><dt><span class="sect1"><a href="anttask.html#d0e1205">1. Installing the <span class="application">Ant</span> task</a></span></dt><dt><span class="sect1"><a href="anttask.html#d0e1243">2. Modifying build.xml</a></span></dt><dt><span class="sect1"><a href="anttask.html#d0e1314">3. Executing the task</a></span></dt><dt><span class="sect1"><a href="anttask.html#d0e1339">4. Parameters</a></span></dt></dl></dd><dt><span class="chapter"><a href="eclipse.html">7. Using the <span class="application">FindBugs</span>™ Eclipse plugin</a></span></dt><dd><dl><dt><span class="sect1"><a href="eclipse.html#d0e1662">1.
Requirements
</a></span></dt><dt><span class="sect1"><a href="eclipse.html#d0e1670">2. Installation</a></span></ (…)
/external/parameter-framework/asio-1.10.6/include/asio/ip/
basic_resolver.hpp
158
// not meet the documented type
requirements
for a ResolveHandler.
251
// not meet the documented type
requirements
for a ResolveHandler.
/external/vixl/
README.md
8
*
Requirements
39
Requirements
/frameworks/av/media/libeffects/lvm/lib/Bass/lib/
LVDBE.h
278
/* hInstance = NULL Returns the memory
requirements
*/
279
/* hInstance = Instance handle Returns the memory
requirements
and */
/frameworks/av/media/libeffects/lvm/lib/Eq/lib/
LVEQNB.h
296
/* hInstance = NULL Returns the memory
requirements
*/
297
/* hInstance = Instance handle Returns the memory
requirements
and */
/frameworks/base/docs/html/training/location/
retrieve-current.jd
43
you can specify
requirements
at a high level, like high accuracy or low power.
185
change settings as appropriate for your app's
requirements
.</p>
/frameworks/native/vulkan/nulldrv/
null_driver.cpp
804
VkMemoryRequirements*
requirements
) {
806
requirements
->size = buffer->size;
807
requirements
->alignment = 16; // allow fast Neon/SSE memcpy
808
requirements
->memoryTypeBits = 0x1;
864
VkMemoryRequirements*
requirements
)
[
all
...]
/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/
usage.dox
187
The flags member of the segment structure indicates any
requirements
or
202
address of a memory segment that meets the
requirements
of the codec. This
/ndk/sources/cxx-stl/stlport/stlport/stl/debug/
_deque.h
337
//Sequence
requirements
23.1.1 Table 67:
347
//Sequence
requirements
23.1.1 Table 67:
_vector.h
317
//Sequence
requirements
23.1.1 Table 67:
327
//Sequence
requirements
23.1.1 Table 67:
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/x86_64-linux/include/c++/4.8/bits/
stl_stack.h
74
* Meets many of the
requirements
of a
98
// concept
requirements
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/x86_64-linux/include/c++/4.8/tr1/
unordered_map.h
165
* Meets the
requirements
of a <a href="tables.html#65">container</a>, and
217
* Meets the
requirements
of a <a href="tables.html#65">container</a>, and
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/x86_64-linux/include/c++/4.8/bits/
stl_stack.h
74
* Meets many of the
requirements
of a
98
// concept
requirements
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/x86_64-linux/include/c++/4.8/tr1/
unordered_map.h
165
* Meets the
requirements
of a <a href="tables.html#65">container</a>, and
217
* Meets the
requirements
of a <a href="tables.html#65">container</a>, and
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/c++/4.8.3/bits/
stl_stack.h
74
* Meets many of the
requirements
of a
98
// concept
requirements
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/c++/4.8.3/tr1/
unordered_map.h
165
* Meets the
requirements
of a <a href="tables.html#65">container</a>, and
217
* Meets the
requirements
of a <a href="tables.html#65">container</a>, and
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_thread.h
131
* There are no
requirements
for thread naming conventions, so long as the
137
* If a system imposes
requirements
, SDL will try to munge the string for
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_thread.h
131
* There are no
requirements
for thread naming conventions, so long as the
137
* If a system imposes
requirements
, SDL will try to munge the string for
/prebuilts/misc/windows/sdl2/include/
SDL_thread.h
131
* There are no
requirements
for thread naming conventions, so long as the
137
* If a system imposes
requirements
, SDL will try to munge the string for
/prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_thread.h
131
* There are no
requirements
for thread naming conventions, so long as the
137
* If a system imposes
requirements
, SDL will try to munge the string for
/prebuilts/ndk/current/sources/cxx-stl/gnu-libstdc++/4.9/include/bits/
stl_stack.h
74
* Meets many of the
requirements
of a
98
// concept
requirements
Completed in 1397 milliseconds
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