/external/mesa3d/src/mesa/drivers/dri/i965/ |
gen7_vs_state.c | 51 OUT_BATCH(brw->sampler.offset); 90 ((ALIGN(brw->sampler.count, 4)/4) << GEN6_VS_SAMPLER_COUNT_SHIFT));
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_tex.c | 481 t->base.Sampler.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy; 484 r200SetTexWrap( t, t->base.Sampler.WrapS, t->base.Sampler.WrapT, t->base.Sampler.WrapR ); 485 r200SetTexMaxAnisotropy( t, t->base.Sampler.MaxAnisotropy ); 486 r200SetTexFilter(t, t->base.Sampler.MinFilter, t->base.Sampler.MagFilter); 487 r200SetTexBorderColor(t, t->base.Sampler.BorderColor.f);
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/frameworks/base/docs/html/guide/topics/renderscript/reference/ |
rs_object_types.jd | 66 Handle to a Sampler 74 Sampler wrap T value 229 <tr><th>RS_TYPE_SAMPLER = 1003</th><td>A handle to a Sampler.</td></tr> 269 <span class='normal'>: Handle to a Sampler</span> 273 <p> An opaque handle to a RenderScript sampler object. 276 <p> See <a href="http://developer.android.com/reference/android/renderscript/Sampler.html">android.renderscript.Sampler</a>. 285 <span class='normal'>: Sampler wrap T value</span>
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rs_object_info.jd | 8 or Sampler object. These objects are created from Java. You can't create them from a 67 See <a href='http://developer.android.com/reference/android/renderscript/Sampler.html'>android.renderscript.S</a>. 221 Anisotropy of the Sampler 229 Sampler magnification value 237 Sampler minification value 245 Sampler wrap S value 253 Sampler wrap T value [all...] |
/frameworks/rs/tests/cppbasic/ |
compute.cpp | 46 sp<const Sampler> samp = Sampler::CLAMP_NEAREST(rs);
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/frameworks/rs/tests/cppbasic-shared/ |
compute.cpp | 46 sp<const Sampler> samp = Sampler::CLAMP_NEAREST(rs);
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
WarpRenderer.cpp | 92 // Get sampler location 128 // Set the sampler texture unit to 0
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YVURenderer.cpp | 61 // Get sampler location 97 // Set the sampler texture unit to 0
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktOpaqueTypeIndexingTests.cpp | 23 * \brief Opaque type (sampler, buffer, atomic counter, ...) indexing tests. 179 TCU_THROW(NotSupportedError, "Dynamic indexing of sampler arrays is not supported"); 266 throw tcu::InternalError("Invalid sampler type"); 310 throw tcu::InternalError("Invalid sampler type"); 331 throw tcu::InternalError("Invalid sampler type"); 484 const tcu::Sampler::FilterMode filterMode = (isShadowSampler(m_samplerType) || isIntegerFormat(texFormat)) ? tcu::Sampler::NEAREST : tcu::Sampler::LINEAR; 485 const tcu::Sampler refSampler = isShadowSampler(m_samplerType) 486 ? tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE [all...] |
vktOpaqueTypeIndexingTests.hpp | 24 * \brief Opaque type (sampler, buffer, atomic counter, ...) indexing tests.
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineSamplerTests.hpp | 24 * \brief Sampler Tests
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/external/deqp/external/vulkancts/mustpass/1.0.0/src/ |
test-issues.txt | 24 dEQP-VK.pipeline.sampler.view_type.cube.format.r5g6b5_unorm_pack16.mag_filter.linear
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/external/deqp/framework/referencerenderer/ |
rrMultisamplePixelBufferAccess.cpp | 146 const tcu::ConstPixelBufferAccess effectiveSrc = tcu::getEffectiveDepthStencilAccess(src.raw(), tcu::Sampler::MODE_DEPTH); 147 const tcu::PixelBufferAccess effectiveDst = tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler::MODE_DEPTH); 175 const tcu::ConstPixelBufferAccess effectiveSrc = tcu::getEffectiveDepthStencilAccess(src.raw(), tcu::Sampler::MODE_STENCIL); 176 const tcu::PixelBufferAccess effectiveDst = tcu::getEffectiveDepthStencilAccess(dst, tcu::Sampler::MODE_STENCIL);
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_sample.h | 64 * Sampler static state. 106 * Sampler dynamic state. 314 * Derive the sampler static state. 319 const struct pipe_sampler_state *sampler);
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_matrix_filter.h | 43 void *sampler; member in struct:vl_matrix_filter
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vl_median_filter.h | 51 void *sampler; member in struct:vl_median_filter
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vl_mpeg12_decoder.c | 774 struct pipe_sampler_state sampler; local 798 memset(&sampler, 0, sizeof(sampler)); 799 sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 800 sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 801 sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_BORDER; 802 sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; 803 sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; 804 sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; 805 sampler.compare_mode = PIPE_TEX_COMPARE_NONE 1007 struct ureg_src src, sampler; local [all...] |
/external/mesa3d/src/gallium/docs/source/ |
resources.rst | 186 Sampler views 189 Sampler views are views of a resource that can be bound to a pipeline stage to be sampled from shaders. 191 TODO: write much more on sampler views 193 OpenGL: texture objects are actually sampler view and resource in a single unit
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/external/mesa3d/src/gallium/drivers/i915/ |
i915_context.h | 154 /* texture sampler state */ 155 unsigned sampler[I915_TEX_UNITS][3]; member in struct:i915_state 232 const struct i915_sampler_state *sampler[PIPE_MAX_SAMPLERS]; member in struct:i915_context 300 unsigned num, void **sampler);
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/external/mesa3d/src/glsl/builtins/profiles/ |
100.glsl | 292 vec4 texture2D (sampler2D sampler, vec2 coord); 293 vec4 texture2DProj (sampler2D sampler, vec3 coord); 294 vec4 texture2DProj (sampler2D sampler, vec4 coord); 296 vec4 textureCube (samplerCube sampler, vec3 coord);
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/external/mesa3d/src/mesa/state_tracker/ |
st_cache.h | 50 const struct pipe_sampler_state *sampler);
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st_format.h | 71 /* can we use a sampler view to translate these formats
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/external/skia/src/codec/ |
SkSampler.h | 16 * Update the sampler to sample every sampleX'th pixel. Returns the
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
Program.h | 79 /* location of the sampler uniform */
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/frameworks/rs/cpp/ |
Android.mk | 34 Sampler.cpp
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