/external/deqp/android/cts/master/ |
gles31-master.txt | [all...] |
/external/kernel-headers/original/uapi/linux/ |
cdrom.h | 20 * a uniform interface between software accessing CD-ROMs and the various 107 * Uniform driver, via generic packet commands, GPCMD_MODE_SELECT_10, 115 * These ioctls are implemented through the uniform CD-ROM driver 117 * drivers are eventually ported to the uniform CD-ROM driver interface. 259 * that the way the codeis written on CD is _not_ uniform across all discs! 371 /* capability flags used with the uniform CD-ROM driver */ 410 /* User-configurable behavior options for the uniform CD-ROM driver */
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/linux/ |
cdrom.h | 20 * a uniform interface between software accessing CD-ROMs and the various 107 * Uniform driver, via generic packet commands, GPCMD_MODE_SELECT_10, 115 * These ioctls are implemented through the uniform CD-ROM driver 117 * drivers are eventually ported to the uniform CD-ROM driver interface. 259 * that the way the codeis written on CD is _not_ uniform across all discs! 371 /* capability flags used with the uniform CD-ROM driver */ 410 /* User-configurable behavior options for the uniform CD-ROM driver */
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/linux/ |
cdrom.h | 20 * a uniform interface between software accessing CD-ROMs and the various 107 * Uniform driver, via generic packet commands, GPCMD_MODE_SELECT_10, 115 * These ioctls are implemented through the uniform CD-ROM driver 117 * drivers are eventually ported to the uniform CD-ROM driver interface. 259 * that the way the codeis written on CD is _not_ uniform across all discs! 371 /* capability flags used with the uniform CD-ROM driver */ 410 /* User-configurable behavior options for the uniform CD-ROM driver */
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 78 + "uniform mat4 " + MATRIX_UNIFORM + ";\n" 87 + "uniform vec4 " + COLOR_UNIFORM + ";\n" 93 + "uniform mat4 " + MATRIX_UNIFORM + ";\n" 94 + "uniform mat4 " + TEXTURE_MATRIX_UNIFORM + ";\n" 104 + "uniform mat4 " + MATRIX_UNIFORM + ";\n" 117 + "uniform float " + ALPHA_UNIFORM + ";\n" 118 + "uniform sampler2D " + TEXTURE_SAMPLER_UNIFORM + ";\n" 128 + "uniform float " + ALPHA_UNIFORM + ";\n" 129 + "uniform samplerExternalOES " + TEXTURE_SAMPLER_UNIFORM + ";\n" [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 78 + "uniform mat4 " + MATRIX_UNIFORM + ";\n" 87 + "uniform vec4 " + COLOR_UNIFORM + ";\n" 93 + "uniform mat4 " + MATRIX_UNIFORM + ";\n" 94 + "uniform mat4 " + TEXTURE_MATRIX_UNIFORM + ";\n" 104 + "uniform mat4 " + MATRIX_UNIFORM + ";\n" 117 + "uniform float " + ALPHA_UNIFORM + ";\n" 118 + "uniform sampler2D " + TEXTURE_SAMPLER_UNIFORM + ";\n" 128 + "uniform float " + ALPHA_UNIFORM + ";\n" 129 + "uniform samplerExternalOES " + TEXTURE_SAMPLER_UNIFORM + ";\n" [all...] |
/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
GLES20Canvas.java | 76 + "uniform mat4 " + MATRIX_UNIFORM + ";\n" 85 + "uniform vec4 " + COLOR_UNIFORM + ";\n" 91 + "uniform mat4 " + MATRIX_UNIFORM + ";\n" 92 + "uniform mat4 " + TEXTURE_MATRIX_UNIFORM + ";\n" 102 + "uniform mat4 " + MATRIX_UNIFORM + ";\n" 115 + "uniform float " + ALPHA_UNIFORM + ";\n" 116 + "uniform sampler2D " + TEXTURE_SAMPLER_UNIFORM + ";\n" 126 + "uniform float " + ALPHA_UNIFORM + ";\n" 127 + "uniform samplerExternalOES " + TEXTURE_SAMPLER_UNIFORM + ";\n" [all...] |
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
CtsMediaTextureRender.java | 59 "uniform mat4 uMVPMatrix;\n" + 60 "uniform mat4 uSTMatrix;\n" + 73 "uniform samplerExternalOES sTexture;\n" +
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/cts/tests/tests/media/src/android/media/cts/ |
TextureRender.java | 55 "uniform mat4 uMVPMatrix;\n" + 56 "uniform mat4 uSTMatrix;\n" + 69 "uniform samplerExternalOES sTexture;\n" +
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
SurfaceTextureRenderer.java | 54 "uniform mat4 uMVPMatrix;\n" + 55 "uniform mat4 uSTMatrix;\n" + 68 "uniform samplerExternalOES sTexture;\n" +
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 292 "uniform mat4 uMVPMatrix;\n" + 293 "uniform mat4 uSTMatrix;\n" + 306 "uniform samplerExternalOES sTexture;\n" +
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/development/ndk/platforms/android-21/samples/native-codec/src/com/example/nativecodec/ |
MyGLSurfaceView.java | 308 "uniform mat4 uMVPMatrix;\n" + 309 "uniform mat4 uSTMatrix;\n" + 322 "uniform samplerExternalOES sTexture;\n" +
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/external/deqp/modules/gles3/functional/ |
es3fIndexedStateQueryTests.cpp | 256 "uniform highp vec4 input1;\n" 257 "uniform highp vec4 input2;\n" 442 // uniform buffers
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/external/llvm/examples/Kaleidoscope/MCJIT/cached/ |
genk-timing.py | 131 self.writeln(" %s = %s %s %f :" % (LValue, LHS, operation, random.uniform(1, 100))) 165 arg1 = random.uniform(1, 100) 166 arg2 = random.uniform(1, 100)
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/external/llvm/examples/Kaleidoscope/MCJIT/lazy/ |
genk-timing.py | 131 self.writeln(" %s = %s %s %f :" % (LValue, LHS, operation, random.uniform(1, 100))) 165 arg1 = random.uniform(1, 100) 166 arg2 = random.uniform(1, 100)
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/external/opencv3/modules/imgproc/test/ |
test_bilateral_filter.cpp | 93 double rand_value = rng.uniform(log((double)min_value), log((double)max_value + 1)); 241 _d = rng.uniform(0., 1.) > 0.5 ? 5 : 3; 245 rng.fill(_src, RNG::UNIFORM, 0, 256);
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/external/opencv3/modules/viz/src/ |
precomp.hpp | 230 return Vec3d(rng.uniform(from, to), rng.uniform(from, to), rng.uniform(from, to));
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/external/skia/src/gpu/vk/ |
GrVkProgram.cpp | 205 // Vertex Uniform Buffer 226 // Fragment Uniform Buffer 317 // Load the RT height uniform if it is needed to y-flip gl_FragCoord.
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/external/webrtc/webrtc/api/objc/ |
RTCOpenGLVideoRenderer.mm | 65 "uniform lowp sampler2D s_textureY;\n" 66 "uniform lowp sampler2D s_textureU;\n" 67 "uniform lowp sampler2D s_textureV;\n"
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/frameworks/av/media/libstagefright/codecs/avc/enc/src/ |
sad.cpp | 55 To do: Uniform subsampling will be inserted later! 77 #ifdef HTFM /* HTFM with uniform subsampling implementation 2/28/01 */ 82 uniform subsampling and hypothesis testing fast matching
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/frameworks/base/rs/java/android/renderscript/ |
Program.java | 139 * Binds a constant buffer to be used as uniform inputs to the 142 * @param a allocation containing uniform data 303 * Adds constant (uniform) inputs to the program
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
GLDepthTestActivity.java | 333 "uniform mat4 uMVPMatrix;\n" + 345 "uniform sampler2D sTexture;\n" + 346 "uniform vec4 uOverlay;\n" +
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 304 "uniform mat4 uMVPMatrix;\n" + 305 "uniform mat4 uSTMatrix;\n" + 318 "uniform samplerExternalOES sTexture;\n" +
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/external/deqp/android/cts/mnc/ |
gles31-master.txt | [all...] |
/external/deqp/android/cts/mnc/src/ |
gles31-master.txt | [all...] |