HomeSort by relevance Sort by last modified time
    Searched full:textureview (Results 51 - 75 of 302) sorted by null

1 23 4 5 6 7 8 91011>>

  /frameworks/base/rs/java/android/renderscript/
RSTextureView.java 22 import android.view.TextureView;
31 public class RSTextureView extends TextureView implements TextureView.SurfaceTextureListener {
144 * TextureView if present.
163 * TextureView.
173 * new object to the TextureView if present.
  /frameworks/base/core/jni/
android_view_TextureView.cpp 110 static void android_view_TextureView_createNativeWindow(JNIEnv* env, jobject textureView,
117 SET_LONG(textureView, gTextureViewClassInfo.nativeWindow, jlong(window.get()));
120 static void android_view_TextureView_destroyNativeWindow(JNIEnv* env, jobject textureView) {
123 GET_LONG(textureView, gTextureViewClassInfo.nativeWindow);
128 SET_LONG(textureView, gTextureViewClassInfo.nativeWindow, 0);
194 const char* const kClassPathName = "android/view/TextureView";
216 clazz = FindClassOrDie(env, "android/view/TextureView");
  /developers/samples/android/media/BasicMediaDecoder/
template-params.xml 28 This activity uses a TextureView to render the frames of a video decoded using the
58 display frame rendering and finally render it to a TextureView.
69 1. Create a layout with a [TextureView][4] for your activity.
82 7. Configure your MediaCodec instance with `configure(trackFormat, textureView, null, 0)`,
103 [4]: http://developer.android.com/reference/android/view/TextureView.html
README.md 7 display frame rendering and finally render it to a TextureView.
18 1. Create a layout with a [TextureView][4] for your activity.
31 7. Configure your MediaCodec instance with `configure(trackFormat, textureView, null, 0)`,
52 [4]: http://developer.android.com/reference/android/view/TextureView.html
  /developers/build/prebuilts/gradle/MediaRecorder/
README.md 6 A TextureView is used as the camera preview which limits the code to API 14+. This
13 It uses the [Camera][2] as input source and displays a preview on a [TextureView][3]
23 [3]: https://developer.android.com/reference/android/view/TextureView.html
  /developers/samples/android/media/MediaRecorder/
README.md 6 A TextureView is used as the camera preview which limits the code to API 14+. This
13 It uses the [Camera][2] as input source and displays a preview on a [TextureView][3]
23 [3]: https://developer.android.com/reference/android/view/TextureView.html
  /packages/apps/Camera2/src/com/android/camera/captureintent/
PreviewTransformCalculator.java 38 * TextureView.
41 * @param previewViewSize The TextureView current layout size.
43 * @return The matrix to transform TextureView.
  /docs/source.android.com/src/devices/graphics/
architecture.jd 29 EGLSurface, SurfaceView, GLSurfaceView, SurfaceTexture, TextureView,
35 If you've ever wondered why SurfaceView and TextureView behave the way they do,
116 <li><a href="{@docRoot}devices/graphics/arch-tv.html">TextureView</a>.
117 TextureView combines a View with a SurfaceTexture. TextureView wraps a
119 acquiring new buffers. When drawing, TextureView uses the contents of the most
  /frameworks/rs/java/tests/LivePreview/res/layout/
cf_main.xml 35 <TextureView
56 <TextureView
  /packages/apps/Dialer/InCallUI/res/layout/
video_call_views.xml 23 <TextureView
37 <TextureView
  /packages/apps/Messaging/src/com/android/messaging/ui/mediapicker/
HardwareCameraPreview.java 24 import android.view.TextureView;
38 public class HardwareCameraPreview extends TextureView implements CameraPreview.CameraPreviewHost {
  /cts/apps/CtsVerifier/res/layout/
pa_main.xml 29 <TextureView
  /cts/tests/tests/textureview/src/android/textureview/cts/
TextureViewTest.java 17 package android.textureview.cts;
  /cts/tests/tests/view/src/android/view/cts/
TextureViewCtsActivity.java 30 import android.view.TextureView;
31 import android.view.TextureView.SurfaceTextureListener;
50 private TextureView mTextureView;
78 mTextureView = new TextureView(this);
  /developers/build/prebuilts/gradle/BasicMediaDecoder/Application/src/main/java/com/example/android/basicmediadecoder/
MainActivity.java 30 import android.view.TextureView;
39 * This activity uses a {@link android.view.TextureView} to render the frames of a video decoded using
44 private TextureView mPlaybackView;
61 mPlaybackView = (TextureView) findViewById(R.id.PlaybackView);
  /developers/build/prebuilts/gradle/BasicMediaDecoder/Application/src/main/res/layout/
sample_main.xml 22 <TextureView
  /developers/build/prebuilts/gradle/BasicMediaDecoder/
README.md 7 display frame rendering and finally render it to a TextureView.
18 1. Create a layout with a [TextureView][4] for your activity.
31 7. Configure your MediaCodec instance with `configure(trackFormat, textureView, null, 0)`,
52 [4]: http://developer.android.com/reference/android/view/TextureView.html
  /developers/build/prebuilts/gradle/MediaRecorder/Application/src/main/res/values/
base-strings.xml 25 A TextureView is used as the camera preview which limits the code to API 14+. This
  /developers/build/prebuilts/gradle/MediaRouter/Application/src/main/res/layout/
overlay_display_window.xml 21 <TextureView android:id="@+id/overlay_display_window_texture"
  /developers/samples/android/media/BasicMediaDecoder/Application/src/main/java/com/example/android/basicmediadecoder/
MainActivity.java 30 import android.view.TextureView;
39 * This activity uses a {@link android.view.TextureView} to render the frames of a video decoded using
44 private TextureView mPlaybackView;
61 mPlaybackView = (TextureView) findViewById(R.id.PlaybackView);
  /developers/samples/android/media/BasicMediaDecoder/Application/src/main/res/layout/
sample_main.xml 22 <TextureView
  /developers/samples/android/media/MediaRouter/Application/src/main/res/layout/
overlay_display_window.xml 21 <TextureView android:id="@+id/overlay_display_window_texture"
  /development/samples/RenderScript/Levels/src/com/android/rs/levels/
LevelsRSActivity.java 30 import android.view.TextureView;
38 TextureView.SurfaceTextureListener
55 private TextureView mDisplayView;
138 mDisplayView = (TextureView) findViewById(R.id.display);
  /development/samples/browseable/BasicMediaDecoder/res/layout/
sample_main.xml 22 <TextureView
  /development/samples/browseable/BasicMediaDecoder/src/com.example.android.basicmediadecoder/
MainActivity.java 30 import android.view.TextureView;
39 * This activity uses a {@link android.view.TextureView} to render the frames of a video decoded using
44 private TextureView mPlaybackView;
61 mPlaybackView = (TextureView) findViewById(R.id.PlaybackView);

Completed in 1087 milliseconds

1 23 4 5 6 7 8 91011>>