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/external/skia/src/gpu/vk/ |
GrVkProgram.h | 110 // Helper for setData() that sets the view matrix and loads the render target height uniform
124 // used for uniform buffers.
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/frameworks/base/media/mca/filterpacks/java/android/filterpacks/imageproc/ |
BitmapOverlayFilter.java | 47 "uniform sampler2D tex_sampler_0;\n" + 48 "uniform sampler2D tex_sampler_1;\n" +
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ColorTemperatureFilter.java | 41 "uniform sampler2D tex_sampler_0;\n" + 42 "uniform float scale;\n" +
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SepiaFilter.java | 38 "uniform sampler2D tex_sampler_0;\n" + 39 "uniform mat3 matrix;\n" +
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ToPackedGrayFilter.java | 48 "uniform sampler2D tex_sampler_0;\n" + 49 "uniform float pix_stride;\n" +
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
ToGrayValuesFilter.java | 38 "uniform sampler2D tex_sampler_0;\n" + 39 "uniform float pix_stride;\n" +
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/cts/tests/tests/graphics/src/android/opengl/cts/ |
OpenGlEsVersionCtsActivity.java | 167 "layout(r32ui) coherent uniform mediump uimage2D image;\n" + 168 "uniform mediump sampler2DMSArray mySamplerMSArray;\n" + // GL_OES_texture_storage_multisample_2d_array 169 "uniform mediump samplerBuffer mySamplerBuffer;\n" + // GL_EXT_texture_buffer 170 "uniform mediump samplerCubeArray mySamplerCubeArray;\n" + // GL_EXT_texture_cube_map_array
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/external/androidplot/AndroidPlot-Core/src/main/java/com/androidplot/util/ |
FontUtils.java | 50 * This ensures a more uniform appearance for things that have dynamic text.
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/external/apache-harmony/security/src/test/impl/java/org/apache/harmony/security/tests/x509/ |
GeneralNamesTest.java | 44 new GeneralName(6, "http://uniform.Resource.Id"),
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/external/autotest/client/deps/glbench/src/ |
glinterfacetest.cc | 21 "uniform vec4 color;"
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yuv2rgb_2.glslv | 32 uniform float imageHeight;
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/external/autotest/client/deps/webgl_mpd/src/ |
ManyPlanetsDeep.html | 38 uniform mat4 u_modelViewProjMatrix; 39 uniform mat4 u_normalMatrix; 40 uniform vec3 lightDir; 61 uniform sampler2D sampler2d;
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/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
vktUniformBlockTests.hpp | 24 * \brief Uniform block tests.
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/external/deqp/framework/opengl/ |
gluContextInfo.cpp | 99 "uniform int u_numIters;\n" 107 "uniform mediump float a, b;\n" 123 "uniform int u_numIters;\n" 131 "uniform mediump float a, b;\n"
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/external/freetype/include/ |
ftfntfmt.h | 50 /* important to differentiate, in spite of FreeType's uniform API. */
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/external/libgdx/extensions/gdx-freetype/jni/freetype-2.6.2/include/freetype/ |
ftfntfmt.h | 50 /* important to differentiate, in spite of FreeType's uniform API. */
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/external/libgdx/tests/gdx-tests-android/assets/data/g3d/shaders/ |
fur.glsl | 8 uniform float u_pass;
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/external/opencv3/modules/imgproc/perf/ |
perf_remap.cpp | 41 rng.fill(src, RNG::UNIFORM, 0, 256);
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/external/opencv3/modules/photo/test/ |
test_hdr.cpp | 170 Mat uniform(100, 100, CV_8UC3); 171 uniform = Scalar(0, 255, 0); 174 images.push_back(uniform); 178 checkEqual(uniform, result, 1e-2f, "Mertens");
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/external/pdfium/third_party/freetype/include/freetype/ |
ftfntfmt.h | 50 /* important to differentiate, in spite of FreeType's uniform API. */
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/external/srtp/ |
TODO | 62 Write uniform byte-buffering code for PRFs, preferably as macros.
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/external/vulkan-validation-layers/demos/ |
cube.vert | 31 layout(std140, binding = 0) uniform buf {
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/external/webrtc/webrtc/modules/audio_processing/beamformer/ |
covariance_matrix_generator.h | 24 // A uniform covariance matrix with a gap at the target location. WARNING:
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/frameworks/base/media/mca/filterfw/native/core/ |
shader_program.cpp | 159 "uniform sampler2D tex_sampler_0;\n" 439 "inputs! Missing uniform 'tex_sampler_%d'!", textures.size(), i); 648 ALOGE("Shader Program: Attempting to access unknown uniform %d!", var); 655 // Here we return the minimum of the max uniform count for fragment and vertex 678 return !GLEnv::CheckGLError("Set Uniform Value (int)"); 690 return !GLEnv::CheckGLError("Set Uniform Value (float)"); 707 // Get uniform information 715 if (!CheckValueCount("Uniform (int)", name, capacity, components, count) 716 || !CheckValueMult ("Uniform (int)", name, components, count)) 741 return !GLEnv::CheckGLError("Set Uniform Value") [all...] |
/frameworks/native/services/surfaceflinger/RenderEngine/ |
Description.h | 30 * uniform.
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