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  /external/libchrome/sandbox/linux/seccomp-bpf/
die.cc 29 // So, we'll try a few other strategies too.
  /external/slf4j/log4j-over-slf4j/src/main/java/org/apache/log4j/
Appender.java 25 * Implement this interface for your own strategies for outputting log
  /frameworks/av/services/audiopolicy/engineconfigurable/src/
Engine.h 166 StrategyCollection mStrategyCollection; /**< Strategies indexed by their enum id. */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/x86_64-linux/include/c++/4.8/parallel/
types.h 65 /// Strategies for run-time algorithm selection:
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/x86_64-linux/include/c++/4.8/parallel/
types.h 65 /// Strategies for run-time algorithm selection:
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/c++/4.8.3/parallel/
types.h 65 /// Strategies for run-time algorithm selection:
  /prebuilts/ndk/current/sources/cxx-stl/gnu-libstdc++/4.9/include/parallel/
types.h 65 /// Strategies for run-time algorithm selection:
  /external/guava/guava/src/com/google/common/hash/
BloomFilterStrategies.java 27 * Collections of strategies of generating the k * log(M) bits required for an element to
29 * strategies are part of the serialized form of the Bloom filters that use them, thus they must be
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/decals/
DecalBatch.java 45 * The way the batch handles things depends on the {@link GroupStrategy}. Different strategies can be used to customize shaders,
47 * While it shouldn't be necessary to change strategies, if you have to do so, do it before calling {@link #add(Decal)}, and if
  /external/llvm/include/llvm/CodeGen/
GCStrategy.h 17 // gc.statepoint based lowering strategies, but is currently focused mostly on
130 * These properties and overrides only apply to collector strategies using
  /external/mockito/cglib-and-asm/src/org/mockito/asm/tree/
package.html 96 Several strategies can be used to construct method code from scratch. The first
138 list, you can also use several strategies. The first one is to use a
  /external/squashfs-tools/RELEASE-READMEs/
README-4.3 77 Available strategies: default, filtered, huffman_only,
103 (trying multiple filters/strategies can improve compression, but this is
  /prebuilts/tools/common/m2/repository/commons-digester/commons-digester/1.6/
commons-digester-1.6.jar 
  /hardware/libhardware_legacy/include/hardware_legacy/
AudioPolicyManagerBase.h 287 bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible
434 // checks and if necessary changes outputs used for all strategies.
440 // Same as checkOutputForStrategy() but for a all strategies in order of priority
455 // updates cache of device used by all strategies (mDeviceForStrategy[])
484 // mute/unmute strategies using an incompatible device combination
  /external/zopfli/src/zopflipng/
zopflipng_lib.cc 282 ZopfliPNGFilterStrategy* strategies,
289 // try out filter strategies: which filter strategy is the best depends
297 strategies[i], false, windowsize, 0, &out);
  /external/archive-patcher/shared/src/test/java/com/google/archivepatcher/shared/
DeflateCompressorTest.java 129 // Compression level has to be > 2 to get different output out of strategies 0 and 1.
132 // Compress with all valid strategies to ensure they all work.
  /external/eigen/unsupported/Eigen/src/IterativeSolvers/
IncompleteCholesky.h 138 // Dropping strategies : Keep only the p largest elements per column, where p is the number of elements in the column of the original matrix. Other strategies will be added
  /frameworks/base/docs/html/design/patterns/
accessibility.jd 45 <p>48 dp is the recommended touch target size for on screen elements. Read about <a href="{@docRoot}design/style/metrics-grids.html">Android Metrics and Grids</a> to learn about implementation strategies to help most of your users. For certain users, it may be appropriate to use larger touch targets. An example of this is educational apps, where buttons larger than the minimum recommendations are appropriate for children with developing motor skills and people with manual dexterity challenges.</p>
81 <p>Also, keep in mind that when users have large fonts enabled or speak a different language than you, their type might be larger than the space you've allotted for it. Read <a href="{@docRoot}design/style/devices-displays.html">Devices and Displays</a> and <a href="http://developer.android.com/guide/practices/screens_support.html">Supporting Multiple Screens</a> for design strategies.</p>
  /frameworks/base/docs/html-intl/intl/ja/guide/publishing/
app-signing.jd 20 <li><a href="#strategies">????</a></li>
78 <h2 id="strategies">????</h2>
  /hardware/qcom/display/msm8996/sdm/libs/core/
comp_manager.cpp 264 // Composition strategies exhausted. Resource Manager could not allocate resources even for
277 DLOGE("Composition strategies exhausted for display = %d", display_comp_ctx->display_type);
  /external/apache-commons-math/src/main/java/org/apache/commons/math/stat/correlation/
SpearmansCorrelation.java 33 * strategies for handling NaNs and ties in the data (NaNs maximal, ties averaged).
  /external/ceres-solver/internal/ceres/
trust_region_strategy.h 44 // Interface for classes implementing various trust region strategies
  /external/libphonenumber/internal/prefixmapper/src/com/google/i18n/phonenumbers/prefixmapper/
PhonePrefixMap.java 82 * It actually uses (outputs the data to a stream) both strategies and retains the best one which
  /external/lz4/
lz4_block_format.txt 114 Advanced parsing strategies can also be implemented, such as lazy match,
  /frameworks/av/services/audiopolicy/common/managerdefinitions/include/
AudioOutputDescriptor.h 83 bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible

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