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  /external/deqp/modules/gles2/scripts/
genutil.py 116 ret = [Vec4(random.uniform(mn, mx), random.uniform(mn, mx), random.uniform(mn, mx), random.uniform(mn, mx)) for x in xrange(count)]
128 # def uniform(self,
  /external/deqp/modules/gles31/functional/
es31fProgramStateQueryTests.cpp 563 "layout(binding = 0) uniform highp atomic_uint u_counters[2];\n"
693 "uniform highp vec4 u_uniform;\n"
706 "uniform highp int u_uniform;\n"
721 "uniform highp vec4 u_uniform;\n"
731 "uniform highp int u_uniform;\n"
    [all...]
es31fSampleVariableTests.cpp 167 // uniform than a random pattern.
383 GLU_EXPECT_NO_ERROR(gl.getError(), "set u_maxSamples uniform");
402 "uniform mediump int u_maxSamples;\n"
629 << " c) Sample position distribution is uniform or almost uniform.\n"
640 << " b) Sample position distribution is uniform or almost uniform.\n"
    [all...]
es31fShaderTextureSizeTests.cpp 310 "uniform highp ${SAMPLERTYPE} u_sampler;\n"
311 "uniform highp ${SIZETYPE} u_size;\n"
  /prebuilts/go/darwin-x86/pkg/darwin_amd64/cmd/vet/
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82 .go.string."image.Point"? 6go.string."image.Rectangle"? 2go.string."image.Uniform"?"".init·f"".init?"runtime.gcbits.01?.go.string.hdr."[]uint8" &go.string."[]uint8"?&go.string."[]uint8"[]uint8?type.[]uint8???~.8 0? runtime.algarray@"runtime.gcbits.01P.go.string.hdr."[]uint8"p*go.weak.type.*[]uint8?"runtime.zerovalue?type.uint8?6go.typelink.[]uint8 []uint8type.[]uint8?runtime.gcbits.?0go.string.hdr."[8]uint8" (go.string."[8]uint8"?(go.string."[8]uint8" [8]uint8?type.[8]uint8??>?0??0? runtime.algarray@runtime.gcbits.P0go.string.hdr."[8]uint8"p,go.weak.type.*[8]uint8?"runtime.zerovalue?type.uint8?type.[]uint8?:go.typelink.[8]uint8 [8]uint8type.[8]uint8?0go.string.hdr."[]string" (go.string."[]string"?(go.string."[]string" []string?type.[]string????
  /prebuilts/go/linux-x86/pkg/linux_amd64/cmd/vet/
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82 .go.string."image.Point"? 6go.string."image.Rectangle"? 2go.string."image.Uniform"?"".init·f"".init?"runtime.gcbits.01?.go.string.hdr."[]uint8" &go.string."[]uint8"?&go.string."[]uint8"[]uint8?type.[]uint8???~.8 0? runtime.algarray@"runtime.gcbits.01P.go.string.hdr."[]uint8"p*go.weak.type.*[]uint8?"runtime.zerovalue?type.uint8?6go.typelink.[]uint8 []uint8type.[]uint8?runtime.gcbits.?0go.string.hdr."[8]uint8" (go.string."[8]uint8"?(go.string."[8]uint8" [8]uint8?type.[8]uint8??>?0??0? runtime.algarray@runtime.gcbits.P0go.string.hdr."[8]uint8"p,go.weak.type.*[8]uint8?"runtime.zerovalue?type.uint8?type.[]uint8?:go.typelink.[8]uint8 [8]uint8type.[8]uint8?0go.string.hdr."[]string" (go.string."[]string"?(go.string."[]string" []string?type.[]string????
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.cpp 2992 de::MovePtr<BufferUniform> uniform = createBufferUniform(vkDevice, vk, queue, queueFamilyIndex, memAlloc, bindingLocation, descriptorType, size, dataPtr); local
3021 de::MovePtr<BufferUniform> uniform = createBufferUniform(vkDevice, vk, queue, queueFamilyIndex, memAlloc, bindingLocation, descriptorType, size, bufferData); local
3057 de::MovePtr<SamplerUniform> uniform = createSamplerUniform(vkDevice, vk, queue, queueFamilyIndex, memAlloc, bindingLocation, refSampler, texFormat, texSize, imageType, imageViewType, samplerData); local
    [all...]
  /external/mesa3d/src/mesa/main/
mtypes.h     [all...]
  /external/opencv3/modules/calib3d/test/
test_cameracalibration.cpp 845 fx = cameraMatrix.at<double>(0,0) = rng.uniform( fcMinVal, fcMaxVal );
846 fy = cameraMatrix.at<double>(1,1) = rng.uniform( fcMinVal, fcMaxVal );
847 cx = cameraMatrix.at<double>(0,2) = rng.uniform( fcMinVal, fcMaxVal );
848 cy = cameraMatrix.at<double>(1,2) = rng.uniform( fcMinVal, fcMaxVal );
    [all...]
  /external/opencv3/modules/ts/src/
ts_func.cpp 46 double width_log = rng.uniform(0., maxSizeLog);
47 double height_log = rng.uniform(0., maxSizeLog - width_log);
58 int i, dims = rng.uniform(minDims, maxDims+1);
62 double v = rng.uniform(0., maxSizeLog);
68 int j = rng.uniform(0, dims);
69 int k = rng.uniform(0, dims);
76 int channels = rng.uniform(minChannels, maxChannels+1);
81 depth = rng.uniform(CV_8U, CV_64F+1);
113 size0.width += std::max(rng.uniform(0, 10) - 5, 0);
114 size0.height += std::max(rng.uniform(0, 10) - 5, 0)
397 bool uniform = k >= elemSize; local
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/compute/
vktComputeBasicComputeShaderTests.cpp 671 << "layout(binding = 1, r32ui) readonly uniform highp uimage2D u_srcImg;\n"
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  /external/autotest/client/site_tests/graphics_PiglitBVT/test_scripts/pinetrail/
graphics_PiglitBVT_15.sh 58 run_test "spec/glsl-1.10/linker/override-builtin-uniform-01" 0.0 "bin/shader_runner tests/spec/glsl-1.10/linker/override-builtin-uniform-01.shader_test -auto"
59 run_test "spec/glsl-1.10/linker/override-builtin-uniform-02" 0.0 "bin/shader_runner tests/spec/glsl-1.10/linker/override-builtin-uniform-02.shader_test -auto"
60 run_test "spec/glsl-1.10/linker/override-builtin-uniform-03" 0.0 "bin/shader_runner tests/spec/glsl-1.10/linker/override-builtin-uniform-03.shader_test -auto"
61 run_test "spec/glsl-1.10/linker/override-builtin-uniform-04" 0.0 "bin/shader_runner tests/spec/glsl-1.10/linker/override-builtin-uniform-04.shader_test -auto"
62 run_test "spec/glsl-1.10/linker/override-builtin-uniform-05" 0.0 "bin/shader_runner tests/spec/glsl-1.10/linker/override-builtin-uniform-05.shader_test -auto
    [all...]
  /device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.cpp 690 // uniform sampler2D mySampler;
692 // uniform samplerExternalOES mySampler;
701 // #define SAMPLER(TYPE, NAME) uniform sampler#TYPE NAME
819 //get the length of the longest uniform name
827 //for each active uniform, get its size and starting location.
951 // if we need the uniform location WAR
    [all...]
  /external/mesa3d/src/glsl/
linker.cpp 370 case ir_var_uniform: return "uniform";
516 /* If the first-seen instance of a particular uniform did not
615 linker_error(prog, "uniform block `%s' has mismatching definitions",
978 /* Check that uniform blocks between shaders for a stage agree. */
990 linker_error(prog, "uniform block `%s' has mismatching definitions",
    [all...]
  /external/ImageMagick/coders/
null.c 13 % Read/Write Image Of Uniform Color. %
186 entry=AcquireMagickInfo("NULL","NULL","Constant image of uniform color");
  /external/autotest/client/site_tests/graphics_PiglitBVT/piglit_logs/pinetrail/
expectations_pinetrail.json 266 "spec/glsl-1.20/execution/uniform-initializer/fs-float-from-const": {
267 "command": "/usr/local/piglit/lib/piglit/bin/shader_runner /usr/local/piglit/lib/piglit/generated_tests/spec/glsl-1.20/execution/uniform-initializer/fs-float-from-const.shader_test -auto",
  /external/ceres-solver/internal/ceres/
compressed_row_sparse_matrix_test.cc 426 Uniform(options.max_row_block_size - options.min_row_block_size);
433 Uniform(options.max_col_block_size - options.min_col_block_size);
  /external/chromium-trace/catapult/telemetry/telemetry/util/
statistics.py 247 dx: The uniform distance along the x axis between any two samples
250 The area under the curve defined by the samples and the uniform distance
  /external/deqp/data/gles2/shaders/
keywords.test 40 case uniform
52 float uniform = 1.0;
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderMatrixTests.cpp 36 * - uniform
73 // Uniform / constant values for tests.
    [all...]
  /external/deqp/framework/randomshaders/
rsgProgramExecutor.cpp 228 // Set uniform values
281 // Assign uniform values
  /external/deqp/modules/gles2/accuracy/
es2aVaryingInterpolationTests.cpp 176 "uniform ${PRECISION} vec3 u_scale;\n"
177 "uniform ${PRECISION} vec3 u_bias;\n"
  /external/deqp/modules/gles2/functional/
es2fFboRenderTest.cpp 71 << sglr::pdec::Uniform("u_color", glu::TYPE_FLOAT_VEC4)
79 "uniform mediump vec4 u_color;\n"
120 << sglr::pdec::Uniform("u_sampler0", glu::TYPE_SAMPLER_2D)
131 "uniform sampler2D u_sampler0;\n"
180 << sglr::pdec::Uniform("u_sampler0", glu::TYPE_SAMPLER_2D)
181 << sglr::pdec::Uniform("u_sampler1", glu::TYPE_SAMPLER_2D)
192 "uniform sampler2D u_sampler0;\n"
193 "uniform sampler2D u_sampler1;\n"
    [all...]
  /external/deqp/modules/gles3/accuracy/
es3aVaryingInterpolationTests.cpp 182 "uniform ${PRECISION} vec3 u_scale;\n"
183 "uniform ${PRECISION} vec3 u_bias;\n"
  /external/deqp/modules/gles3/functional/
es3fVertexTextureTests.cpp 536 "uniform highp sampler2D u_texture;\n"
537 "uniform highp float u_lod;\n"
842 "uniform highp samplerCube u_texture;\n"
843 "uniform highp float u_lod;\n"
    [all...]

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