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  /libcore/luni/src/main/java/libcore/util/
ZoneInfo.java 292 // rounds up rather than down. It does that because this is interested in what
428 // This rounds the time in milliseconds down to the time in seconds.
431 // seconds because / (div) in Java rounds towards zero. Times before 1970 are negative and
447 * <p>It's not sufficient to simply divide by 1000 because that rounds towards 0 and so while
474 * <p>It's not sufficient to simply divide by 1000 because that rounds towards 0 and so while
    [all...]
  /frameworks/rs/scriptc/
rs_math.rsh     [all...]
  /prebuilts/sdk/renderscript/include/
rs_math.rsh     [all...]
  /external/boringssl/src/crypto/bn/
sqrt.c 269 /* Many rounds and still no non-square -- this is more likely
  /external/clang/include/clang/AST/
OperationKinds.h 180 /// CK_FloatingToIntegral - Floating point to integral. Rounds
  /external/clang/test/CodeGenCXX/
mangle-ms-templates.cpp 276 // We need to be able to feed GUIDs through a couple rounds of template
  /external/gtest/src/
gtest-printers.cc 94 // Rounds up to 2-byte boundary.
  /external/guava/guava-gwt/src-super/com/google/common/math/super/com/google/common/math/
IntMath.java 170 * Normal Java division rounds towards 0, consistently with RoundingMode.DOWN. We just have to
  /external/icu/android_icu4j/src/main/java/android/icu/text/
CompactDecimalDataCache.java 321 // When we divide by 1000 we a quotient which rounds to 44 (2 digits)
  /external/icu/icu4c/source/i18n/
digitlst.h 404 * Quantizes according to some amount and rounds according to the
  /external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/
CompactDecimalDataCache.java 320 // When we divide by 1000 we a quotient which rounds to 44 (2 digits)
  /external/iproute2/ip/
ipneigh.c 465 printf("*** Flush not complete bailing out after %d rounds\n",
  /external/libjpeg-turbo/
jidctfst.c 63 * so that the first and second IDCT rounds have the same input scaling.
  /external/libjpeg-turbo/md5/
md5.c 97 * FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
  /external/libyuv/files/docs/
filtering.md 28 For odd scale factors (e.g. 3x down) this is exactly the middle. For even scale factors, this rounds up and takes the pixel to the right of center. e.g. scale of 4x down will take pixel 2.
  /external/llvm/include/llvm/CodeGen/
ValueTypes.h 273 /// getRoundIntegerType - Rounds the bit-width of the given integer EVT up
  /external/mesa3d/src/gallium/drivers/nv30/
nv30_state_validate.c 81 /* hardware rounds down render target offset to 64 bytes, but surfaces
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_fs_schedule_instructions.cpp 94 /* minimum latency, max is 12 rounds. */
  /external/opencv3/3rdparty/libjpeg/
jdct.h 359 * We assume RIGHT_SHIFT rounds towards minus infinity, so adding
jidctfst.c 63 * so that the first and second IDCT rounds have the same input scaling.
  /external/opencv3/modules/photo/src/
seamless_cloning_impl.cpp 198 //most notable, saturate_cast rounds before truncating, here it's the opposite.
  /external/pdfium/third_party/libjpeg/
fpdfapi_jidctfst.c 63 * so that the first and second IDCT rounds have the same input scaling.
  /external/ppp/pppd/
md5.c 73 /* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4 */
  /external/valgrind/none/tests/
sha1_test.c 126 /* 4 rounds of 20 operations each. Loop unrolled. */
  /external/vulkan-validation-layers/tests/gtest-1.7.0/src/
gtest-printers.cc 94 // Rounds up to 2-byte boundary.

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