/external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/joints/ |
FrictionJointDef.java | 30 /** Initialize the bodies, anchors, axis, and reference angle using the world anchor and world axis. */ 31 public void initialize (Body bodyA, Body bodyB, Vector2 anchor) { 34 localAnchorA.set(bodyA.getLocalPoint(anchor)); 35 localAnchorB.set(bodyB.getLocalPoint(anchor)); 38 /** The local anchor point relative to bodyA's origin. */ 41 /** The local anchor point relative to bodyB's origin. */
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WeldJointDef.java | 29 // / anchor point. 30 public void initialize (Body body1, Body body2, Vector2 anchor) { 33 this.localAnchorA.set(body1.getLocalPoint(anchor)); 34 this.localAnchorB.set(body2.getLocalPoint(anchor)); 38 /** The local anchor point relative to body1's origin. */ 41 /** The local anchor point relative to body2's origin. */
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PrismaticJointDef.java | 23 /** Prismatic joint definition. This requires defining a line of motion using an axis and an anchor point. The definition uses 24 * local anchor points and a local axis so that the initial configuration can violate the constraint slightly. The joint 25 * translation is zero when the local anchor points coincide in world space. Using local anchors and a local axis helps when 33 /** Initialize the bodies, anchors, axis, and reference angle using the world anchor and world axis. */ 34 public void initialize (Body bodyA, Body bodyB, Vector2 anchor, Vector2 axis) { 37 localAnchorA.set(bodyA.getLocalPoint(anchor)); 38 localAnchorB.set(bodyB.getLocalPoint(anchor)); 44 /** The local anchor point relative to body1's origin. */ 47 /** The local anchor point relative to body2's origin. */
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RevoluteJointDef.java | 23 /** Revolute joint definition. This requires defining an anchor point where the bodies are joined. The definition uses local anchor 25 * angle for joint limits. This helps when saving and loading a game. The local anchor points are measured from the body's origin 33 /** Initialize the bodies, anchors, and reference angle using a world anchor point. */ 34 public void initialize (Body bodyA, Body bodyB, Vector2 anchor) { 37 localAnchorA.set(bodyA.getLocalPoint(anchor)); 38 localAnchorB.set(bodyB.getLocalPoint(anchor)); 42 /** The local anchor point relative to body1's origin. */ 45 /** The local anchor point relative to body2's origin. */
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WheelJointDef.java | 23 /** Wheel joint definition. This requires defining a line of motion using an axis and an anchor point. The definition uses local 24 * anchor points and a local axis so that the initial configuration can violate the constraint slightly. The joint translation is 25 * zero when the local anchor points coincide in world space. Using local anchors and a local axis helps when saving and loading a 32 public void initialize (Body bodyA, Body bodyB, Vector2 anchor, Vector2 axis) { 35 localAnchorA.set(bodyA.getLocalPoint(anchor)); 36 localAnchorB.set(bodyB.getLocalPoint(anchor)); 40 /** The local anchor point relative to body1's origin. **/ 43 /** The local anchor point relative to body2's origin. **/
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/external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/ |
btHinge2Constraint.cpp | 25 // anchor, axis1 and axis2 are in world coordinate system 27 btHinge2Constraint::btHinge2Constraint(btRigidBody& rbA, btRigidBody& rbB, btVector3& anchor, btVector3& axis1, btVector3& axis2) 29 m_anchor(anchor), 50 frameInW.setOrigin(anchor);
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btUniversalConstraint.cpp | 28 // anchor, axis1 and axis2 are in world coordinate system 30 btUniversalConstraint::btUniversalConstraint(btRigidBody& rbA, btRigidBody& rbB, const btVector3& anchor, const btVector3& axis1, const btVector3& axis2) 32 m_anchor(anchor), 53 frameInW.setOrigin(anchor);
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/external/llvm/lib/Target/Sparc/ |
SparcTargetMachine.h | 47 virtual void anchor(); 58 virtual void anchor(); 67 virtual void anchor();
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SparcMachineFunctionInfo.h | 21 virtual void anchor();
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/libcore/ojluni/src/main/java/sun/security/provider/certpath/ |
AlgorithmChecker.java | 89 * @param anchor the trust anchor selected to validate the target 92 public AlgorithmChecker(TrustAnchor anchor) { 93 this(anchor, certPathDefaultConstraints); 101 * path where the trust anchor is unknown, or a certificate list which may 102 * contain the trust anchor. This constructor is used by SunJSSE. 116 * @param anchor the trust anchor selected to validate the target 120 * @throws IllegalArgumentException if the <code>anchor</code> is null 122 public AlgorithmChecker(TrustAnchor anchor, [all...] |
/external/libvorbis/examples/ |
frameview.pl | 190 -width=>-20,-height=>-46,-anchor=>'nw'); 193 place(-x=>-1,-y=>-1,-relx=>1.0,-rely=>1.0,-anchor=>'se'); 196 place(-x=>5,-y=>5,-anchor=>'nw'); 201 -width=>-20,-height=>-46,-anchor=>'nw'); 204 place(-x=>5,-y=>5,-anchor=>'nw'); 209 place(-x=>-5,-relx=>1.,-y=>$panely,-anchor=>'ne'); 216 place(-x=>5,-y=>-5,-rely=>1.,-relwidth=>.2,-width=>-5,-anchor=>'sw'); 220 place(-x=>-5,-y=>-5,-relwidth=>.2,-rely=>1.,-width=>-5,-relx=>1.,-anchor=>'se'); 224 place(-x=>5,-y=>-5,-relwidth=>.3,-width=>-7,-rely=>1.,-relx=>.2,-anchor=>'sw'); 228 place(-x=>-5,-y=>-5,-relwidth=>.3,-width=>-7,-rely=>1.,-relx=>.8,-anchor=>'se') [all...] |
/external/opencv3/modules/imgproc/test/ocl/ |
test_filter2d.cpp | 61 Point anchor; local 95 anchor.x = randomInt(-1, kernel.size[0]); 96 anchor.y = randomInt(-1, kernel.size[1]); 117 OCL_OFF(cv::filter2D(src_roi, dst_roi, -1, kernel, anchor, delta, borderType)); 118 OCL_ON(cv::filter2D(usrc_roi, udst_roi, -1, kernel, anchor, delta, borderType));
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test_sepfilter2D.cpp | 60 Point anchor; local 96 anchor.x = anchor.y = -1; 115 OCL_OFF(cv::sepFilter2D(src_roi, dst_roi, -1, kernelX, kernelY, anchor, delta, borderType)); 116 OCL_ON(cv::sepFilter2D(usrc_roi, udst_roi, -1, kernelX, kernelY, anchor, delta, borderType));
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/frameworks/support/v7/appcompat/src/android/support/v7/widget/ |
PopupMenu.java | 55 * Constructor to create a new popup menu with an anchor view. 59 * @param anchor Anchor view for this popup. The popup will appear below 60 * the anchor if there is room, or above it if there is not. 62 public PopupMenu(@NonNull Context context, @NonNull View anchor) { 63 this(context, anchor, Gravity.NO_GRAVITY); 67 * Constructor to create a new popup menu with an anchor view and alignment 72 * @param anchor Anchor view for this popup. The popup will appear below 73 * the anchor if there is room, or above it if there is not [all...] |
/frameworks/base/core/java/android/widget/ |
PopupWindow.java | 218 final View anchor = mAnchor != null ? mAnchor.get() : null; 219 if (anchor != null && mDecorView != null) { 223 updateAboveAnchor(findDropDownPosition(anchor, p, mAnchorXoff, mAnchorYoff, 438 * the direction of travel. For popup windows, the anchor view bounds are 444 * @param bounds the epicenter bounds relative to the anchor view, or 491 // used when the drop-down is placed above its anchor view, and the one to be 492 // used when the drop-down is placed below its anchor view. We extract 498 // at least one other drawable, intended for the 'below-anchor state'. 502 // Find the above-anchor view - this one's easy, it should be labeled as such. 505 // Now, for the below-anchor view, look for any other drawable specified in th 1389 View anchor = mAnchor.get(); local 1877 final View anchor = mAnchor != null ? mAnchor.get() : null; local [all...] |
/external/llvm/lib/IR/ |
LLVMContextImpl.cpp | 240 void UnaryConstantExpr::anchor() { } function in class:UnaryConstantExpr 242 void BinaryConstantExpr::anchor() { } function in class:BinaryConstantExpr 244 void SelectConstantExpr::anchor() { } function in class:SelectConstantExpr 246 void ExtractElementConstantExpr::anchor() { } function in class:ExtractElementConstantExpr 248 void InsertElementConstantExpr::anchor() { } function in class:InsertElementConstantExpr 250 void ShuffleVectorConstantExpr::anchor() { } function in class:ShuffleVectorConstantExpr 252 void ExtractValueConstantExpr::anchor() { } function in class:ExtractValueConstantExpr 254 void InsertValueConstantExpr::anchor() { } function in class:InsertValueConstantExpr 256 void GetElementPtrConstantExpr::anchor() { } function in class:GetElementPtrConstantExpr 258 void CompareConstantExpr::anchor() { } function in class:CompareConstantExpr [all...] |
/external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/joints/ |
WheelJoint.java | 48 private native void jniGetLocalAnchorA (long addr, float[] anchor); /* 50 anchor[0] = joint->GetLocalAnchorA().x; 51 anchor[1] = joint->GetLocalAnchorA().y; 60 private native void jniGetLocalAnchorB (long addr, float[] anchor); /* 62 anchor[0] = joint->GetLocalAnchorB().x; 63 anchor[1] = joint->GetLocalAnchorB().y; 72 private native void jniGetLocalAxisA (long addr, float[] anchor); /* 74 anchor[0] = joint->GetLocalAxisA().x; 75 anchor[1] = joint->GetLocalAxisA().y;
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/external/clang/include/clang/Analysis/Analyses/ |
ReachableCode.h | 49 virtual void anchor();
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/external/clang/include/clang/CodeGen/ |
ModuleBuilder.h | 35 virtual void anchor();
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/external/clang/lib/Lex/ |
PreprocessorLexer.cpp | 20 void PreprocessorLexer::anchor() { } function in class:PreprocessorLexer
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/external/llvm/include/llvm/CodeGen/ |
MachineBranchProbabilityInfo.h | 26 virtual void anchor();
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/external/llvm/lib/Target/BPF/ |
BPFSubtarget.h | 32 virtual void anchor();
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/external/llvm/lib/Target/Mips/MCTargetDesc/ |
MipsMCAsmInfo.cpp | 19 void MipsMCAsmInfo::anchor() { } function in class:MipsMCAsmInfo
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/external/llvm/lib/Target/Sparc/MCTargetDesc/ |
SparcTargetStreamer.cpp | 23 void SparcTargetStreamer::anchor() {} function in class:SparcTargetStreamer
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/external/llvm/lib/Target/X86/MCTargetDesc/ |
X86MCAsmInfo.cpp | 42 void X86MCAsmInfoDarwin::anchor() { } function in class:X86MCAsmInfoDarwin 87 void X86ELFMCAsmInfo::anchor() { } function in class:X86ELFMCAsmInfo 127 void X86MCAsmInfoMicrosoft::anchor() { } function in class:X86MCAsmInfoMicrosoft 153 void X86MCAsmInfoGNUCOFF::anchor() { } function in class:X86MCAsmInfoGNUCOFF
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