/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/tests/src/androidx/media/filterfw/samples/simplecamera/ |
FaceSquareFilterTest.java | 20 import android.content.res.AssetManager; 45 private AssetManager assetMgr = null;
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/external/libgdx/gdx/src/com/badlogic/gdx/maps/tiled/ |
AtlasTmxMapLoader.java | 24 import com.badlogic.gdx.assets.AssetManager; 90 private final AssetManager assetManager; 92 public AssetManagerAtlasResolver (AssetManager assetManager) { 93 this.assetManager = assetManager; 98 return assetManager.get(name, TextureAtlas.class); 203 public void loadAsync (AssetManager manager, String fileName, FileHandle tmxFile, AtlasTiledMapLoaderParameters parameter) { 222 public TiledMap loadSync (AssetManager manager, String fileName, FileHandle file, AtlasTiledMapLoaderParameters parameter) [all...] |
TmxMapLoader.java | 20 import com.badlogic.gdx.assets.AssetManager; 99 public void loadAsync (AssetManager manager, String fileName, FileHandle tmxFile, TmxMapLoader.Parameters parameter) { 117 public TiledMap loadSync (AssetManager manager, String fileName, FileHandle file, TmxMapLoader.Parameters parameter) {
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TideMapLoader.java | 21 import com.badlogic.gdx.assets.AssetManager;
80 public TiledMap load (AssetManager assetManager, String fileName, FileHandle tideFile, Parameters parameter) {
82 return loadMap(root, tideFile, new AssetManagerImageResolver(assetManager));
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/cts/tests/tests/content/src/android/content/res/cts/ |
ResourcesTest.java | 26 import android.content.res.AssetManager; 65 final AssetManager am = new AssetManager(); 120 final AssetManager assmgr = new AssetManager(); 225 return new Resources(new AssetManager(), dm, cfg); 409 final AssetManager aM = mResources.getAssets();
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/frameworks/base/graphics/java/android/graphics/ |
Typeface.java | 19 import android.content.res.AssetManager; 190 public static Typeface createFromAsset(AssetManager mgr, String path) { 210 * Creates a unique id for a given AssetManager and asset path. 212 * @param mgr AssetManager instance 214 * @return Unique id for a given AssetManager and asset path. 216 private static String createAssetUid(final AssetManager mgr, String path) {
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
FontFamily_Delegate.java | 27 import android.content.res.AssetManager; 307 /*package*/ static boolean nAddFontFromAsset(long nativeFamily, AssetManager mgr, String path) { 337 fontStream = assetRepository.openAsset(path, AssetManager.ACCESS_STREAMING); 372 // This should never happen. AssetManager is a final class (from user's perspective), and 373 // we've replaced every creation of AssetManager with our implementation. We create an
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
TextureArray.java | 21 import com.badlogic.gdx.assets.AssetManager;
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/frameworks/base/include/androidfw/ |
Asset.h | 42 * provide most of the implementation. The AssetManager uses one of the 137 /* AssetManager needs access to our "create" functions */ 138 friend class AssetManager;
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/bootable/recovery/tools/recovery_l10n/src/com/android/recovery_l10n/ |
Main.java | 22 import android.content.res.AssetManager; 108 AssetManager assets = standardResources.getAssets();
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/development/apps/OBJViewer/com/android/objviewer/ |
OBJViewer.java | 20 import android.content.AssetManager; 312 final AssetManager am = getAssets();
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/external/androidplot/AndroidPlot-Core/src/test/java/com/androidplot/mock/ |
MockContext.java | 22 import android.content.res.AssetManager; 51 public AssetManager getAssets() {
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/frameworks/base/core/java/android/app/ |
NativeActivity.java | 22 import android.content.res.AssetManager; 98 AssetManager assetMgr, byte[] savedState, ClassLoader classLoader, String libraryPath);
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ResourcesManager.java | 24 import android.content.res.AssetManager; 237 * Creates an AssetManager from the paths within the ResourcesKey. 239 * This can be overridden in tests so as to avoid creating a real AssetManager with 241 * @param key The key containing the resource paths to add to the AssetManager. 242 * @return a new AssetManager. 245 protected @Nullable AssetManager createAssetManager(@NonNull final ResourcesKey key) { 246 AssetManager assets = new AssetManager(); 249 // This is fine, since each AssetManager automatically loads the 'android' package 311 final AssetManager assets = createAssetManager(key) [all...] |
/frameworks/base/core/jni/android/graphics/ |
FontFamily.cpp | 31 #include <androidfw/AssetManager.h> 196 AssetManager* mgr = assetManagerForJavaObject(env, jassetMgr); 234 { "nAddFontFromAsset", "(JLandroid/content/res/AssetManager;Ljava/lang/String;)Z",
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/frameworks/base/core/tests/coretests/src/android/app/backup/ |
BackupDataTest.java | 22 import android.content.res.AssetManager; 62 private AssetManager mAssets;
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/frameworks/base/core/tests/coretests/src/android/content/res/ |
ResourcesManagerTest.java | 58 protected AssetManager createAssetManager(@NonNull ResourcesKey key) { 59 return new AssetManager();
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/external/libgdx/tests/gdx-tests/src/com/badlogic/gdx/tests/bullet/ |
OcclusionCullingTest.java | 20 import com.badlogic.gdx.assets.AssetManager; 184 AssetManager assets = new AssetManager();
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/frameworks/base/tools/aapt/ |
AaptAssets.h | 9 #include <androidfw/AssetManager.h> 565 AssetManager& getAssetManager(); 612 AssetManager mIncludedAssets;
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/frameworks/base/core/java/android/content/res/ |
XmlBlock.java | 479 XmlBlock(AssetManager assets, long xmlBlock) { 485 private final AssetManager mAssets;
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/frameworks/opt/timezonepicker/src/com/android/timezonepicker/ |
TimeZoneData.java | 20 import android.content.res.AssetManager; 316 AssetManager am = context.getAssets();
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/external/libgdx/gdx/src/com/badlogic/gdx/assets/ |
AssetManager.java | 64 public class AssetManager implements Disposable { 81 Logger log = new Logger("AssetManager", Application.LOG_NONE); 83 /** Creates a new AssetManager with all default loaders. */ 84 public AssetManager () { 88 /** Creates a new AssetManager with all default loaders. */ 89 public AssetManager (FileHandleResolver resolver) { 93 /** Creates a new AssetManager with optionally all default loaders. If you don't add the default loaders then you do have to 96 public AssetManager (FileHandleResolver resolver, boolean defaultLoaders) { 118 /** Returns the {@link FileHandleResolver} for which this AssetManager 120 * @return the file handle resolver which this AssetManager uses * [all...] |
/frameworks/base/test-runner/src/android/test/mock/ |
MockContext.java | 31 import android.content.res.AssetManager; 62 public AssetManager getAssets() {
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/packages/inputmethods/LatinIME/java/src/com/android/inputmethod/latin/utils/ |
DictionaryInfoUtils.java | 21 import android.content.res.AssetManager; 545 final AssetManager assets = resources.getAssets();
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/frameworks/base/core/jni/ |
android_util_XmlBlock.cpp | 23 #include <androidfw/AssetManager.h>
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