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  /external/mesa3d/src/mesa/state_tracker/
st_cb_drawpixels.c 232 /* TEX result.depth, fragment.texcoord[0], texture[0], 2D; */
252 /* TEX result.stencil, fragment.texcoord[0], texture[0], 2D; */
293 * vertex position and texcoord (and optionally, color).
738 /* vertex shader state: position + texcoord pass-through */
    [all...]
st_mesa_to_tgsi.c 1001 * \param inputSemanticIndex the semantic index (ex: which texcoord) for
1008 * \param outputSemanticIndex the semantic index (ex: which texcoord) for
    [all...]
  /external/autotest/client/site_tests/graphics_PiglitBVT/test_scripts/pinetrail/
graphics_PiglitBVT_2.sh 57 run_test "glean/glsl1-texcoord varying" 0.0 "bin/glean -o -v -v -v -t +glsl1 --quick"
111 run_test "glean/vertProg1-Position write test (compute position from texcoord)" 0.0 "bin/glean -o -v -v -v -t +vertProg1 --quick"
  /external/deqp/modules/gles2/functional/
es2fShaderTextureFunctionTests.cpp 494 const char* texCoord = isVtxCase ? "a_in0" : "v_texCoord";
498 op << "(u_sampler, " << texCoord;
es2fVertexTextureTests.cpp 304 const Vec3 texCoord = coordA + coordAC*safeFaceCoord.x() + coordAB*safeFaceCoord.y();
307 m_texCoords.push_back(texCoord);
    [all...]
  /external/mesa3d/src/gallium/drivers/r300/compiler/
radeon_program_tex.c 280 * MUL temp, texcoord, <scaling factor constant>
287 * MUL temp, texcoord, <scaling factor constant> ; De-mirror across axes
  /external/mesa3d/src/gallium/drivers/r300/
r300_context.h 578 /* Point sprites texcoord index, 1 bit per texcoord */
r300_vs_draw.c 35 * 3) Insert a trailing texcoord output containing a copy of POS, for WPOS.
  /external/opencv3/modules/core/include/opencv2/core/
opengl.hpp 440 @param texCoord array with vertex texture coordinates, can be both host and device memory.
442 void setTexCoordArray(InputArray texCoord);
  /prebuilts/android-emulator/linux-x86_64/lib/gles_mesa/
libGL.so 
libGL.so.1 
libosmesa.so 
  /external/mesa3d/docs/
RELNOTES-4.1 299 Projection, Color and Texcoord matrix stacks.
relnotes-7.11.html 158 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=34119">Bug 34119</a> - [glsl] piglit glsl-texcoord-array regression</li>
242 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=36821">Bug 36821</a> - [bisected SNB]oglc api-texcoord causes GPU hang</li>
versions.html 245 <li>texcoord clamping wasn't correct
476 <li>GL_SPHERE_MAP texcoord generation didn't work correctly
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  /external/mesa3d/src/gallium/drivers/nv30/
nv30_draw.c 231 if (fp->texcoord[result] == *idx) {
nvfx_shader.h 144 * ADD result.color, fragment.color, fragment.texcoord[0];
  /external/mesa3d/src/gallium/state_trackers/xa/
xa_renderer.c 480 /* XXX: could put the texcoord scaling calculation into the vertex
  /external/mesa3d/src/mesa/program/
program_parse.y 184 %token TEXCOORD TEXENV TEXGEN TEXGEN_Q TEXGEN_R TEXGEN_S TEXGEN_T TEXTURE TRANSPOSE
1164 | TEXCOORD optTexCoordUnitNum
1205 | TEXCOORD optTexCoordUnitNum
    [all...]
  /frameworks/base/libs/hwui/renderstate/
RenderState.cpp 324 meshState().bindTexCoordsVertexPointer(vertices.texCoord, vertices.stride);
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pipe_aaline.c 79 int generic_attrib; /**< texcoord/generic used for texture */
236 /* declare new generic input/texcoord */
draw_pipe_aapoint.c 77 int generic_attrib; /**< The generic input attrib/texcoord we'll use */
200 /* declare new generic input/texcoord */
  /external/autotest/client/site_tests/graphics_PiglitBVT/test_scripts/other/
graphics_PiglitBVT_3.sh 46 run_test "shaders/glsl-texcoord-array-2" 0.0 "bin/shader_runner tests/shaders/glsl-texcoord-array-2.shader_test -auto"
  /external/skia/src/effects/
SkBlurMaskFilter.cpp     [all...]
  /external/autotest/client/deps/webgl_mpd/src/resources/
J3DI.js 191 // texCoord array

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