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  /external/skia/src/animator/
SkDrawMatrix.cpp 112 SkDebugf("skew-x=\"%g\" ", SkScalarToFloat(result));
115 SkDebugf("skew-y=\"%g\" ", SkScalarToFloat(result));
SkDisplayType.cpp 183 CASE_NEW(Skew);
337 CASE_GET_INFO(Skew);
503 { "skew", SkType_Skew INIT_BOOL_FIELDS },
  /prebuilts/go/darwin-x86/src/net/http/cookiejar/
punycode.go 24 skew int32 = 38
123 return k + (base-tmin+1)*delta/(delta+skew)
23 skew int32 = 38 const
  /prebuilts/go/linux-x86/src/net/http/cookiejar/
punycode.go 24 skew int32 = 38
123 return k + (base-tmin+1)*delta/(delta+skew)
23 skew int32 = 38 const
  /external/fonttools/Lib/fontTools/misc/
transform.py 42 >>> t = Identity.scale(0.5).translate(100, 200).skew(0.1, 0.2)
168 def skew(self, x=0, y=0): member in class:Transform
174 >>> t.skew(math.pi / 4)
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
PolyToPoly.java 94 // rotate/skew (3 points)
  /external/kernel-headers/original/uapi/sound/
asequencer.h 79 #define SNDRV_SEQ_EVENT_QUEUE_SKEW 38 /* skew queue tempo */
257 struct snd_seq_queue_skew skew; member in union:snd_seq_ev_queue_control::__anon15190
504 unsigned int skew_value; /* queue skew */
505 unsigned int skew_base; /* queue skew base */
  /external/skia/gm/
imagefilterstransformed.cpp 101 canvas->skew(SkDoubleToScalar(0.5), SkDoubleToScalar(0.2));
  /external/skia/site/user/api/
skregion.md 102 } else { // matrix rotates or skew (or is perspective)
  /external/skia/tests/
FontObjTest.cpp 72 // these two exercise obliquing (skew)
  /hardware/qcom/msm8996/original-kernel-headers/sound/
asequencer.h 78 #define SNDRV_SEQ_EVENT_QUEUE_SKEW 38 /* skew queue tempo */
256 struct snd_seq_queue_skew skew; member in union:snd_seq_ev_queue_control::__anon34757
503 unsigned int skew_value; /* queue skew */
504 unsigned int skew_base; /* queue skew base */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/sound/
asequencer.h 78 #define SNDRV_SEQ_EVENT_QUEUE_SKEW 38 /* skew queue tempo */
256 struct snd_seq_queue_skew skew; member in union:snd_seq_ev_queue_control::__anon39552
503 unsigned int skew_value; /* queue skew */
504 unsigned int skew_base; /* queue skew base */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/sound/
asequencer.h 78 #define SNDRV_SEQ_EVENT_QUEUE_SKEW 38 /* skew queue tempo */
256 struct snd_seq_queue_skew skew; member in union:snd_seq_ev_queue_control::__anon41542
503 unsigned int skew_value; /* queue skew */
504 unsigned int skew_base; /* queue skew base */
  /external/autotest/client/tests/tsc/src/
checktsc.c 15 #define DEFAULT_THRESHOLD 500 /* default maximum TSC skew */
47 printf(" -t,--threshold TSC skew threshold (default: %d cycles)\n",
  /frameworks/base/libs/hwui/
CanvasState.cpp 181 void CanvasState::skew(float sx, float sy) { function in class:android::uirenderer::CanvasState
182 mSnapshot->transform->skew(sx, sy);
  /frameworks/base/graphics/java/android/graphics/
Matrix.java 351 * Set the matrix to skew by sx and sy, with a pivot point at (px, py).
359 /** Set the matrix to skew by sx and sy. */
426 * Preconcats the matrix with the specified skew.
435 * Preconcats the matrix with the specified skew.
498 * Postconcats the matrix with the specified skew.
507 * Postconcats the matrix with the specified skew.
    [all...]
  /external/pdfium/core/src/fxge/ge/
fx_ge_text.cpp 1526 int skew = 0; local
1797 int skew = m_pSubstFont->m_ItalicAngle; local
    [all...]
  /libcore/ojluni/src/main/java/sun/security/provider/certpath/
OCSPResponse.java 149 // Default maximum clock skew in milliseconds (15 minutes)
154 * Integer value indicating the maximum allowable clock skew, in seconds,
160 * Initialize the maximum allowable clock skew by getting the OCSP
161 * clock skew system property. If the property has not been set, or if its
162 * value is negative, set the skew to the default.
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  /external/autotest/client/deps/webgl_mpd/src/resources/
J3DIMath.js 83 in J3DVector3 skew,
776 var translate, rotate, scale, skew, perspective;
781 var skew = (_skew == undefined || !("length" in _skew)) ? new J3DIVector3 : _skew;
841 skew[0] = row0.dot(row1);
842 row1.combine(row0, 1.0, -skew[0]);
847 skew[0] /= scale[1];
850 skew[1] = row1.dot(row2);
851 row2.combine(row0, 1.0, -skew[1]);
852 skew[2] = row1.dot(row2);
853 row2.combine(row1, 1.0, -skew[2])
    [all...]
  /external/webrtc/webrtc/modules/audio_processing/aec/
echo_cancellation.h 149 * int16_t skew Difference between number of samples played
150 * and recorded at the soundcard (for clock skew
166 int32_t skew);
  /external/skia/include/core/
SkMatrix.h 252 /** Set the matrix to skew by sx and sy, with a pivot point at (px, py).
257 /** Set the matrix to skew by sx and sy.
286 /** Preconcats the matrix with the specified skew.
290 /** Preconcats the matrix with the specified skew.
323 /** Postconcats the matrix with the specified skew.
327 /** Postconcats the matrix with the specified skew.
  /development/samples/devbytes/animation/ToonGame/src/com/example/android/toongame/
PlayerSetupActivity.java 321 // skew/anticipate current view, slide off, set GONE, restore translation
329 // set next view visible, translate off to right, skew,
  /external/ImageMagick/ImageMagick/api/
shear.html 63 <p>DeskewImage() removes skew from the image. Skew is an artifact that occurs in scanned images because of the camera being misaligned, imperfections in the scanning or surface, or simply because the paper was not placed completely flat when scanned.</p>
  /external/ImageMagick/Magick++/lib/Magick++/
Options.h 295 // Skew to use in X axis when annotating with text or drawing
298 // Skew to use in Y axis when annotating with text or drawing
  /external/ImageMagick/www/api/
shear.html 67 <p>DeskewImage() removes skew from the image. Skew is an artifact that occurs in scanned images because of the camera being misaligned, imperfections in the scanning or surface, or simply because the paper was not placed completely flat when scanned.</p>

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