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full:strategies
(Results
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/external/libchrome/sandbox/linux/seccomp-bpf/
die.cc
29
// So, we'll try a few other
strategies
too.
/external/slf4j/log4j-over-slf4j/src/main/java/org/apache/log4j/
Appender.java
25
* Implement this interface for your own
strategies
for outputting log
/frameworks/av/services/audiopolicy/engineconfigurable/src/
Engine.h
166
StrategyCollection mStrategyCollection; /**<
Strategies
indexed by their enum id. */
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/x86_64-linux/include/c++/4.8/parallel/
types.h
65
///
Strategies
for run-time algorithm selection:
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/x86_64-linux/include/c++/4.8/parallel/
types.h
65
///
Strategies
for run-time algorithm selection:
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/c++/4.8.3/parallel/
types.h
65
///
Strategies
for run-time algorithm selection:
/prebuilts/ndk/current/sources/cxx-stl/gnu-libstdc++/4.9/include/parallel/
types.h
65
///
Strategies
for run-time algorithm selection:
/external/guava/guava/src/com/google/common/hash/
BloomFilterStrategies.java
27
* Collections of
strategies
of generating the k * log(M) bits required for an element to
29
*
strategies
are part of the serialized form of the Bloom filters that use them, thus they must be
/external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/decals/
DecalBatch.java
45
* The way the batch handles things depends on the {@link GroupStrategy}. Different
strategies
can be used to customize shaders,
47
* While it shouldn't be necessary to change
strategies
, if you have to do so, do it before calling {@link #add(Decal)}, and if
/external/llvm/include/llvm/CodeGen/
GCStrategy.h
17
// gc.statepoint based lowering
strategies
, but is currently focused mostly on
130
* These properties and overrides only apply to collector
strategies
using
/external/mockito/cglib-and-asm/src/org/mockito/asm/tree/
package.html
96
Several
strategies
can be used to construct method code from scratch. The first
138
list, you can also use several
strategies
. The first one is to use a
/external/squashfs-tools/RELEASE-READMEs/
README-4.3
77
Available
strategies
: default, filtered, huffman_only,
103
(trying multiple filters/
strategies
can improve compression, but this is
/prebuilts/tools/common/m2/repository/commons-digester/commons-digester/1.6/
commons-digester-1.6.jar
/hardware/libhardware_legacy/include/hardware_legacy/
AudioPolicyManagerBase.h
287
bool mStrategyMutedByDevice[NUM_STRATEGIES]; //
strategies
muted because of incompatible
434
// checks and if necessary changes outputs used for all
strategies
.
440
// Same as checkOutputForStrategy() but for a all
strategies
in order of priority
455
// updates cache of device used by all
strategies
(mDeviceForStrategy[])
484
// mute/unmute
strategies
using an incompatible device combination
/external/zopfli/src/zopflipng/
zopflipng_lib.cc
282
ZopfliPNGFilterStrategy*
strategies
,
289
// try out filter
strategies
: which filter strategy is the best depends
297
strategies
[i], false, windowsize, 0, &out);
/external/archive-patcher/shared/src/test/java/com/google/archivepatcher/shared/
DeflateCompressorTest.java
129
// Compression level has to be > 2 to get different output out of
strategies
0 and 1.
132
// Compress with all valid
strategies
to ensure they all work.
/external/eigen/unsupported/Eigen/src/IterativeSolvers/
IncompleteCholesky.h
138
// Dropping
strategies
: Keep only the p largest elements per column, where p is the number of elements in the column of the original matrix. Other
strategies
will be added
/frameworks/base/docs/html/design/patterns/
accessibility.jd
45
<p>48 dp is the recommended touch target size for on screen elements. Read about <a href="{@docRoot}design/style/metrics-grids.html">Android Metrics and Grids</a> to learn about implementation
strategies
to help most of your users. For certain users, it may be appropriate to use larger touch targets. An example of this is educational apps, where buttons larger than the minimum recommendations are appropriate for children with developing motor skills and people with manual dexterity challenges.</p>
81
<p>Also, keep in mind that when users have large fonts enabled or speak a different language than you, their type might be larger than the space you've allotted for it. Read <a href="{@docRoot}design/style/devices-displays.html">Devices and Displays</a> and <a href="http://developer.android.com/guide/practices/screens_support.html">Supporting Multiple Screens</a> for design
strategies
.</p>
/frameworks/base/docs/html-intl/intl/ja/guide/publishing/
app-signing.jd
20
<li><a href="#
strategies
">????</a></li>
78
<h2 id="
strategies
">????</h2>
/hardware/qcom/display/msm8996/sdm/libs/core/
comp_manager.cpp
264
// Composition
strategies
exhausted. Resource Manager could not allocate resources even for
277
DLOGE("Composition
strategies
exhausted for display = %d", display_comp_ctx->display_type);
/external/apache-commons-math/src/main/java/org/apache/commons/math/stat/correlation/
SpearmansCorrelation.java
33
*
strategies
for handling NaNs and ties in the data (NaNs maximal, ties averaged).
/external/ceres-solver/internal/ceres/
trust_region_strategy.h
44
// Interface for classes implementing various trust region
strategies
/external/libphonenumber/internal/prefixmapper/src/com/google/i18n/phonenumbers/prefixmapper/
PhonePrefixMap.java
82
* It actually uses (outputs the data to a stream) both
strategies
and retains the best one which
/external/lz4/
lz4_block_format.txt
114
Advanced parsing
strategies
can also be implemented, such as lazy match,
/frameworks/av/services/audiopolicy/common/managerdefinitions/include/
AudioOutputDescriptor.h
83
bool mStrategyMutedByDevice[NUM_STRATEGIES]; //
strategies
muted because of incompatible
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