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  /external/deqp/modules/gles31/functional/
es31fShaderSharedVarTests.cpp 59 MAX_VALUE_ARRAY_LENGTH = 15 // * 2 * sizeof(mat4) + sizeof(int) = 481 uniform components (limit 512)
129 << "uniform " << precName << " " << typeName << " u_val[" << valArrayLength << "];\n"
130 << "uniform " << precName << " " << typeName << " u_ref[" << valArrayLength << "];\n"
131 << "uniform uint u_numIters;\n"
  /external/deqp/modules/glshared/
glsRandomShaderProgram.cpp 89 const rsg::ShaderInput* uniform = unifiedUniforms[uniformNdx]; local
90 decl << sglr::pdec::Uniform(uniform->getVariable()->getName(), mapToBasicType(uniform->getVariable()->getType()));
glsRandomUniformBlockCase.hpp 23 * \brief Random uniform block layout case.
glsShaderExecUtil.hpp 63 std::string globalDeclarations; //!< These are placed into global scope. Can contain uniform declarations for example.
  /external/guava/guava-tests/benchmark/com/google/common/cache/
LoadingCacheSingleThreadBenchmark.java 38 // 1 means uniform likelihood of keys; higher means some keys are more popular
  /external/guava/guava-tests/benchmark/com/google/common/collect/
MapMakerSingleThreadBenchmark.java 41 // 1 means uniform likelihood of keys; higher means some keys are more popular
  /external/libgdx/gdx/src/com/badlogic/gdx/graphics/g3d/particles/values/
WeightMeshSpawnShapeValue.java 10 * with not uniform area triangles.
  /external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/
IndexBufferObjectShaderTest.java 70 + "varying vec2 v_texCoords;\n" + "uniform sampler2D u_texture;\n" + "void main() \n"
VertexBufferObjectShaderTest.java 83 + "uniform sampler2D u_texture;\n"
  /external/llvm/include/llvm/Support/
PointerLikeTypeTraits.h 23 /// pointer types and things that are just wrappers for pointers as a uniform
  /external/mesa3d/docs/
helpwanted.html 82 <li>Use uniform indentation, write comments, use meaningful identifiers, etc.
  /external/mesa3d/src/glsl/
ast_type.cpp 91 /* Uniform block layout qualifiers get to overwrite each
  /external/opencv/cv/src/
cvhistogram.cpp 45 cvCreateHist( int dims, int *sizes, CvHistType type, float** ranges, int uniform )
79 CV_CALL( cvSetHistBinRanges( hist, ranges, uniform ));
93 float *data, float **ranges, int uniform )
114 if( !uniform )
115 CV_ERROR( CV_StsBadArg, "Only uniform bin ranges can be used here "
117 CV_CALL( cvSetHistBinRanges( hist, ranges, uniform ));
721 cvSetHistBinRanges( CvHistogram* hist, float** ranges, int uniform )
740 if( uniform )
1128 int uniform = CV_IS_UNIFORM_HIST(hist); local
1819 int uniform = CV_IS_UNIFORM_HIST(hist); local
    [all...]
cvthresh.cpp 208 bool uniform = false; local
236 uniform = true;
244 if( uniform )
268 if( uniform )
  /external/opencv3/samples/cpp/
kalman.cpp 85 if(theRNG().uniform(0,4) != 0)
  /external/opencv3/samples/gpu/
driver_api_multi.cpp 130 rng.fill(src, RNG::UNIFORM, 0, 1);
  /external/skia/include/gpu/
GrShaderVar.h 22 * to write extensible enums. In reality, only none, out, in, inout, and uniform really
  /external/skia/src/gpu/
GrPathProcessor.cpp 40 // Setup uniform color
  /external/skia/src/gpu/effects/
GrOvalEffect.cpp 116 // The circle uniform is (center.x, center.y, radius + 0.5, 1 / (radius + 0.5)) for regular
287 // The ellipse uniform is (center.x, center.y, 1 / rx^2, 1 / ry^2)
294 // that is normalized by the larger radius. The scale uniform will be scale, 1/scale. The
295 // inverse squared radii uniform values are already in this normalized space. The center is
  /external/skia/src/gpu/gl/
GrGLProgram.cpp 120 // Load the RT height uniform if it is needed to y-flip gl_FragCoord.
  /external/skia/src/gpu/glsl/
GrGLSLFragmentProcessor.h 110 uniform variables required by the shaders created in emitCode(). The GrFragmentProcessor
GrGLSLGeometryProcessor.h 44 // Emit a uniform matrix for each coord transform.
  /external/srtp/crypto/include/
cryptoalg.h 62 * implements a crypto transform, and provides a uniform API for
  /external/v8/tools/
concatenate-files.py 36 # us with an easy and uniform way of doing this on all platforms.
  /external/vulkan-validation-layers/demos/smoke/android/src/main/jni/
Smoke.vert.h 63 13: TypePointer Uniform 12(param_block)
64 14(params): 13(ptr) Variable Uniform
67 17: TypePointer Uniform 11
69 21: TypePointer Uniform 7(fvec3)

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