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    Searched refs:GL_CLAMP_TO_EDGE (Results 126 - 150 of 360) sorted by null

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  /cts/tests/tests/media/src/android/media/cts/
EncodeVirtualDisplayWithCompositionTest.java     [all...]
  /external/deqp/framework/opengl/
gluStateReset.cpp     [all...]
gluTextureUtil.cpp 621 case GL_CLAMP_TO_EDGE: return tcu::Sampler::CLAMP_TO_EDGE;
    [all...]
  /external/robolectric/v1/lib/main/
opengl-api-gl1.1-android-2.1_r1.jar 
  /external/webrtc/webrtc/modules/video_render/mac/
video_render_agl.cc 174 glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
175 glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
    [all...]
  /external/deqp/modules/gles3/functional/
es3fTextureSpecificationTests.cpp 296 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
297 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
379 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
380 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
480 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
481 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
482 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
580 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
581 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
582 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE);
    [all...]
es3fTextureFilteringTests.cpp 583 sampleParams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_magFilter);
    [all...]
es3fShaderDerivateTests.cpp     [all...]
es3fTextureShadowTests.cpp 620 sampleParams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_magFilter);
    [all...]
es3fUniformApiTests.cpp     [all...]
  /external/mesa3d/src/mesa/drivers/common/
meta.c     [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureMultisampleTests.cpp     [all...]
  /external/deqp/modules/egl/
teglGLES2SharedRenderingPerfTests.cpp 288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
290 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
    [all...]
teglImageFormatTests.cpp 401 GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
402 GLU_CHECK_GLW_CALL(gl, texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
    [all...]
  /frameworks/native/opengl/libagl/
texture.cpp 637 (param == GL_CLAMP_TO_EDGE)) {
645 (param == GL_CLAMP_TO_EDGE)) {
    [all...]
  /development/ndk/platforms/android-21/include/GLES2/
gl2.h 306 #define GL_CLAMP_TO_EDGE 0x812F
  /development/ndk/platforms/android-4/include/GLES/
gl.h 486 #define GL_CLAMP_TO_EDGE 0x812F
    [all...]
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 375 #define GL_CLAMP_TO_EDGE 0x812F
  /external/deqp/modules/gles2/functional/
es2fUniformApiTests.cpp     [all...]
  /external/deqp/modules/gles2/performance/
es2pShaderCompilationCases.cpp     [all...]
  /external/deqp/modules/gles3/accuracy/
es3aTextureFilteringTests.cpp 656 { "clamp", GL_CLAMP_TO_EDGE },
  /external/deqp/modules/gles3/performance/
es3pShaderCompilationCases.cpp     [all...]
  /external/libgdx/extensions/gdx-bullet/jni/vs/Glut/EmptyGL/GL/
egl_defs.h 555 #define GL_CLAMP_TO_EDGE 0x812F
  /external/mesa3d/include/GLES/
gl.h 486 #define GL_CLAMP_TO_EDGE 0x812F
    [all...]
  /external/mesa3d/include/GLES2/
gl2.h 375 #define GL_CLAMP_TO_EDGE 0x812F

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