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  /hardware/qcom/display/msm8960/libcopybit/
c2d2.h 358 * target_rect is then rotated clockwise by an arbitrary angle in degrees
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  /hardware/qcom/display/msm8960/liboverlay/
overlayUtils.h 567 //getMdpOrient will switch the flips if the source is 90 rotated.
  /hardware/qcom/display/msm8994/libcopybit/
c2d2.h 358 * target_rect is then rotated clockwise by an arbitrary angle in degrees
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  /hardware/qcom/display/msm8996/libcopybit/
c2d2.h 359 * target_rect is then rotated clockwise by an arbitrary angle in degrees
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  /system/core/logcat/tests/
logcat_test.cpp 642 // Rotated file should have form log.txt.##
  /frameworks/base/services/core/java/com/android/server/wm/
WindowManagerService.java     [all...]
  /frameworks/base/core/java/android/view/
View.java     [all...]
  /external/opencv/cxcore/include/
cxcore.h     [all...]
  /frameworks/base/graphics/java/android/graphics/drawable/
Drawable.java 332 * sampling when they are scaled or rotated.
334 * <p>This can improve appearance when bitmaps are rotated. If the drawable
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  /packages/apps/LegacyCamera/src/com/android/camera/
Camera.java 134 // The degrees of the device rotated clockwise from its natural orientation.
137 // is 90, the UI components should be rotated 90 degrees counter-clockwise.
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