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  /external/libgdx/extensions/gdx-box2d/gdx-box2d-gwt/src/com/badlogic/gdx/physics/box2d/gwt/emu/com/badlogic/gdx/physics/box2d/joints/
FrictionJointDef.java 30 /** Initialize the bodies, anchors, axis, and reference angle using the world anchor and world axis. */
31 public void initialize (Body bodyA, Body bodyB, Vector2 anchor) {
34 localAnchorA.set(bodyA.getLocalPoint(anchor));
35 localAnchorB.set(bodyB.getLocalPoint(anchor));
38 /** The local anchor point relative to bodyA's origin. */
41 /** The local anchor point relative to bodyB's origin. */
WeldJointDef.java 29 // / anchor point.
30 public void initialize (Body body1, Body body2, Vector2 anchor) {
33 this.localAnchorA.set(body1.getLocalPoint(anchor));
34 this.localAnchorB.set(body2.getLocalPoint(anchor));
38 /** The local anchor point relative to body1's origin. */
41 /** The local anchor point relative to body2's origin. */
PrismaticJointDef.java 23 /** Prismatic joint definition. This requires defining a line of motion using an axis and an anchor point. The definition uses
24 * local anchor points and a local axis so that the initial configuration can violate the constraint slightly. The joint
25 * translation is zero when the local anchor points coincide in world space. Using local anchors and a local axis helps when
33 /** Initialize the bodies, anchors, axis, and reference angle using the world anchor and world axis. */
34 public void initialize (Body bodyA, Body bodyB, Vector2 anchor, Vector2 axis) {
37 localAnchorA.set(bodyA.getLocalPoint(anchor));
38 localAnchorB.set(bodyB.getLocalPoint(anchor));
44 /** The local anchor point relative to body1's origin. */
47 /** The local anchor point relative to body2's origin. */
RevoluteJointDef.java 23 /** Revolute joint definition. This requires defining an anchor point where the bodies are joined. The definition uses local anchor
25 * angle for joint limits. This helps when saving and loading a game. The local anchor points are measured from the body's origin
33 /** Initialize the bodies, anchors, and reference angle using a world anchor point. */
34 public void initialize (Body bodyA, Body bodyB, Vector2 anchor) {
37 localAnchorA.set(bodyA.getLocalPoint(anchor));
38 localAnchorB.set(bodyB.getLocalPoint(anchor));
42 /** The local anchor point relative to body1's origin. */
45 /** The local anchor point relative to body2's origin. */
WheelJointDef.java 23 /** Wheel joint definition. This requires defining a line of motion using an axis and an anchor point. The definition uses local
24 * anchor points and a local axis so that the initial configuration can violate the constraint slightly. The joint translation is
25 * zero when the local anchor points coincide in world space. Using local anchors and a local axis helps when saving and loading a
32 public void initialize (Body bodyA, Body bodyB, Vector2 anchor, Vector2 axis) {
35 localAnchorA.set(bodyA.getLocalPoint(anchor));
36 localAnchorB.set(bodyB.getLocalPoint(anchor));
40 /** The local anchor point relative to body1's origin. **/
43 /** The local anchor point relative to body2's origin. **/
  /external/libgdx/extensions/gdx-bullet/jni/src/bullet/BulletDynamics/ConstraintSolver/
btHinge2Constraint.cpp 25 // anchor, axis1 and axis2 are in world coordinate system
27 btHinge2Constraint::btHinge2Constraint(btRigidBody& rbA, btRigidBody& rbB, btVector3& anchor, btVector3& axis1, btVector3& axis2)
29 m_anchor(anchor),
50 frameInW.setOrigin(anchor);
btUniversalConstraint.cpp 28 // anchor, axis1 and axis2 are in world coordinate system
30 btUniversalConstraint::btUniversalConstraint(btRigidBody& rbA, btRigidBody& rbB, const btVector3& anchor, const btVector3& axis1, const btVector3& axis2)
32 m_anchor(anchor),
53 frameInW.setOrigin(anchor);
  /external/llvm/lib/Target/Sparc/
SparcTargetMachine.h 47 virtual void anchor();
58 virtual void anchor();
67 virtual void anchor();
SparcMachineFunctionInfo.h 21 virtual void anchor();
  /libcore/ojluni/src/main/java/sun/security/provider/certpath/
AlgorithmChecker.java 89 * @param anchor the trust anchor selected to validate the target
92 public AlgorithmChecker(TrustAnchor anchor) {
93 this(anchor, certPathDefaultConstraints);
101 * path where the trust anchor is unknown, or a certificate list which may
102 * contain the trust anchor. This constructor is used by SunJSSE.
116 * @param anchor the trust anchor selected to validate the target
120 * @throws IllegalArgumentException if the <code>anchor</code> is null
122 public AlgorithmChecker(TrustAnchor anchor,
    [all...]
  /external/libvorbis/examples/
frameview.pl 190 -width=>-20,-height=>-46,-anchor=>'nw');
193 place(-x=>-1,-y=>-1,-relx=>1.0,-rely=>1.0,-anchor=>'se');
196 place(-x=>5,-y=>5,-anchor=>'nw');
201 -width=>-20,-height=>-46,-anchor=>'nw');
204 place(-x=>5,-y=>5,-anchor=>'nw');
209 place(-x=>-5,-relx=>1.,-y=>$panely,-anchor=>'ne');
216 place(-x=>5,-y=>-5,-rely=>1.,-relwidth=>.2,-width=>-5,-anchor=>'sw');
220 place(-x=>-5,-y=>-5,-relwidth=>.2,-rely=>1.,-width=>-5,-relx=>1.,-anchor=>'se');
224 place(-x=>5,-y=>-5,-relwidth=>.3,-width=>-7,-rely=>1.,-relx=>.2,-anchor=>'sw');
228 place(-x=>-5,-y=>-5,-relwidth=>.3,-width=>-7,-rely=>1.,-relx=>.8,-anchor=>'se')
    [all...]
  /external/opencv3/modules/imgproc/test/ocl/
test_filter2d.cpp 61 Point anchor; local
95 anchor.x = randomInt(-1, kernel.size[0]);
96 anchor.y = randomInt(-1, kernel.size[1]);
117 OCL_OFF(cv::filter2D(src_roi, dst_roi, -1, kernel, anchor, delta, borderType));
118 OCL_ON(cv::filter2D(usrc_roi, udst_roi, -1, kernel, anchor, delta, borderType));
test_sepfilter2D.cpp 60 Point anchor; local
96 anchor.x = anchor.y = -1;
115 OCL_OFF(cv::sepFilter2D(src_roi, dst_roi, -1, kernelX, kernelY, anchor, delta, borderType));
116 OCL_ON(cv::sepFilter2D(usrc_roi, udst_roi, -1, kernelX, kernelY, anchor, delta, borderType));
  /frameworks/support/v7/appcompat/src/android/support/v7/widget/
PopupMenu.java 55 * Constructor to create a new popup menu with an anchor view.
59 * @param anchor Anchor view for this popup. The popup will appear below
60 * the anchor if there is room, or above it if there is not.
62 public PopupMenu(@NonNull Context context, @NonNull View anchor) {
63 this(context, anchor, Gravity.NO_GRAVITY);
67 * Constructor to create a new popup menu with an anchor view and alignment
72 * @param anchor Anchor view for this popup. The popup will appear below
73 * the anchor if there is room, or above it if there is not
    [all...]
  /frameworks/base/core/java/android/widget/
PopupWindow.java 218 final View anchor = mAnchor != null ? mAnchor.get() : null;
219 if (anchor != null && mDecorView != null) {
223 updateAboveAnchor(findDropDownPosition(anchor, p, mAnchorXoff, mAnchorYoff,
438 * the direction of travel. For popup windows, the anchor view bounds are
444 * @param bounds the epicenter bounds relative to the anchor view, or
491 // used when the drop-down is placed above its anchor view, and the one to be
492 // used when the drop-down is placed below its anchor view. We extract
498 // at least one other drawable, intended for the 'below-anchor state'.
502 // Find the above-anchor view - this one's easy, it should be labeled as such.
505 // Now, for the below-anchor view, look for any other drawable specified in th
1389 View anchor = mAnchor.get(); local
1877 final View anchor = mAnchor != null ? mAnchor.get() : null; local
    [all...]
  /external/llvm/lib/IR/
LLVMContextImpl.cpp 240 void UnaryConstantExpr::anchor() { } function in class:UnaryConstantExpr
242 void BinaryConstantExpr::anchor() { } function in class:BinaryConstantExpr
244 void SelectConstantExpr::anchor() { } function in class:SelectConstantExpr
246 void ExtractElementConstantExpr::anchor() { } function in class:ExtractElementConstantExpr
248 void InsertElementConstantExpr::anchor() { } function in class:InsertElementConstantExpr
250 void ShuffleVectorConstantExpr::anchor() { } function in class:ShuffleVectorConstantExpr
252 void ExtractValueConstantExpr::anchor() { } function in class:ExtractValueConstantExpr
254 void InsertValueConstantExpr::anchor() { } function in class:InsertValueConstantExpr
256 void GetElementPtrConstantExpr::anchor() { } function in class:GetElementPtrConstantExpr
258 void CompareConstantExpr::anchor() { } function in class:CompareConstantExpr
    [all...]
  /external/libgdx/extensions/gdx-box2d/gdx-box2d/src/com/badlogic/gdx/physics/box2d/joints/
WheelJoint.java 48 private native void jniGetLocalAnchorA (long addr, float[] anchor); /*
50 anchor[0] = joint->GetLocalAnchorA().x;
51 anchor[1] = joint->GetLocalAnchorA().y;
60 private native void jniGetLocalAnchorB (long addr, float[] anchor); /*
62 anchor[0] = joint->GetLocalAnchorB().x;
63 anchor[1] = joint->GetLocalAnchorB().y;
72 private native void jniGetLocalAxisA (long addr, float[] anchor); /*
74 anchor[0] = joint->GetLocalAxisA().x;
75 anchor[1] = joint->GetLocalAxisA().y;
  /external/clang/include/clang/Analysis/Analyses/
ReachableCode.h 49 virtual void anchor();
  /external/clang/include/clang/CodeGen/
ModuleBuilder.h 35 virtual void anchor();
  /external/clang/lib/Lex/
PreprocessorLexer.cpp 20 void PreprocessorLexer::anchor() { } function in class:PreprocessorLexer
  /external/llvm/include/llvm/CodeGen/
MachineBranchProbabilityInfo.h 26 virtual void anchor();
  /external/llvm/lib/Target/BPF/
BPFSubtarget.h 32 virtual void anchor();
  /external/llvm/lib/Target/Mips/MCTargetDesc/
MipsMCAsmInfo.cpp 19 void MipsMCAsmInfo::anchor() { } function in class:MipsMCAsmInfo
  /external/llvm/lib/Target/Sparc/MCTargetDesc/
SparcTargetStreamer.cpp 23 void SparcTargetStreamer::anchor() {} function in class:SparcTargetStreamer
  /external/llvm/lib/Target/X86/MCTargetDesc/
X86MCAsmInfo.cpp 42 void X86MCAsmInfoDarwin::anchor() { } function in class:X86MCAsmInfoDarwin
87 void X86ELFMCAsmInfo::anchor() { } function in class:X86ELFMCAsmInfo
127 void X86MCAsmInfoMicrosoft::anchor() { } function in class:X86MCAsmInfoMicrosoft
153 void X86MCAsmInfoGNUCOFF::anchor() { } function in class:X86MCAsmInfoGNUCOFF

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