HomeSort by relevance Sort by last modified time
    Searched full:rounds (Results 151 - 175 of 582) sorted by null

1 2 3 4 5 67 8 91011>>

  /external/libopus/silk/
PLC.c 289 /* Avoids introducing a bias because silk_SMLAWB() always rounds to -inf */
329 /* Avoids introducing a bias because silk_SMLAWB() always rounds to -inf */
  /external/llvm/include/llvm/ADT/
SmallPtrSet.h 213 /// RoundUpToPowerOfTwo - This is a helper template that rounds N up to the next
298 /// SmallSize or less elements. This internally rounds up SmallSize to the next
  /external/scrypt/patches/
arm-neon.patch 15 +#define ROUNDS 8
79 + for (i = ROUNDS;i > 0;i -= 2) {
  /prebuilts/go/darwin-x86/pkg/bootstrap/src/bootstrap/compile/internal/big/
ratconv_test.go 325 // 2^-1075 + 2^-1100. (Rounds to 1p-1074.)
328 // 2^-1022 - 2^-1075. (Rounds to 2^-1022.)
  /prebuilts/go/darwin-x86/src/cmd/compile/internal/big/
ratconv_test.go 322 // 2^-1075 + 2^-1100. (Rounds to 1p-1074.)
325 // 2^-1022 - 2^-1075. (Rounds to 2^-1022.)
  /prebuilts/go/darwin-x86/src/math/big/
ratconv_test.go 324 // 2^-1075 + 2^-1100. (Rounds to 1p-1074.)
327 // 2^-1022 - 2^-1075. (Rounds to 2^-1022.)
  /prebuilts/go/darwin-x86/src/strconv/
ftoa.go 26 // according to the format fmt and precision prec. It rounds the
226 // roundShortest rounds d (= mant * 2^exp) to the shortest number of digits
  /prebuilts/go/darwin-x86/src/testing/
benchmark.go 144 // roundDown10 rounds a number down to the nearest power of 10.
160 // roundUp rounds x up to a number of the form [1eX, 2eX, 3eX, 5eX].
  /prebuilts/go/linux-x86/pkg/bootstrap/src/bootstrap/compile/internal/big/
ratconv_test.go 325 // 2^-1075 + 2^-1100. (Rounds to 1p-1074.)
328 // 2^-1022 - 2^-1075. (Rounds to 2^-1022.)
  /prebuilts/go/linux-x86/src/cmd/compile/internal/big/
ratconv_test.go 322 // 2^-1075 + 2^-1100. (Rounds to 1p-1074.)
325 // 2^-1022 - 2^-1075. (Rounds to 2^-1022.)
  /prebuilts/go/linux-x86/src/math/big/
ratconv_test.go 324 // 2^-1075 + 2^-1100. (Rounds to 1p-1074.)
327 // 2^-1022 - 2^-1075. (Rounds to 2^-1022.)
  /prebuilts/go/linux-x86/src/strconv/
ftoa.go 26 // according to the format fmt and precision prec. It rounds the
226 // roundShortest rounds d (= mant * 2^exp) to the shortest number of digits
  /prebuilts/go/linux-x86/src/testing/
benchmark.go 144 // roundDown10 rounds a number down to the nearest power of 10.
160 // roundUp rounds x up to a number of the form [1eX, 2eX, 3eX, 5eX].
  /system/extras/ext4_utils/
sha1.c 51 * (R0+R1), R2, R3, R4 are the different operations (rounds) used in SHA1
160 /* 4 rounds of 20 operations each. Loop unrolled. */
  /external/boringssl/src/crypto/aes/asm/
vpaes-x86.pl 432 ## Therefore, on each cycle we do 2 rounds and produce 3 round
463 ## %xmm6. The low side's rounds are the same as the
761 &mov (&DWP(240,$key),$base); # AES_KEY->rounds = nbits/32+5;
785 &mov (&DWP(240,$key),$base); # AES_KEY->rounds = nbits/32+5;
  /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/crypto/engines/
TwofishEngine.java 192 private static final int ROUNDS = 16;
458 for (int r = 0; r < ROUNDS; r +=2)
495 int k = ROUND_SUBKEYS + 2 * ROUNDS -1 ;
497 for (int r = 0; r< ROUNDS ; r +=2)
  /external/compiler-rt/lib/builtins/
divdf3.c 147 // if r is greater than 1/2 ulp(q)*b, then q rounds up. Otherwise, we
divsf3.c 132 // if r is greater than 1/2 ulp(q)*b, then q rounds up. Otherwise, we
  /external/dagger2/compiler/src/main/java/dagger/internal/codegen/
InjectBindingRegistry.java 78 // Because Elements instantiated across processing rounds are not guaranteed to be equals() to
  /external/dng_sdk/source/
dng_fingerprint.h 227 // FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
  /external/iproute2/man/man8/
ip-address.8.in 296 addresses and the number of rounds made to flush the address list.
  /external/libavc/common/x86/
ih264_weighted_pred_sse42.c 354 /* ht x wd block, weights it, rounds it off, offsets it, */
584 /* ht x wd block, weights it, rounds it off, offsets it, */
    [all...]
  /external/libjpeg-turbo/
jdct.h 173 * We assume RIGHT_SHIFT rounds towards minus infinity, so adding
  /external/mesa3d/src/glsl/
lower_ubo_reference.cpp 252 /* std140 always rounds the stride of arrays (and matrices)
  /external/pdfium/third_party/libjpeg/
jdct.h 142 * We assume RIGHT_SHIFT rounds towards minus infinity, so adding

Completed in 1813 milliseconds

1 2 3 4 5 67 8 91011>>