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  /frameworks/base/core/jni/
android_opengl_GLES20.cpp 1146 GLuint *textures = (GLuint *) 0; local
1196 GLuint *textures = (GLuint *) 0; local
1689 GLuint *textures = (GLuint *) 0; local
1739 GLuint *textures = (GLuint *) 0; local
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrGLContext.hpp 65 virtual void genTextures (int numTextures, deUint32* textures);
66 virtual void deleteTextures (int numTextures, const deUint32* textures);
  /external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/
AndroidGL20.java 107 public native void glDeleteTextures (int n, IntBuffer textures);
157 public native void glGenTextures (int n, IntBuffer textures);
  /external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/
LwjglAWTCanvas.java 328 // To allow destroying of OpenGL textures during disposal.
332 error(logTag, "OpenGL context destroyed before application listener has had a chance to dispose of textures.");
  /external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES20.java 108 public native void glDeleteTextures ( int n, IntBuffer textures );
158 public native void glGenTextures ( int n, IntBuffer textures );
  /external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/
IOSGLES20.java 108 public native void glDeleteTextures ( int n, IntBuffer textures );
158 public native void glGenTextures ( int n, IntBuffer textures );
  /external/mesa3d/src/gallium/auxiliary/util/
u_simple_shaders.c 447 * and stencil values fetched from two multisample textures / samplers.
448 * The sizes of both textures should match (it should be one depth-stencil
  /external/mesa3d/src/gallium/drivers/nv50/
nv50_tex.c 208 struct nv50_tic_entry *tic = nv50_tic_entry(nv50->textures[s][i]);
259 BCTX_REFN(nv50->bufctx_3d, TEXTURES, res, RD);
  /external/mesa3d/src/gallium/drivers/nvc0/
nvc0_miptree.c 223 /* For 3D textures, a mipmap is spanned by all the layers, for array
224 * textures and cube maps, each layer contains its own mipmaps.
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_context.c 183 /* check if any of the tex_cache textures are this texture */
252 * Alloc caches for accessing drawing surfaces and textures.
  /external/mesa3d/src/gallium/drivers/svga/
svga_state_tss.c 175 * Rebind textures.
180 * non-dirty textures are properly paged-in.
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_context.c 218 * the default textures.
266 * setting allow larger textures.
  /external/mesa3d/src/mesa/state_tracker/
st_texture.c 52 * to allocate storage for. For non-mipmapped textures, this will be zero.
178 /* Images with borders are never pulled into mipmap textures.
  /external/replicaisland/src/com/replica/replicaisland/
GameRenderer.java 145 DebugLog.d("AndouKun", "Textures Loaded.");
152 DebugLog.d("AndouKun", "Textures Unloaded.");
  /external/skia/src/core/
SkBitmapDevice.cpp 362 const SkPoint verts[], const SkPoint textures[],
366 draw.drawVertices(vmode, vertexCount, verts, textures, colors, xmode,
  /external/skia/src/gpu/
GrFragmentProcessor.cpp 85 // Append the child's transforms to our transforms array and the child's textures array to our
86 // textures array
GrSWMaskHelper.cpp 76 // We can't use scratch textures without the ability to update
77 // compressed textures...
  /external/skia/src/gpu/gl/
GrGLCaps.h 327 /// Are textures with GL_TEXTURE_EXTERNAL_OES type supported.
330 /// Are textures with GL_TEXTURE_RECTANGLE type supported.
  /external/skia/src/gpu/glsl/
GrGLSL.h 65 // were deprecated in favor or the unified texture() function. RECTANGLE textures became
67 // should be used for RECTANGLE textures in GLSL versions >= 1.30 && < 1.50. We're going with
  /frameworks/base/media/mca/filterfw/native/core/
gl_frame.cpp 32 // containers for this: Textures and Frame Buffer Objects (FBOs). Textures are
  /frameworks/base/opengl/java/android/opengl/
GLES20.java     [all...]
GLLogWrapper.java     [all...]
  /frameworks/base/opengl/java/com/google/android/gles_jni/
GLImpl.java 287 // C function void glDeleteTextures ( GLsizei n, const GLuint *textures )
291 int[] textures,
295 // C function void glDeleteTextures ( GLsizei n, const GLuint *textures )
299 java.nio.IntBuffer textures
451 // C function void glGenTextures ( GLsizei n, GLuint *textures )
455 int[] textures,
459 // C function void glGenTextures ( GLsizei n, GLuint *textures )
463 java.nio.IntBuffer textures
    [all...]
  /frameworks/native/opengl/libagl/
primitives.cpp 492 int width = c->textures.tmu[i].texture->surface.width;
497 int height = c->textures.tmu[i].texture->surface.height;
704 const int w = c->textures.tmu[i].texture->surface.width;
705 const int h = c->textures.tmu[i].texture->surface.height;
733 const GLenum min_filter = c->textures.tmu[i].texture->min_filter;
737 &c->textures.tmu[i].texture->mip(lod));
790 const GLenum min_filter = c->textures.tmu[i].texture->min_filter;
794 &c->textures.tmu[i].texture->mip(lod));
    [all...]
  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
AlbumSlidingWindow.java 194 // add foreground textures
202 // add background textures

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