/external/deqp/external/vulkancts/modules/vulkan/ssbo/ |
vktSSBOLayoutTests.cpp | [all...] |
/external/deqp/modules/egl/ |
teglImageFormatTests.cpp | 414 "uniform sampler2D u_sampler;\n" 430 TCU_CHECK_MSG((int)samplerLoc != (int)-1, "Couldn't find uniform u_sampler"); 484 "uniform highp float u_depth;\n" 490 "uniform mediump vec4 u_color;\n" 505 TCU_CHECK_MSG((int)colorLoc != (int)-1, "Couldn't find uniform u_color"); 508 TCU_CHECK_MSG((int)depthLoc != (int)-1, "Couldn't find uniform u_depth"); 614 "uniform mediump vec4 u_color;\n" 629 TCU_CHECK_MSG((int)colorLoc != (int)-1, "Couldn't find uniform u_color"); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fDepthTests.cpp | 67 << sglr::pdec::Uniform("u_color", glu::TYPE_FLOAT_VEC4) 73 << sglr::pdec::FragmentSource("uniform mediump vec4 u_color;\n"
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es2fShaderLoopTests.cpp | 57 // Repeated for const, uniform, dynamic loops. 179 "uniform", 312 op << "uniform ${COUNTER_PRECISION} int " << getIntUniformName(numLoopIters) << ";\n"; 317 op << "uniform ${COUNTER_PRECISION} float " << getFloatFractionUniformName(numLoopIters) << ";\n"; 320 op << "uniform ${COUNTER_PRECISION} float uf_one;\n"; 515 op << "uniform bool ub_true;\n"; 517 op << "uniform ${COUNTER_PRECISION} int ui_zero, ui_one, ui_two, ui_three, ui_four, ui_five, ui_six;\n"; 519 op << "uniform ${COUNTER_PRECISION} int ui_oneHundredOne;\n"; [all...] |
es2fShaderMatrixTests.cpp | 32 * - uniform 69 // Uniform / constant values for tests. 650 // \note At the moment there is no difference between uniform and const inputs. This saves binary size. 864 op << "uniform " << precName << " " << typeName << " u_in" << inNdx << ";\n"; [all...] |
/external/deqp/modules/gles2/scripts/ |
gen-swizzles.py | 64 # * all input types (attribute, varying, uniform, tmp) 71 INPUT_TYPES = [ "uniform", "varying", "attribute", "tmp" ]
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/external/deqp/modules/gles3/functional/ |
es3fDepthTests.cpp | 67 << sglr::pdec::Uniform("u_color", glu::TYPE_FLOAT_VEC4) 75 "uniform highp vec4 u_color;\n"
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es3fTextureUnitTests.cpp | 217 samplersStr += string("") + "uniform highp " + glu::getDataTypeName(samplerTypes[ndx]) + " " + samplerName + ";\n"; 218 matricesStr += "uniform highp mat4 " + transformationName + ";\n"; 219 scalesStr += "uniform highp vec4 " + scaleName + ";\n"; 220 biasesStr += "uniform highp vec4 " + biasName + ";\n"; 264 decl << sglr::pdec::Uniform(samplerName, samplerTypes[ndx]); 265 decl << sglr::pdec::Uniform(transformationName, glu::TYPE_FLOAT_MAT4); 266 decl << sglr::pdec::Uniform(scaleName, glu::TYPE_FLOAT_VEC4); 267 decl << sglr::pdec::Uniform(biasName, glu::TYPE_FLOAT_VEC4); [all...] |
/external/deqp/modules/gles3/scripts/ |
gen-swizzles.py | 64 # * all input types (attribute, varying, uniform, tmp) 71 INPUT_TYPES = [ "uniform", "varying", "attribute", "tmp" ]
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/external/deqp/modules/gles31/functional/ |
es31fSSBOLayoutTests.cpp | [all...] |
es31fSynchronizationTests.cpp | 480 buf << "layout(r32i, binding=1) coherent uniform highp iimage2D u_image;\n" 756 buf << "layout(r32i, binding=1) coherent uniform highp iimage2D u_image0;\n" 757 << "layout(r32i, binding=2) coherent uniform highp iimage2D u_image1;\n" [all...] |
es31fProgramInterfaceQueryTests.cpp | [all...] |
/external/deqp/modules/glshared/ |
glsRandomUniformBlockCase.cpp | 21 * \brief Random uniform block layout case. 151 block.addUniform(Uniform(name.c_str(), type, flags));
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/external/deqp/scripts/opengl/ |
gen_str_util.py | 207 # Uniform query 851 "UNIFORM",
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_vec4_copy_propagation.cpp | 195 if (value.file != UNIFORM && 256 * from the same type file (IMM, GRF, UNIFORM), and try
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/external/opencv3/3rdparty/libjasper/ |
jpc_t1cod.h | 160 /* The number of uniform contexts. */ 171 /* The context ID for the first uniform context. */
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/external/opencv3/modules/core/test/ |
test_countnonzero.cpp | 141 else if (distribution == RNG::UNIFORM) 142 rng.fill(src, RNG::UNIFORM, Scalar::all(left), Scalar::all(right));
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test_mat.cpp | 306 rng.fill( rPoints, RNG::UNIFORM, Scalar::all(0.0), Scalar::all(1.0) ); 307 rng.fill( rTestPoints, RNG::UNIFORM, Scalar::all(0.0), Scalar::all(1.0) ); [all...] |
/external/skia/src/utils/ |
SkPatchUtils.cpp | 15 * Forward differences is a method for evaluating a nth degree polynomial at a uniform step by only 18 * would be f(t+h) = m*(t+h)+b. If we want to know the uniform step that we must add to the first
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/external/webrtc/webrtc/modules/video_render/android/ |
video_render_opengles20.cc | 48 "uniform sampler2D Ytex;\n" 49 "uniform sampler2D Utex,Vtex;\n"
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/prebuilts/gdb/darwin-x86/lib/python2.7/plat-mac/lib-scriptpackages/StdSuites/ |
QuickDraw_Graphics_Suite.py | 150 """uniform styles - the text styles that are uniform throughout the text """
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/prebuilts/misc/windows/sdl2/test/ |
testshader.c | 75 "uniform sampler2D tex0;\n" 178 /* Set up some uniform variables */
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/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/plat-mac/lib-scriptpackages/StdSuites/ |
QuickDraw_Graphics_Suite.py | 150 """uniform styles - the text styles that are uniform throughout the text """
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/system/update_engine/update_manager/ |
real_updater_provider.cc | 42 // A templated base class for all update related variables. Provides uniform 227 // evaluation context, so that they are uniform throughout the evaluation of a
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRender.cpp | 733 m_context.getTestContext().getLog() << tcu::TestLog::Message << "Unknown Uniform type: " << type << tcu::TestLog::EndMessage; [all...] |