| /external/proguard/src/proguard/gui/splash/ |
| RectangleSprite.java | 26 * This Sprite represents an animated rounded rectangle. It can optionally be filled. 30 public class RectangleSprite implements Sprite 92 // Implementation for Sprite.
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| Sprite.java | 31 public interface Sprite
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| /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g2d/ |
| TextureRegion.java | 42 /** @param width The width of the texture region. May be negative to flip the sprite when drawn.
43 * @param height The height of the texture region. May be negative to flip the sprite when drawn. */
49 /** @param width The width of the texture region. May be negative to flip the sprite when drawn.
50 * @param height The height of the texture region. May be negative to flip the sprite when drawn. */
67 * @param width The width of the texture region. May be negative to flip the sprite when drawn.
68 * @param height The height of the texture region. May be negative to flip the sprite when drawn. */
79 /** @param width The width of the texture region. May be negative to flip the sprite when drawn.
80 * @param height The height of the texture region. May be negative to flip the sprite when drawn. */
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| ParticleEmitter.java | 58 private Sprite sprite;
field in class:ParticleEmitter 98 sprite = emitter.sprite;
377 protected Particle newParticle (Sprite sprite) {
378 return new Particle(sprite);
384 particles[index] = particle = newParticle(sprite);
410 float spriteWidth = sprite.getWidth();
516 float spriteHeight = sprite.getHeight(); [all...] |
| /frameworks/base/docs/html/work/ |
| index.jd | 26 <span class="dac-sprite dac-auto-chevron"></span> 42 <i class="dac-sprite dac-arrow-down-gray"></i>
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| /frameworks/base/libs/input/ |
| PointerController.cpp | 538 spot->sprite->setAlpha(spot->alpha); 598 mLocked.pointerSprite->setLayer(Sprite::BASE_LAYER_POINTER); 660 // Obtain a sprite from the recycled pool. 661 sp<Sprite> sprite; local 663 sprite = mLocked.recycledSprites.top(); 666 sprite = mSpriteController->createSprite(); 670 Spot* spot = new Spot(id, sprite); 687 spot->sprite->clearIcon(); 690 mLocked.recycledSprites.push(spot->sprite); [all...] |
| /external/replicaisland/src/com/replica/replicaisland/ |
| AnimationFrame.java | 25 * prevent the sprite from drawing.
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| GhostComponent.java | 71 // Do we have a sprite we can fade out? 72 SpriteComponent sprite = parentObject.findByClass(SpriteComponent.class); local 73 if (sprite != null) { 74 sprite.setOpacity(mLifeTime);
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| AnimationComponent.java | 345 public void setSprite(SpriteComponent sprite) { 346 mSprite = sprite; 349 public void setJetSprite(SpriteComponent sprite) { 350 mJetSprite = sprite; 353 public void setSparksSprite(SpriteComponent sprite) { 354 mSparksSprite = sprite;
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| EnemyAnimationComponent.java | 149 public void setSprite(SpriteComponent sprite) { 150 mSprite = sprite;
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| SpriteAnimation.java | 22 * Describes a single animation for a sprite.
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| /hardware/intel/img/hwcomposer/merrifield/ips/penwell/ |
| PnwSpritePlane.cpp | 45 // TODO: return penwell sprite context
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| /prebuilts/misc/windows/sdl2/test/ |
| README | 23 testsprite2 Example of fast sprite movement on the screen
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| /external/mesa3d/src/gallium/auxiliary/draw/ |
| draw_pipe_wide_point.c | 32 * Notes on wide points and sprite mode: 34 * In wide point/sprite mode we effectively need to convert each incoming 48 * vertically from 0 to 1 down the sprite. 90 * Set the vertex texcoords for sprite mode. 115 /* If there are lots of sprite points (and why wouldn't there be?) it 125 const boolean sprite = (boolean) stage->draw->rasterizer->point_quad_rasterization; local 168 if (sprite) {
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| /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/ |
| SpriteCacheTest.java | 27 import com.badlogic.gdx.graphics.g2d.Sprite;
130 Sprite[] sprites3 = new Sprite[SPRITES * 2];
152 sprites3[i] = new Sprite(texture2, 32, 32);
154 sprites3[i] = new Sprite(texture, 32, 32);
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| SpriteBatchTest.java | 26 import com.badlogic.gdx.graphics.g2d.Sprite;
43 Sprite[] sprites3 = new Sprite[SPRITES * 2];
159 // spriteBatch.drawText(font, "Sprite fps: " + Gdx.graphics.getFramesPerSecond(), 10, 30, Color.RED);
213 sprites3[i] = new Sprite(texture2, 32, 32);
215 sprites3[i] = new Sprite(texture, 32, 32);
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| TextureAtlasTest.java | 25 import com.badlogic.gdx.graphics.g2d.Sprite;
35 Sprite badlogic, badlogicSmall, star;
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| BitmapFontFlipTest.java | 26 import com.badlogic.gdx.graphics.g2d.Sprite;
36 private Sprite logoSprite;
55 logoSprite = new Sprite(texture);
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| StageTest.java | 205 Actor sprite = sprites.get(i);
local 207 sprite.rotateBy(-40 * Gdx.graphics.getDeltaTime());
209 sprite.setRotation(0);
212 sprite.setScale(scale);
214 sprite.setScale(1);
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| BitmapFontAlignmentTest.java | 28 import com.badlogic.gdx.graphics.g2d.Sprite;
39 private Sprite logoSprite;
54 logoSprite = new Sprite(texture);
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| /frameworks/base/docs/html/about/versions/marshmallow/ |
| index.jd | 28 <span class="dac-sprite dac-auto-chevron"></span> 45 <i class="dac-sprite dac-arrow-down-gray"></i>
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| /external/mesa3d/src/gallium/drivers/svga/ |
| svga_state_need_swtnl.c | 154 * not being replaced by auto-generated point/sprite coords (and 155 * auto sprite coord generation is turned on). 159 * To solve this, we have to use the draw-module's wide/sprite
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| /hardware/intel/img/hwcomposer/merrifield/ips/anniedale/ |
| AnnPlaneManager.cpp | 131 mSpritePlaneCount = 3; // Sprite D, E, F 231 VTRACE("not capable to support more than 4 sprite layers"); 237 VTRACE("can not support 3 sprite layers on top of overlay"); 250 ETRACE("number of sprite: %d, maximum 1 sprite and 1 primary supported on pipe 1", sprites); 446 // only Sprite D (index 0) can be assigned to pipe 1
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| /hardware/intel/img/hwcomposer/moorefield_hdmi/ips/anniedale/ |
| AnnPlaneManager.cpp | 126 mSpritePlaneCount = 3; // Sprite D, E, F 196 VLOGTRACE("not capable to support more than 4 sprite layers"); 202 VLOGTRACE("not capable to support 3 sprite layers on top of overlay"); 215 ELOGTRACE("number of sprite: %d, maximum 1 sprite and 1 primary supported on pipe 1", sprites); 409 // only Sprite D (index 0) can be assigned to pipe 1
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| /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/net/ |
| ethernet.h | 48 #define ETHERTYPE_SPRITE 0x0500 /* Sprite */
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