/external/skia/src/gpu/vk/ |
GrVkSampler.cpp | 62 VkSampler sampler; local 66 &sampler)); 68 return new GrVkSampler(sampler);
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/external/llvm/test/CodeGen/AMDGPU/ |
sampler-resource-id.ll | 10 %0 = call i32 @llvm.OpenCL.sampler.get.resource.id(i32 %in0) #0 22 %0 = call i32 @llvm.OpenCL.sampler.get.resource.id(i32 %in1) #0 34 %0 = call i32 @llvm.OpenCL.sampler.get.resource.id(i32 %in2) #0 40 declare i32 @llvm.OpenCL.sampler.get.resource.id(i32) #0
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/external/mesa3d/src/gallium/state_trackers/xa/ |
xa_yuv.c | 73 struct pipe_sampler_state sampler; local 77 memset(&sampler, 0, sizeof(struct pipe_sampler_state)); 79 sampler.wrap_s = PIPE_TEX_WRAP_CLAMP; 80 sampler.wrap_t = PIPE_TEX_WRAP_CLAMP; 81 sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR; 82 sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR; 83 sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; 84 sampler.normalized_coords = 1; 87 samplers[i] = &sampler;
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/external/skia/src/images/ |
SkImageDecoder_astc.cpp | 120 // Setup the sampler... 121 SkScaledBitmapSampler sampler(width, height, this->getSampleSize()); 132 bm->setInfo(SkImageInfo::MakeN32(sampler.scaledWidth(), sampler.scaledHeight(), alphaType)); 145 if (!sampler.begin(bm, SkScaledBitmapSampler::kRGBA, *this)) { 162 const int dstHeight = sampler.scaledHeight(); 164 srcRow += sampler.srcY0() * srcRowBytes; 166 sampler.next(srcRow); 167 srcRow += sampler.srcDY() * srcRowBytes;
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SkImageDecoder_libgif.cpp | 324 SkScaledBitmapSampler sampler(width, height, this->getSampleSize()); 326 bm->setInfo(SkImageInfo::Make(sampler.scaledWidth(), sampler.scaledHeight(), 396 SkIRect subsetRect(SkIRect::MakeXYWH(imageLeft / sampler.srcDX(), 397 imageTop / sampler.srcDY(), 398 innerWidth / sampler.srcDX(), 399 innerHeight / sampler.srcDY())); 403 // Update the sampler. We'll now be only sampling into the subset. 404 sampler = SkScaledBitmapSampler(innerWidth, innerHeight, this->getSampleSize()); 414 if (!sampler.begin(workingBitmap, SkScaledBitmapSampler::kIndex, *this)) [all...] |
/frameworks/compile/slang/tests/P_export_types_v20/ |
export_types.rs | 24 rs_sampler sampler;
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES31Ext.spec | 31 void glSamplerParameterIivEXT ( GLuint sampler, GLenum pname, const GLint *param ) 32 void glSamplerParameterIuivEXT ( GLuint sampler, GLenum pname, const GLuint *param ) 33 void glGetSamplerParameterIivEXT ( GLuint sampler, GLenum pname, GLint *params ) 34 void glGetSamplerParameterIuivEXT ( GLuint sampler, GLenum pname, GLuint *params )
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/frameworks/rs/ |
rsProgram.h | 38 // Texture lookups go though a sampler which in effect converts normalized 47 Sampler **samplers; 71 void bindSampler(Context *, uint32_t slot, Sampler *); 75 ObjectBaseRef<Sampler> *mSamplers;
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/external/deqp/modules/glshared/ |
glsSamplerObjectTest.cpp | 21 * \brief Sampler object testcases. 101 void TextureSamplerTest::setSamplerState (const glw::Functions& gl, SamplingState state, GLuint sampler) 103 gl.samplerParameteri(sampler, GL_TEXTURE_MIN_FILTER, state.minFilter); 104 GLU_EXPECT_NO_ERROR(gl.getError(), "glSamplerParameteri(sampler, GL_TEXTURE_MIN_FILTER, state.minFilter)"); 105 gl.samplerParameteri(sampler, GL_TEXTURE_MAG_FILTER, state.magFilter); 106 GLU_EXPECT_NO_ERROR(gl.getError(), "glSamplerParameteri(sampler, GL_TEXTURE_MAG_FILTER, state.magFilter)"); 107 gl.samplerParameteri(sampler, GL_TEXTURE_WRAP_S, state.wrapS); 108 GLU_EXPECT_NO_ERROR(gl.getError(), "glSamplerParameteri(sampler, GL_TEXTURE_WRAP_S, state.wrapS)"); 109 gl.samplerParameteri(sampler, GL_TEXTURE_WRAP_T, state.wrapT); 110 GLU_EXPECT_NO_ERROR(gl.getError(), "glSamplerParameteri(sampler, GL_TEXTURE_WRAP_T, state.wrapT)") 514 GLuint sampler = -1; local 1077 GLuint sampler = -1; local [all...] |
/external/mesa3d/src/mesa/main/ |
texobj.c | 126 /* sampler state */ 129 obj->Sampler.WrapS = GL_CLAMP_TO_EDGE; 130 obj->Sampler.WrapT = GL_CLAMP_TO_EDGE; 131 obj->Sampler.WrapR = GL_CLAMP_TO_EDGE; 132 obj->Sampler.MinFilter = GL_LINEAR; 135 obj->Sampler.WrapS = GL_REPEAT; 136 obj->Sampler.WrapT = GL_REPEAT; 137 obj->Sampler.WrapR = GL_REPEAT; 138 obj->Sampler.MinFilter = GL_NEAREST_MIPMAP_LINEAR; 140 obj->Sampler.MagFilter = GL_LINEAR [all...] |
/external/mesa3d/src/gallium/tests/trivial/ |
quad-tex.c | 73 struct pipe_sampler_state sampler; member in struct:program 154 /* sampler texture */ 207 /* sampler */ 208 memset(&p->sampler, 0, sizeof(p->sampler)); 209 p->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 210 p->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 211 p->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 212 p->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; 213 p->sampler.min_img_filter = PIPE_TEX_MIPFILTER_LINEAR [all...] |
/frameworks/rs/java/tests/SampleTest/src/com/android/rs/sample/ |
sample.rs | 25 void setSampleData(rs_allocation dest, rs_allocation source, rs_sampler sampler) { 28 allocSampler = sampler;
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/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
ClearObjectTest.java | 22 import android.renderscript.Sampler; 112 Sampler sampler = new Sampler.Builder(mRS).create(); local 115 ms_clear.set_sampler(sampler);
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IsObjectTest.java | 35 Sampler sampler; field in class:IsObjectTest 48 sampler = new Sampler.Builder(mRS).create(); 128 mItem.sampler = sampler; 142 Assert.assertTrue("rsIsObject sampler test fail: " + "Expect 1;value "
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/external/caliper/caliper/src/main/java/com/google/caliper/worker/ |
AllAllocationsRecorder.java | 23 import com.google.monitoring.runtime.instrumentation.Sampler; 38 private final Sampler sampler = new Sampler() { field in class:AllAllocationsRecorder 76 com.google.monitoring.runtime.instrumentation.AllocationRecorder.addSampler(sampler);
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/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
Fisheye.java | 21 import android.renderscript.Sampler; 103 mScript_approx_relaxed.set_sampler(Sampler.CLAMP_LINEAR(mRS)); 107 mScript_approx_full.set_sampler(Sampler.CLAMP_LINEAR(mRS)); 112 mScript_relaxed.set_sampler(Sampler.CLAMP_LINEAR(mRS)); 116 mScript_full.set_sampler(Sampler.CLAMP_LINEAR(mRS));
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
Fisheye.java | 21 import android.renderscript.Sampler; 108 mScript_approx_relaxed.set_sampler(Sampler.CLAMP_LINEAR(mRS)); 112 mScript_approx_full.set_sampler(Sampler.CLAMP_LINEAR(mRS)); 117 mScript_relaxed.set_sampler(Sampler.CLAMP_LINEAR(mRS)); 121 mScript_full.set_sampler(Sampler.CLAMP_LINEAR(mRS));
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/external/deqp/modules/gles2/functional/ |
es2fTextureFormatTests.cpp | 60 using tcu::Sampler; 154 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST); 325 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler: (…) [all...] |
/external/mesa3d/src/gallium/drivers/i915/ |
i915_state.c | 220 const struct pipe_sampler_state *sampler) 223 const unsigned ws = sampler->wrap_s; 224 const unsigned wt = sampler->wrap_t; 225 const unsigned wr = sampler->wrap_r; 229 cso->templ = *sampler; 231 mipFilt = translate_mip_filter(sampler->min_mip_filter); 232 minFilt = translate_img_filter( sampler->min_img_filter ); 233 magFilt = translate_img_filter( sampler->mag_img_filter ); 235 if (sampler->max_anisotropy > 1) 238 if (sampler->max_anisotropy > 2) [all...] |
/external/deqp/framework/opengl/ |
gluTextureUtil.cpp | 617 static inline tcu::Sampler::WrapMode mapGLWrapMode (deUint32 wrapMode) 621 case GL_CLAMP_TO_EDGE: return tcu::Sampler::CLAMP_TO_EDGE; 622 case GL_CLAMP_TO_BORDER: return tcu::Sampler::CLAMP_TO_BORDER [all...] |
/external/mesa3d/src/glsl/builtins/profiles/ |
110.glsl | 293 vec4 texture1D (sampler1D sampler, float coord); 294 vec4 texture1DProj (sampler1D sampler, vec2 coord); 295 vec4 texture1DProj (sampler1D sampler, vec4 coord); 297 vec4 texture2D (sampler2D sampler, vec2 coord); 298 vec4 texture2DProj (sampler2D sampler, vec3 coord); 299 vec4 texture2DProj (sampler2D sampler, vec4 coord); 301 vec4 texture3D (sampler3D sampler, vec3 coord); 302 vec4 texture3DProj (sampler3D sampler, vec4 coord); 304 vec4 textureCube (samplerCube sampler, vec3 coord); 306 vec4 shadow1D (sampler1DShadow sampler, vec3 coord) [all...] |
120.glsl | 325 vec4 texture1D (sampler1D sampler, float coord); 326 vec4 texture1DProj (sampler1D sampler, vec2 coord); 327 vec4 texture1DProj (sampler1D sampler, vec4 coord); 329 vec4 texture2D (sampler2D sampler, vec2 coord); 330 vec4 texture2DProj (sampler2D sampler, vec3 coord); 331 vec4 texture2DProj (sampler2D sampler, vec4 coord); 333 vec4 texture3D (sampler3D sampler, vec3 coord); 334 vec4 texture3DProj (sampler3D sampler, vec4 coord); 336 vec4 textureCube (samplerCube sampler, vec3 coord); 338 vec4 shadow1D (sampler1DShadow sampler, vec3 coord) [all...] |
/external/mesa3d/src/gallium/auxiliary/util/ |
u_blit.c | 65 struct pipe_sampler_state sampler; member in struct:blit_state 125 ctx->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 126 ctx->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 127 ctx->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 128 ctx->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; 129 ctx->sampler.min_img_filter = 0; /* set later */ 130 ctx->sampler.mag_img_filter = 0; /* set later */ 681 /* default sampler state */ 682 ctx->sampler.normalized_coords = normalized; 683 ctx->sampler.min_img_filter = filter [all...] |
/external/deqp/android/cts/master/ |
gles31-master.txt | [all...] |
/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_mc.c | 163 struct ureg_src tc[2], sampler; local 175 sampler = ureg_DECL_sampler(shader, 0); 192 * fragment.xyz = tex(ref, sampler[0]) 214 ureg_TEX(shader, ureg_writemask(fragment, TGSI_WRITEMASK_XYZ), TGSI_TEXTURE_2D, ureg_src(ref), sampler); 333 * fragment.xyz = tex(tc, sampler) * scale + tc.z 374 struct pipe_sampler_state sampler; local 381 memset(&sampler, 0, sizeof(sampler)); 382 sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 383 sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE [all...] |