/external/mesa3d/src/mesa/state_tracker/ |
st_debug.c | 38 #include "st_context.h" 81 struct st_context *st = st_context(ctx);
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st_draw.h | 44 struct st_context; 46 void st_init_draw( struct st_context *st ); 48 void st_destroy_draw( struct st_context *st );
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st_manager.c | 41 #include "st_context.h" 148 st_context_validate(struct st_context *st, 182 struct st_context *st) 463 struct st_context *st = (struct st_context *) stctxi; 475 struct st_context *st = (struct st_context *) stctxi; 578 struct st_context *st = (struct st_context *) stctxi; 579 struct st_context *src = (struct st_context *) stsrci [all...] |
st_cb_bufferobjects.h | 36 struct st_context; 59 st_bufferobj_validate_usage(struct st_context *st,
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st_cb_texturebarrier.c | 41 #include "st_context.h" 51 struct pipe_context *pipe = st_context(ctx)->pipe;
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st_atom.c | 33 #include "st_context.h" 74 void st_init_atoms( struct st_context *st ) 80 void st_destroy_atoms( struct st_context *st ) 115 static void check_program_state( struct st_context *st ) 129 static void check_attrib_edgeflag(struct st_context *st) 150 void st_validate_state( struct st_context *st )
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st_cb_bufferobjects.c | 39 #include "st_context.h" 129 pipe_buffer_write(st_context(ctx)->pipe, 159 pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer, 179 struct st_context *st = st_context(ctx); 254 struct pipe_context *pipe = st_context(ctx)->pipe; 311 struct pipe_context *pipe = st_context(ctx)->pipe; 334 struct pipe_context *pipe = st_context(ctx)->pipe; 358 struct pipe_context *pipe = st_context(ctx)->pipe; 383 st_bufferobj_validate_usage(struct st_context *st [all...] |
st_atom_constbuf.c | 44 #include "st_context.h" 55 void st_upload_constants( struct st_context *st, 116 static void update_vs_constants(struct st_context *st ) 139 static void update_fs_constants(struct st_context *st ) 159 static void update_gs_constants(struct st_context *st )
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st_atom_shader.c | 48 #include "st_context.h" 58 get_passthrough_fs(struct st_context *st) 74 update_fp( struct st_context *st ) 123 update_vp( struct st_context *st ) 175 update_gp( struct st_context *st )
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st_cb_bitmap.c | 42 #include "st_context.h" 121 struct st_context *st = st_context(ctx); 177 make_bitmap_fragment_program_glsl(struct st_context *st, 214 st_make_bitmap_fragment_program(struct st_context *st, 267 unpack_bitmap(struct st_context *st, 288 struct st_context *st = st_context(ctx); 332 setup_bitmap_vertex_data(struct st_context *st, bool normalized, 413 struct st_context *st = st_context(ctx) [all...] |
st_draw.c | 47 #include "st_context.h" 92 setup_index_buffer(struct st_context *st, 199 struct st_context *st = st_context(ctx); 288 st_init_draw(struct st_context *st) 309 st_destroy_draw(struct st_context *st)
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st_gen_mipmap.c | 40 #include "st_context.h" 52 st_init_generate_mipmap(struct st_context *st) 59 st_destroy_generate_mipmap(struct st_context *st) 71 st_render_mipmap(struct st_context *st, 144 struct st_context *st = st_context(ctx);
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st_atom_clip.c | 34 #include "st_context.h" 44 static void update_clip( struct st_context *st )
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st_atom_msaa.c | 29 #include "st_context.h" 38 static void update_sample_mask( struct st_context *st )
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st_atom_stipple.c | 38 #include "st_context.h" 65 update_stipple( struct st_context *st )
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st_cb_fbo.c | 47 #include "st_context.h" 66 struct pipe_screen *screen = st_context(ctx)->pipe->screen; 112 struct st_context *st = st_context(ctx); 232 struct st_context *st = st_context(ctx); 387 struct st_context *st = st_context(ctx); 581 struct st_context *st = st_context(ctx) [all...] |
st_cb_viewport.c | 29 #include "st_context.h" 54 struct st_context *st = ctx->st;
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st_atom_sampler.c | 41 #include "st_context.h" 127 convert_sampler(struct st_context *st, 209 update_shader_samplers(struct st_context *st, 254 update_samplers(struct st_context *st)
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st_cb_texture.h | 39 struct st_context;
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st_texture.h | 148 st_texture_create(struct st_context *st, 179 st_texture_image_map(struct st_context *st, 187 st_texture_image_unmap(struct st_context *st, 201 st_texture_image_data(struct st_context *st,
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st_atom_texture.c | 41 #include "st_context.h" 188 update_single_texture(struct st_context *st, 259 update_textures(struct st_context *st, 313 update_vertex_textures(struct st_context *st) 329 update_fragment_textures(struct st_context *st) 343 update_geometry_textures(struct st_context *st) 390 finalize_textures(struct st_context *st)
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st_cb_blit.c | 38 #include "st_context.h" 48 st_init_blit(struct st_context *st) 55 st_destroy_blit(struct st_context *st) 71 struct st_context *st = st_context(ctx); 150 struct st_context *st = st_context(ctx);
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st_texture.c | 30 #include "st_context.h" 55 st_texture_create(struct st_context *st, 214 st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, 245 st_texture_image_unmap(struct st_context *st, 293 st_texture_image_data(struct st_context *st, 419 struct st_context *st = st_context(ctx);
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st_cb_clear.c | 42 #include "st_context.h" 66 st_init_clear(struct st_context *st) 82 st_destroy_clear(struct st_context *st) 99 set_fragment_shader(struct st_context *st) 112 set_vertex_shader(struct st_context *st) 136 draw_quad(struct st_context *st, 197 struct st_context *st = st_context(ctx); 451 struct st_context *st = st_context(ctx) [all...] |
st_cb_feedback.c | 47 #include "st_context.h" 86 const struct st_context *st = st_context(ctx); 277 struct st_context *st = st_context(ctx);
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